Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving objects. Despite considerable progress, existing approaches often focus on specific aspects of this task and require additional inputs such as LiDAR scans or manually annotated 3D bounding boxes. In this paper, we introduce a novel pipeline that utilizes 3D Gaussian Splatting for holistic urban scene understanding. Our main idea involves the joint optimization of geometry, appearance, semantics, and motion using a combination of static and dynamic 3D Gaussians, where moving object poses are regularized via physical constraints. Our approach offers the ability to render new viewpoints in real-time, yielding 2D and 3D semantic information with high accuracy, and reconstruct dynamic scenes, even in scenarios where 3D bounding box detection are highly noisy. Experimental results on KITTI, KITTI-360, and Virtual KITTI 2 demonstrate the effectiveness of our approach.
The rise of large foundation models, trained on extensive datasets, is revolutionizing the field of AI. Models such as SAM, DALL-E2, and GPT-4 showcase their adaptability by extracting intricate patterns and performing effectively across diverse tasks, thereby serving as potent building blocks for a wide range of AI applications. Autonomous driving, a vibrant front in AI applications, remains challenged by the lack of dedicated vision foundation models (VFMs). The scarcity of comprehensive training data, the need for multi-sensor integration, and the diverse task-specific architectures pose significant obstacles to the development of VFMs in this field. This paper delves into the critical challenge of forging VFMs tailored specifically for autonomous driving, while also outlining future directions. Through a systematic analysis of over 250 papers, we dissect essential techniques for VFM development, including data preparation, pre-training strategies, and downstream task adaptation. Moreover, we explore key advancements such as NeRF, diffusion models, 3D Gaussian Splatting, and world models, presenting a comprehensive roadmap for future research. To empower researchers, we have built and maintained https://github.com/zhanghm1995/Forge_VFM4AD, an open-access repository constantly updated with the latest advancements in forging VFMs for autonomous driving.
We present NeRFVS, a novel neural radiance fields (NeRF) based method to enable free navigation in a room. NeRF achieves impressive performance in rendering images for novel views similar to the input views while suffering for novel views that are significantly different from the training views. To address this issue, we utilize the holistic priors, including pseudo depth maps and view coverage information, from neural reconstruction to guide the learning of implicit neural representations of 3D indoor scenes. Concretely, an off-the-shelf neural reconstruction method is leveraged to generate a geometry scaffold. Then, two loss functions based on the holistic priors are proposed to improve the learning of NeRF: 1) A robust depth loss that can tolerate the error of the pseudo depth map to guide the geometry learning of NeRF; 2) A variance loss to regularize the variance of implicit neural representations to reduce the geometry and color ambiguity in the learning procedure. These two loss functions are modulated during NeRF optimization according to the view coverage information to reduce the negative influence brought by the view coverage imbalance. Extensive results demonstrate that our NeRFVS outperforms state-of-the-art view synthesis methods quantitatively and qualitatively on indoor scenes, achieving high-fidelity free navigation results.
In this paper, we present a Nuisance-label Supervision (NLS) module, which can make models more robust to nuisance factor variations. Nuisance factors are those irrelevant to a task, and an ideal model should be invariant to them. For example, an activity recognition model should perform consistently regardless of the change of clothes and background. But our experiments show existing models are far from this capability. So we explicitly supervise a model with nuisance labels to make extracted features less dependent on nuisance factors. Although the values of nuisance factors are rarely annotated, we demonstrate that besides existing annotations, nuisance labels can be acquired freely from data augmentation and synthetic data. Experiments show consistent improvement in robustness towards image corruption and appearance change in action recognition.
Most machine learning models are validated and tested on fixed datasets. This can give an incomplete picture of the capabilities and weaknesses of the model. Such weaknesses can be revealed at test time in the real world. The risks involved in such failures can be loss of profits, loss of time or even loss of life in certain critical applications. In order to alleviate this issue, simulators can be controlled in a fine-grained manner using interpretable parameters to explore the semantic image manifold. In this work, we propose a framework for learning how to test machine learning algorithms using simulators in an adversarial manner in order to find weaknesses in the model before deploying it in critical scenarios. We apply this model in a face recognition scenario. We are the first to show that weaknesses of models trained on real data can be discovered using simulated samples. Using our proposed method, we can find adversarial synthetic faces that fool contemporary face recognition models. This demonstrates the fact that these models have weaknesses that are not measured by commonly used validation datasets. We hypothesize that this type of adversarial examples are not isolated, but usually lie in connected components in the latent space of the simulator. We present a method to find these adversarial regions as opposed to the typical adversarial points found in the adversarial example literature.
Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to rigid objects, articulated objects have higher degrees of freedom, which makes it hard to generalize to unseen shapes. To deal with the large shape variance, we introduce Articulated Signed Distance Functions (A-SDF) to represent articulated shapes with a disentangled latent space, where we have separate codes for encoding shape and articulation. We assume no prior knowledge on part geometry, articulation status, joint type, joint axis, and joint location. With this disentangled continuous representation, we demonstrate that we can control the articulation input and animate unseen instances with unseen joint angles. Furthermore, we propose a Test-Time Adaptation inference algorithm to adjust our model during inference. We demonstrate our model generalize well to out-of-distribution and unseen data, e.g., partial point clouds and real-world depth images.
Part segmentations provide a rich and detailed part-level description of objects, but their annotation requires an enormous amount of work. In this paper, we introduce CGPart, a comprehensive part segmentation dataset that provides detailed annotations on 3D CAD models, synthetic images, and real test images. CGPart includes $21$ 3D CAD models covering $5$ vehicle categories, each with detailed per-mesh part labeling. The average number of parts per category is $24$, which is larger than any existing datasets for part segmentation on vehicle objects. By varying the rendering parameters, we make $168,000$ synthetic images from these CAD models, each with automatically generated part segmentation ground-truth. We also annotate part segmentations on $200$ real images for evaluation purposes. To illustrate the value of CGPart, we apply it to image part segmentation through unsupervised domain adaptation (UDA). We evaluate several baseline methods by adapting top-performing UDA algorithms from related tasks to part segmentation. Moreover, we introduce a new method called Geometric-Matching Guided domain adaptation (GMG), which leverages the spatial object structure to guide the knowledge transfer from the synthetic to the real images. Experimental results demonstrate the advantage of our new algorithm and reveal insights for future improvement. We will release our data and code.
We propose an unsupervised vision-based system to estimate the joint configurations of the robot arm from a sequence of RGB or RGB-D images without knowing the model a priori, and then adapt it to the task of category-independent articulated object pose estimation. We combine a classical geometric formulation with deep learning and extend the use of epipolar constraint to multi-rigid-body systems to solve this task. Given a video sequence, the optical flow is estimated to get the pixel-wise dense correspondences. After that, the 6D pose is computed by a modified PnP algorithm. The key idea is to leverage the geometric constraints and the constraint between multiple frames. Furthermore, we build a synthetic dataset with different kinds of robots and multi-joint articulated objects for the research of vision-based robot control and robotic vision. We demonstrate the effectiveness of our method on three benchmark datasets and show that our method achieves higher accuracy than the state-of-the-art supervised methods in estimating joint angles of robot arms and articulated objects.
Occlusion is probably the biggest challenge for human pose estimation in the wild. Typical solutions often rely on intrusive sensors such as IMUs to detect occluded joints. To make the task truly unconstrained, we present AdaFuse, an adaptive multiview fusion method, which can enhance the features in occluded views by leveraging those in visible views. The core of AdaFuse is to determine the point-point correspondence between two views which we solve effectively by exploring the sparsity of the heatmap representation. We also learn an adaptive fusion weight for each camera view to reflect its feature quality in order to reduce the chance that good features are undesirably corrupted by ``bad'' views. The fusion model is trained end-to-end with the pose estimation network, and can be directly applied to new camera configurations without additional adaptation. We extensively evaluate the approach on three public datasets including Human3.6M, Total Capture and CMU Panoptic. It outperforms the state-of-the-arts on all of them. We also create a large scale synthetic dataset Occlusion-Person, which allows us to perform numerical evaluation on the occluded joints, as it provides occlusion labels for every joint in the images. The dataset and code are released at https://github.com/zhezh/adafuse-3d-human-pose.
Despite great success in human parsing, progress for parsing other deformable articulated objects, like animals, is still limited by the lack of labeled data. In this paper, we use synthetic images and ground truth generated from CAD animal models to address this challenge. To bridge the gap between real and synthetic images, we propose a novel consistency-constrained semi-supervised learning method (CC-SSL). Our method leverages both spatial and temporal consistencies, to bootstrap weak models trained on synthetic data with unlabeled real images. We demonstrate the effectiveness of our method on highly deformable animals, such as horses and tigers. Without using any real image label, our method allows for accurate keypoints prediction on real images. Moreover, we quantitatively show that models using synthetic data achieve better generalization performance than models trained on real images across different domains in the Visual Domain Adaptation Challenge dataset. Our synthetic dataset contains 10+ animals with diverse poses and rich ground truth, which enables us to use the multi-task learning strategy to further boost models' performance.