Segmentation of a colour image composed of different kinds of texture regions can be a hard problem, namely to compute for an exact texture fields and a decision of the optimum number of segmentation areas in an image when it contains similar and/or unstationary texture fields. In this work, a method is described for evolving adaptive procedures for these problems. In many real world applications data clustering constitutes a fundamental issue whenever behavioural or feature domains can be mapped into topological domains. We formulate the segmentation problem upon such images as an optimisation problem and adopt evolutionary strategy of Genetic Algorithms for the clustering of small regions in colour feature space. The present approach uses k-Means unsupervised clustering methods into Genetic Algorithms, namely for guiding this last Evolutionary Algorithm in his search for finding the optimal or sub-optimal data partition, task that as we know, requires a non-trivial search because of its intrinsic NP-complete nature. To solve this task, the appropriate genetic coding is also discussed, since this is a key aspect in the implementation. Our purpose is to demonstrate the efficiency of Genetic Algorithms to automatic and unsupervised texture segmentation. Some examples in Colour Maps, Ornamental Stones and in Human Skin Mark segmentation are presented and overall results discussed. KEYWORDS: Genetic Algorithms, Colour Image Segmentation, Classification, Clustering.
Some recent studies have pointed that, the self-organization of neurons into brain-like structures, and the self-organization of ants into a swarm are similar in many respects. If possible to implement, these features could lead to important developments in pattern recognition systems, where perceptive capabilities can emerge and evolve from the interaction of many simple local rules. The principle of the method is inspired by the work of Chialvo and Millonas who developed the first numerical simulation in which swarm cognitive map formation could be explained. From this point, an extended model is presented in order to deal with digital image habitats, in which artificial ants could be able to react to the environment and perceive it. Evolution of pheromone fields point that artificial ant colonies could react and adapt appropriately to any type of digital habitat. KEYWORDS: Swarm Intelligence, Self-Organization, Stigmergy, Artificial Ant Systems, Pattern Recognition and Perception, Image Segmentation, Gestalt Perception Theory, Distributed Computation.
Segmentation of a colour image composed of different kinds of texture regions can be a hard problem, namely to compute for an exact texture fields and a decision of the optimum number of segmentation areas in an image when it contains similar and/or unstationary texture fields. In this work, a method is described for evolving adaptive procedures for these problems. In many real world applications data clustering constitutes a fundamental issue whenever behavioural or feature domains can be mapped into topological domains. We formulate the segmentation problem upon such images as an optimisation problem and adopt evolutionary strategy of Genetic Algorithms for the clustering of small regions in colour feature space. The present approach uses k-Means unsupervised clustering methods into Genetic Algorithms, namely for guiding this last Evolutionary Algorithm in his search for finding the optimal or sub-optimal data partition, task that as we know, requires a non-trivial search because of its NP-complete nature. To solve this task, the appropriate genetic coding is also discussed, since this is a key aspect in the implementation. Our purpose is to demonstrate the efficiency of Genetic Algorithms to automatic and unsupervised texture segmentation. Some examples in Colour Maps are presented and overall results discussed. KEYWORDS: Genetic Algorithms, Artificial Neoteny, Dynamic Mutation Rates, Faster Convergence, Colour Image Segmentation, Classification, Clustering.
This paper is concerned with the problem of establishing an index based on word matching. It is assumed that the book was digitised as better as possible and some pre-processing techniques were already applied as line orientation correction and some noise removal. However two main factor are responsible for being not possible to apply ordinary optical character recognition techniques (OCR): the presence of antique fonts and the degraded state of many characters due to unrecoverable original time degradation. In this paper we make a short introduction to word segmentation that involves finding the lines that characterise a word. After we discuss different approaches for word matching and how they can be combined to obtain an ordered list for candidate words for the matching. This discussion will be illustrated by examples.
Neoteny, also spelled Paedomorphosis, can be defined in biological terms as the retention by an organism of juvenile or even larval traits into later life. In some species, all morphological development is retarded; the organism is juvenilized but sexually mature. Such shifts of reproductive capability would appear to have adaptive significance to organisms that exhibit it. In terms of evolutionary theory, the process of paedomorphosis suggests that larval stages and developmental phases of existing organisms may give rise, under certain circumstances, to wholly new organisms. Although the present work does not pretend to model or simulate the biological details of such a concept in any way, these ideas were incorporated by a rather simple abstract computational strategy, in order to allow (if possible) for faster convergence into simple non-memetic Genetic Algorithms, i.e. without using local improvement procedures (e.g. via Baldwin or Lamarckian learning). As a case-study, the Genetic Algorithm was used for colour image segmentation purposes by using K-mean unsupervised clustering methods, namely for guiding the evolutionary algorithm in his search for finding the optimal or sub-optimal data partition. Average results suggest that the use of neotonic strategies by employing juvenile genotypes into the later generations and the use of linear-dynamic mutation rates instead of constant, can increase fitness values by 58% comparing to classical Genetic Algorithms, independently from the starting population characteristics on the search space. KEYWORDS: Genetic Algorithms, Artificial Neoteny, Dynamic Mutation Rates, Faster Convergence, Colour Image Segmentation, Classification, Clustering.
Neoteny, also spelled Paedomorphosis, can be defined in biological terms as the retention by an organism of juvenile or even larval traits into later life. In some species, all morphological development is retarded; the organism is juvenilized but sexually mature. Such shifts of reproductive capability would appear to have adaptive significance to organisms that exhibit it. In terms of evolutionary theory, the process of paedomorphosis suggests that larval stages and developmental phases of existing organisms may give rise, under certain circumstances, to wholly new organisms. Although the present work does not pretend to model or simulate the biological details of such a concept in any way, these ideas were incorporated by a rather simple abstract computational strategy, in order to allow (if possible) for faster convergence into simple non-memetic Genetic Algorithms, i.e. without using local improvement procedures (e.g. via Baldwin or Lamarckian learning). As a case-study, the Genetic Algorithm was used for colour image segmentation purposes by using K-mean unsupervised clustering methods, namely for guiding the evolutionary algorithm in his search for finding the optimal or sub-optimal data partition. Average results suggest that the use of neotonic strategies by employing juvenile genotypes into the later generations and the use of linear-dynamic mutation rates instead of constant, can increase fitness values by 58% comparing to classical Genetic Algorithms, independently from the starting population characteristics on the search space. KEYWORDS: Genetic Algorithms, Artificial Neoteny, Dynamic Mutation Rates, Faster Convergence, Colour Image Segmentation, Classification, Clustering.
Synergy (from the Greek word synergos), broadly defined, refers to combined or co-operative effects produced by two or more elements (parts or individuals). The definition is often associated with the holistic conviction quote that "the whole is greater than the sum of its parts" (Aristotle, in Metaphysics), or the whole cannot exceed the sum of the energies invested in each of its parts (e.g. first law of thermodynamics) even if it is more accurate to say that the functional effects produced by wholes are different from what the parts can produce alone. Synergy is a ubiquitous phenomena in nature and human societies alike. One well know example is provided by the emergence of self-organization in social insects, via direct or indirect interactions. The latter types are more subtle and defined as stigmergy to explain task coordination and regulation in the context of nest reconstruction in termites. An example, could be provided by two individuals, who interact indirectly when one of them modifies the environment and the other responds to the new environment at a later time. In other words, stigmergy could be defined as a particular case of environmental or spatial synergy. The system is purely holistic, and their properties are intrinsically emergent and autocatalytic. On the present work we present a "machine" where there is no precommitment to any particular representational scheme: the desired behaviour is distributed and roughly specified simultaneously among many parts, but there is minimal specification of the mechanism required to generate that behaviour, i.e. the global behaviour evolves from the many relations of multiple simple behaviours.
Imagine a "machine" where there is no pre-commitment to any particular representational scheme: the desired behaviour is distributed and roughly specified simultaneously among many parts, but there is minimal specification of the mechanism required to generate that behaviour, i.e. the global behaviour evolves from the many relations of multiple simple behaviours. A machine that lives to and from/with Synergy. An artificial super-organism that avoids specific constraints and emerges within multiple low-level implicit bio-inspired mechanisms. KEYWORDS: Complex Science, ArtSBots Project, Swarm Intelligence, Stigmergy, UnManned Art, Symbiotic Art, Swarm Paintings, Robot Paintings, Non-Human Art, Painting Emergence and Cooperation, Art and Complexity, ArtBots: The Robot Talent Show.
Automatic marbles classification based on their visual appearance is an important industrial issue. However, there is no definitive solution to the problem mainly due to the presence of randomly distributed high number of different colours and its subjective evaluation by the human expert. In this paper we present a study of segmentation techniques, we evaluate they overall performance using a training set and standard quality measures and finally we apply different clustering techniques to automatically classify the marbles. KEYWORDS: Segmentation, Clustering, Quadtrees, Learning Vector Quantization (LVQ), Simulated Annealing (SA).
Social insect societies and more specifically ant colonies, are distributed systems that, in spite of the simplicity of their individuals, present a highly structured social organization. As a result of this organization, ant colonies can accomplish complex tasks that in some cases exceed the individual capabilities of a single ant. The study of ant colonies behavior and of their self-organizing capabilities is of interest to knowledge retrieval/management and decision support systems sciences, because it provides models of distributed adaptive organization which are useful to solve difficult optimization, classification, and distributed control problems, among others. In the present work we overview some models derived from the observation of real ants, emphasizing the role played by stigmergy as distributed communication paradigm, and we present a novel strategy to tackle unsupervised clustering as well as data retrieval problems. The present ant clustering system (ACLUSTER) avoids not only short-term memory based strategies, as well as the use of several artificial ant types (using different speeds), present in some recent approaches. Moreover and according to our knowledge, this is also the first application of ant systems into textual document clustering. KEYWORDS: Swarm Intelligence, Ant Systems, Unsupervised Clustering, Data Retrieval, Data Mining, Distributed Computing, Document Maps, Textual Document Clustering.