Object placement is a crucial task for robots in unstructured environments as it enables them to manipulate and arrange objects safely and efficiently. However, existing methods for object placement have limitations, such as the requirement for a complete 3D model of the object or the inability to handle complex object shapes, which restrict the applicability of robots in unstructured scenarios. In this paper, we propose an Unseen Object Placement (UOP) method that directly detects stable planes of unseen objects from a single-view and partial point cloud. We trained our model on large-scale simulation data to generalize over relationships between the shape and properties of stable planes with a 3D point cloud. We verify our approach through simulation and real-world robot experiments, demonstrating state-of-the-art performance for placing single-view and partial objects. Our UOP approach enables robots to place objects stably, even when the object's shape and properties are not fully known, providing a promising solution for object placement in unstructured environments. Our research has potential applications in various domains such as manufacturing, logistics, and home automation. Additional results can be viewed on https://sites.google.com/uop-net, and we will release our code, dataset upon publication.
Test-time adaptation (TTA) is an emerging paradigm that addresses distributional shifts between training and testing phases without additional data acquisition or labeling cost; only unlabeled test data streams are used for continual model adaptation. Previous TTA schemes assume that the test samples are independent and identically distributed (i.i.d.), even though they are often temporally correlated (non-i.i.d.) in application scenarios, e.g., autonomous driving. We discover that most existing TTA methods fail dramatically under such scenarios. Motivated by this, we present a new test-time adaptation scheme that is robust against non-i.i.d. test data streams. Our novelty is mainly two-fold: (a) Instance-Aware Batch Normalization (IABN) that corrects normalization for out-of-distribution samples, and (b) Prediction-balanced Reservoir Sampling (PBRS) that simulates i.i.d. data stream from non-i.i.d. stream in a class-balanced manner. Our evaluation with various datasets, including real-world non-i.i.d. streams, demonstrates that the proposed robust TTA not only outperforms state-of-the-art TTA algorithms in the non-i.i.d. setting, but also achieves comparable performance to those algorithms under the i.i.d. assumption.
Instance-aware segmentation of unseen objects is essential for a robotic system in an unstructured environment. Although previous works achieved encouraging results, they were limited to segmenting the only visible regions of unseen objects. For robotic manipulation in a cluttered scene, amodal perception is required to handle the occluded objects behind others. This paper addresses Unseen Object Amodal Instance Segmentation (UOAIS) to detect 1) visible masks, 2) amodal masks, and 3) occlusions on unseen object instances. For this, we propose a Hierarchical Occlusion Modeling (HOM) scheme designed to reason about the occlusion by assigning a hierarchy to a feature fusion and prediction order. We evaluated our method on three benchmarks (tabletop, indoors, and bin environments) and achieved state-of-the-art (SOTA) performance. Robot demos for picking up occluded objects, codes, and datasets are available at https://sites.google.com/view/uoais
For a robotic grasping task in which diverse unseen target objects exist in a cluttered environment, some deep learning-based methods have achieved state-of-the-art results using visual input directly. In contrast, actor-critic deep reinforcement learning (RL) methods typically perform very poorly when grasping diverse objects, especially when learning from raw images and sparse rewards. To make these RL techniques feasible for vision-based grasping tasks, we employ state representation learning (SRL), where we encode essential information first for subsequent use in RL. However, typical representation learning procedures are unsuitable for extracting pertinent information for learning the grasping skill, because the visual inputs for representation learning, where a robot attempts to grasp a target object in clutter, are extremely complex. We found that preprocessing based on the disentanglement of a raw input image is the key to effectively capturing a compact representation. This enables deep RL to learn robotic grasping skills from highly varied and diverse visual inputs. We demonstrate the effectiveness of this approach with varying levels of disentanglement in a realistic simulated environment.