For preventing youth suicide, social media platforms have received much attention from researchers. A few researches apply machine learning, or deep learning-based text classification approaches to classify social media posts containing suicidality risk. This paper replicated competitive social media-based suicidality detection/prediction models. We evaluated the feasibility of detecting suicidal ideation using multiple datasets and different state-of-the-art deep learning models, RNN-, CNN-, and Attention-based models. Using two suicidality evaluation datasets, we evaluated 28 combinations of 7 input embeddings with 4 commonly used deep learning models and 5 pretrained language models in quantitative and qualitative ways. Our replication study confirms that deep learning works well for social media-based suicidality detection in general, but it highly depends on the dataset's quality.
Pretrained models have produced great success in both Computer Vision (CV) and Natural Language Processing (NLP). This progress leads to learning joint representations of vision and language pretraining by feeding visual and linguistic contents into a multi-layer transformer, Visual-Language Pretrained Models (VLPMs). In this paper, we present an overview of the major advances achieved in VLPMs for producing joint representations of vision and language. As the preliminaries, we briefly describe the general task definition and genetic architecture of VLPMs. We first discuss the language and vision data encoding methods and then present the mainstream VLPM structure as the core content. We further summarise several essential pretraining and fine-tuning strategies. Finally, we highlight three future directions for both CV and NLP researchers to provide insightful guidance.
Compared to sequential learning models, graph-based neural networks exhibit excellent ability in capturing global information and have been used for semi-supervised learning tasks. Most Graph Convolutional Networks are designed with the single-dimensional edge feature and failed to utilise the rich edge information about graphs. This paper introduces the ME-GCN (Multi-dimensional Edge-enhanced Graph Convolutional Networks) for semi-supervised text classification. A text graph for an entire corpus is firstly constructed to describe the undirected and multi-dimensional relationship of word-to-word, document-document, and word-to-document. The graph is initialised with corpus-trained multi-dimensional word and document node representation, and the relations are represented according to the distance of those words/documents nodes. Then, the generated graph is trained with ME-GCN, which considers the edge features as multi-stream signals, and each stream performs a separate graph convolutional operation. Our ME-GCN can integrate a rich source of graph edge information of the entire text corpus. The results have demonstrated that our proposed model has significantly outperformed the state-of-the-art methods across eight benchmark datasets.
Graph Convolutional Networks (GCN) have been effective at tasks that have rich relational structure and can preserve global structure information of a dataset in graph embeddings. Recently, many researchers focused on examining whether GCNs could handle different Natural Language Processing tasks, especially text classification. While applying GCNs to text classification is well-studied, its graph construction techniques, such as node/edge selection and their feature representation, and the optimal GCN learning mechanism in text classification is rather neglected. In this paper, we conduct a comprehensive analysis of the role of node and edge embeddings in a graph and its GCN learning techniques in text classification. Our analysis is the first of its kind and provides useful insights into the importance of each graph node/edge construction mechanism when applied at the GCN training/testing in different text classification benchmarks, as well as under its semi-supervised environment.
Intent classification and slot filling are two critical tasks for natural language understanding. Traditionally the two tasks proceeded independently. However, more recently joint models for intent classification and slot filling have achieved state-of-the-art performance, and have proved that there exists a strong relationship between the two tasks. In this paper, we propose a bi-directional joint model for intent classification and slot filling, which includes a multi-stage hierarchical process via BERT and bi-directional joint natural language understanding mechanisms, including intent2slot and slot2intent, to obtain mutual performance enhancement between intent classification and slot filling. The evaluations show that our model achieves state-of-the-art results on intent classification accuracy, slot filling F1, and significantly improves sentence-level semantic frame accuracy when applied to publicly available benchmark datasets, ATIS (88.6%) and SNIPS (92.8%).
Recommender systems typically operate on high-dimensional sparse user-item matrices. Matrix completion is a very challenging task to predict one's interest based on millions of other users having each seen a small subset of thousands of items. We propose a Global-Local Kernel-based matrix completion framework, named GLocal-K, that aims to generalise and represent a high-dimensional sparse user-item matrix entry into a low dimensional space with a small number of important features. Our GLocal-K can be divided into two major stages. First, we pre-train an auto encoder with the local kernelised weight matrix, which transforms the data from one space into the feature space by using a 2d-RBF kernel. Then, the pre-trained auto encoder is fine-tuned with the rating matrix, produced by a convolution-based global kernel, which captures the characteristics of each item. We apply our GLocal-K model under the extreme low-resource setting, which includes only a user-item rating matrix, with no side information. Our model outperforms the state-of-the-art baselines on three collaborative filtering benchmarks: ML-100K, ML-1M, and Douban.
Traditional toxicity detection models have focused on the single utterance level without deeper understanding of context. We introduce CONDA, a new dataset for in-game toxic language detection enabling joint intent classification and slot filling analysis, which is the core task of Natural Language Understanding (NLU). The dataset consists of 45K utterances from 12K conversations from the chat logs of 1.9K completed Dota 2 matches. We propose a robust dual semantic-level toxicity framework, which handles utterance and token-level patterns, and rich contextual chatting history. Accompanying the dataset is a thorough in-game toxicity analysis, which provides comprehensive understanding of context at utterance, token, and dual levels. Inspired by NLU, we also apply its metrics to the toxicity detection tasks for assessing toxicity and game-specific aspects. We evaluate strong NLU models on CONDA, providing fine-grained results for different intent classes and slot classes. Furthermore, we examine the coverage of toxicity nature in our dataset by comparing it with other toxicity datasets.
Text-to-image multimodal tasks, generating/retrieving an image from a given text description, are extremely challenging tasks since raw text descriptions cover quite limited information in order to fully describe visually realistic images. We propose a new visual contextual text representation for text-to-image multimodal tasks, VICTR, which captures rich visual semantic information of objects from the text input. First, we use the text description as initial input and conduct dependency parsing to extract the syntactic structure and analyse the semantic aspect, including object quantities, to extract the scene graph. Then, we train the extracted objects, attributes, and relations in the scene graph and the corresponding geometric relation information using Graph Convolutional Networks, and it generates text representation which integrates textual and visual semantic information. The text representation is aggregated with word-level and sentence-level embedding to generate both visual contextual word and sentence representation. For the evaluation, we attached VICTR to the state-of-the-art models in text-to-image generation.VICTR is easily added to existing models and improves across both quantitative and qualitative aspects.