We present SLoMo: a first-of-its-kind framework for transferring skilled motions from casually captured "in the wild" video footage of humans and animals to legged robots. SLoMo works in three stages: 1) synthesize a physically plausible reconstructed key-point trajectory from monocular videos; 2) optimize a dynamically feasible reference trajectory for the robot offline that includes body and foot motion, as well as contact sequences that closely tracks the key points; 3) track the reference trajectory online using a general-purpose model-predictive controller on robot hardware. Traditional motion imitation for legged motor skills often requires expert animators, collaborative demonstrations, and/or expensive motion capture equipment, all of which limits scalability. Instead, SLoMo only relies on easy-to-obtain monocular video footage, readily available in online repositories such as YouTube. It converts videos into motion primitives that can be executed reliably by real-world robots. We demonstrate our approach by transferring the motions of cats, dogs, and humans to example robots including a quadruped (on hardware) and a humanoid (in simulation). To the best knowledge of the authors, this is the first attempt at a general-purpose motion transfer framework that imitates animal and human motions on legged robots directly from casual videos without artificial markers or labels.
We consider perception-based control using state estimates that are obtained from high-dimensional sensor measurements via learning-enabled perception maps. However, these perception maps are not perfect and result in state estimation errors that can lead to unsafe system behavior. Stochastic sensor noise can make matters worse and result in estimation errors that follow unknown distributions. We propose a perception-based control framework that i) quantifies estimation uncertainty of perception maps, and ii) integrates these uncertainty representations into the control design. To do so, we use conformal prediction to compute valid state estimation regions, which are sets that contain the unknown state with high probability. We then devise a sampled-data controller for continuous-time systems based on the notion of measurement robust control barrier functions. Our controller uses idea from self-triggered control and enables us to avoid using stochastic calculus. Our framework is agnostic to the choice of the perception map, independent of the noise distribution, and to the best of our knowledge the first to provide probabilistic safety guarantees in such a setting. We demonstrate the effectiveness of our proposed perception-based controller for a LiDAR-enabled F1/10th car.
As one of the most fundamental techniques in multimodal learning, cross-modal matching aims to project various sensory modalities into a shared feature space. To achieve this, massive and correctly aligned data pairs are required for model training. However, unlike unimodal datasets, multimodal datasets are extremely harder to collect and annotate precisely. As an alternative, the co-occurred data pairs (e.g., image-text pairs) collected from the Internet have been widely exploited in the area. Unfortunately, the cheaply collected dataset unavoidably contains many mismatched data pairs, which have been proven to be harmful to the model's performance. To address this, we propose a general framework called BiCro (Bidirectional Cross-modal similarity consistency), which can be easily integrated into existing cross-modal matching models and improve their robustness against noisy data. Specifically, BiCro aims to estimate soft labels for noisy data pairs to reflect their true correspondence degree. The basic idea of BiCro is motivated by that -- taking image-text matching as an example -- similar images should have similar textual descriptions and vice versa. Then the consistency of these two similarities can be recast as the estimated soft labels to train the matching model. The experiments on three popular cross-modal matching datasets demonstrate that our method significantly improves the noise-robustness of various matching models, and surpass the state-of-the-art by a clear margin.
Imitation learning has been widely applied to various autonomous systems thanks to recent development in interactive algorithms that address covariate shift and compounding errors induced by traditional approaches like behavior cloning. However, existing interactive imitation learning methods assume access to one perfect expert. Whereas in reality, it is more likely to have multiple imperfect experts instead. In this paper, we propose MEGA-DAgger, a new DAgger variant that is suitable for interactive learning with multiple imperfect experts. First, unsafe demonstrations are filtered while aggregating the training data, so the imperfect demonstrations have little influence when training the novice policy. Next, experts are evaluated and compared on scenarios-specific metrics to resolve the conflicted labels among experts. Through experiments in autonomous racing scenarios, we demonstrate that policy learned using MEGA-DAgger can outperform both experts and policies learned using the state-of-the-art interactive imitation learning algorithm. The supplementary video can be found at https://youtu.be/pYQiPSHk6dU.
In the real world, data tends to follow long-tailed distributions w.r.t. class or attribution, motivating the challenging Long-Tailed Recognition (LTR) problem. In this paper, we revisit recent LTR methods with promising Vision Transformers (ViT). We figure out that 1) ViT is hard to train with long-tailed data. 2) ViT learns generalized features in an unsupervised manner, like mask generative training, either on long-tailed or balanced datasets. Hence, we propose to adopt unsupervised learning to utilize long-tailed data. Furthermore, we propose the Predictive Distribution Calibration (PDC) as a novel metric for LTR, where the model tends to simply classify inputs into common classes. Our PDC can measure the model calibration of predictive preferences quantitatively. On this basis, we find many LTR approaches alleviate it slightly, despite the accuracy improvement. Extensive experiments on benchmark datasets validate that PDC reflects the model's predictive preference precisely, which is consistent with the visualization.
The hyperparameter optimization of neural network can be expressed as a bilevel optimization problem. The bilevel optimization is used to automatically update the hyperparameter, and the gradient of the hyperparameter is the approximate gradient based on the best response function. Finding the best response function is very time consuming. In this paper we propose CPMLHO, a new hyperparameter optimization method using cutting plane method and mixed-level objective function.The cutting plane is added to the inner layer to constrain the space of the response function. To obtain more accurate hypergradient,the mixed-level can flexibly adjust the loss function by using the loss of the training set and the verification set. Compared to existing methods, the experimental results show that our method can automatically update the hyperparameters in the training process, and can find more superior hyperparameters with higher accuracy and faster convergence.
The real-world data tends to be heavily imbalanced and severely skew the data-driven deep neural networks, which makes Long-Tailed Recognition (LTR) a massive challenging task. Existing LTR methods seldom train Vision Transformers (ViTs) with Long-Tailed (LT) data, while the off-the-shelf pretrain weight of ViTs always leads to unfair comparisons. In this paper, we systematically investigate the ViTs' performance in LTR and propose LiVT to train ViTs from scratch only with LT data. With the observation that ViTs suffer more severe LTR problems, we conduct Masked Generative Pretraining (MGP) to learn generalized features. With ample and solid evidence, we show that MGP is more robust than supervised manners. In addition, Binary Cross Entropy (BCE) loss, which shows conspicuous performance with ViTs, encounters predicaments in LTR. We further propose the balanced BCE to ameliorate it with strong theoretical groundings. Specially, we derive the unbiased extension of Sigmoid and compensate extra logit margins to deploy it. Our Bal-BCE contributes to the quick convergence of ViTs in just a few epochs. Extensive experiments demonstrate that with MGP and Bal-BCE, LiVT successfully trains ViTs well without any additional data and outperforms comparable state-of-the-art methods significantly, e.g., our ViT-B achieves 81.0% Top-1 accuracy in iNaturalist 2018 without bells and whistles. Code is available at https://github.com/XuZhengzhuo/LiVT.
Safety-critical Autonomous Systems require trustworthy and transparent decision-making process to be deployable in the real world. The advancement of Machine Learning introduces high performance but largely through black-box algorithms. We focus the discussion of explainability specifically with Autonomous Vehicles (AVs). As a safety-critical system, AVs provide the unique opportunity to utilize cutting-edge Machine Learning techniques while requiring transparency in decision making. Interpretability in every action the AV takes becomes crucial in post-hoc analysis where blame assignment might be necessary. In this paper, we provide positioning on how researchers could consider incorporating explainability and interpretability into design and optimization of separate Autonomous Vehicle modules including Perception, Planning, and Control.
Autonomous racing with scaled race cars has gained increasing attention as an effective approach for developing perception, planning and control algorithms for safe autonomous driving at the limits of the vehicle's handling. To train agile control policies for autonomous racing, learning-based approaches largely utilize reinforcement learning, albeit with mixed results. In this study, we benchmark a variety of imitation learning policies for racing vehicles that are applied directly or for bootstrapping reinforcement learning both in simulation and on scaled real-world environments. We show that interactive imitation learning techniques outperform traditional imitation learning methods and can greatly improve the performance of reinforcement learning policies by bootstrapping thanks to its better sample efficiency. Our benchmarks provide a foundation for future research on autonomous racing using Imitation Learning and Reinforcement Learning.