We give the first dimensionality reduction methods for the overconstrained Tukey regression problem. The Tukey loss function $\|y\|_M = \sum_i M(y_i)$ has $M(y_i) \approx |y_i|^p$ for residual errors $y_i$ smaller than a prescribed threshold $\tau$, but $M(y_i)$ becomes constant for errors $|y_i| > \tau$. Our results depend on a new structural result, proven constructively, showing that for any $d$-dimensional subspace $L \subset \mathbb{R}^n$, there is a fixed bounded-size subset of coordinates containing, for every $y \in L$, all the large coordinates, with respect to the Tukey loss function, of $y$. Our methods reduce a given Tukey regression problem to a smaller weighted version, whose solution is a provably good approximate solution to the original problem. Our reductions are fast, simple and easy to implement, and we give empirical results demonstrating their practicality, using existing heuristic solvers for the small versions. We also give exponential-time algorithms giving provably good solutions, and hardness results suggesting that a significant speedup in the worst case is unlikely.
How well does a classic deep net architecture like AlexNet or VGG19 classify on a standard dataset such as CIFAR-10 when its "width" --- namely, number of channels in convolutional layers, and number of nodes in fully-connected internal layers --- is allowed to increase to infinity? Such questions have come to the forefront in the quest to theoretically understand deep learning and its mysteries about optimization and generalization. They also connect deep learning to notions such as Gaussian processes and kernels. A recent paper [Jacot et al., 2018] introduced the Neural Tangent Kernel (NTK) which captures the behavior of fully-connected deep nets in the infinite width limit trained by gradient descent; this object was implicit in some other recent papers. A subsequent paper [Lee et al., 2019] gave heuristic Monte Carlo methods to estimate the NTK and its extension, Convolutional Neural Tangent Kernel (CNTK) and used this to try to understand the limiting behavior on datasets like CIFAR-10. The current paper gives the first efficient exact algorithm (based upon dynamic programming) for computing CNTK as well as an efficient GPU implementation of this algorithm. This results in a significant new benchmark for performance of a pure kernel-based method on CIFAR-10, being 10% higher than the methods reported in [Novak et al., 2019], and only 5% lower than the performance of the corresponding finite deep net architecture (once batch normalization etc. are turned off). We give the first non-asymptotic proof showing that a fully-trained sufficiently wide net is indeed equivalent to the kernel regression predictor using NTK. Our experiments also demonstrate that earlier Monte Carlo approximation can degrade the performance significantly, thus highlighting the power of our exact kernel computation, which we have applied even to the full CIFAR-10 dataset and 20-layer nets.
Recent works have cast some light on the mystery of why deep nets fit any data and generalize despite being very overparametrized. This paper analyzes training and generalization for a simple 2-layer ReLU net with random initialization, and provides the following improvements over recent works: (i) Using a tighter characterization of training speed than recent papers, an explanation for why training a neural net with random labels leads to slower training, as originally observed in [Zhang et al. ICLR'17]. (ii) Generalization bound independent of network size, using a data-dependent complexity measure. Our measure distinguishes clearly between random labels and true labels on MNIST and CIFAR, as shown by experiments. Moreover, recent papers require sample complexity to increase (slowly) with the size, while our sample complexity is completely independent of the network size. (iii) Learnability of a broad class of smooth functions by 2-layer ReLU nets trained via gradient descent. The key idea is to track dynamics of training and generalization via properties of a related kernel.
We study the combinatorial pure exploration problem Best-Set in stochastic multi-armed bandits. In a Best-Set instance, we are given $n$ arms with unknown reward distributions, as well as a family $\mathcal{F}$ of feasible subsets over the arms. Our goal is to identify the feasible subset in $\mathcal{F}$ with the maximum total mean using as few samples as possible. The problem generalizes the classical best arm identification problem and the top-$k$ arm identification problem, both of which have attracted significant attention in recent years. We provide a novel instance-wise lower bound for the sample complexity of the problem, as well as a nontrivial sampling algorithm, matching the lower bound up to a factor of $\ln|\mathcal{F}|$. For an important class of combinatorial families, we also provide polynomial time implementation of the sampling algorithm, using the equivalence of separation and optimization for convex program, and approximate Pareto curves in multi-objective optimization. We also show that the $\ln|\mathcal{F}|$ factor is inevitable in general through a nontrivial lower bound construction. Our results significantly improve several previous results for several important combinatorial constraints, and provide a tighter understanding of the general Best-Set problem. We further introduce an even more general problem, formulated in geometric terms. We are given $n$ Gaussian arms with unknown means and unit variance. Consider the $n$-dimensional Euclidean space $\mathbb{R}^n$, and a collection $\mathcal{O}$ of disjoint subsets. Our goal is to determine the subset in $\mathcal{O}$ that contains the $n$-dimensional vector of the means. The problem generalizes most pure exploration bandit problems studied in the literature. We provide the first nearly optimal sample complexity upper and lower bounds for the problem.