Acquiring high-quality training data is essential for current machine learning models. Data markets provide a way to increase the supply of data, particularly in data-scarce domains such as healthcare, by incentivizing potential data sellers to join the market. A major challenge for a data buyer in such a market is selecting the most valuable data points from a data seller. Unlike prior work in data valuation, which assumes centralized data access, we propose a federated approach to the data selection problem that is inspired by linear experimental design. Our proposed data selection method achieves lower prediction error without requiring labeled validation data and can be optimized in a fast and federated procedure. The key insight of our work is that a method that directly estimates the benefit of acquiring data for test set prediction is particularly compatible with a decentralized market setting.
Neural radiance fields (NeRFs) show potential for transforming images captured worldwide into immersive 3D visual experiences. However, most of this captured visual data remains siloed in our camera rolls as these images contain personal details. Even if made public, the problem of learning 3D representations of billions of scenes captured daily in a centralized manner is computationally intractable. Our approach, DecentNeRF, is the first attempt at decentralized, crowd-sourced NeRFs that require $\sim 10^4\times$ less server computing for a scene than a centralized approach. Instead of sending the raw data, our approach requires users to send a 3D representation, distributing the high computation cost of training centralized NeRFs between the users. It learns photorealistic scene representations by decomposing users' 3D views into personal and global NeRFs and a novel optimally weighted aggregation of only the latter. We validate the advantage of our approach to learn NeRFs with photorealism and minimal server computation cost on structured synthetic and real-world photo tourism datasets. We further analyze how secure aggregation of global NeRFs in DecentNeRF minimizes the undesired reconstruction of personal content by the server.
Federated Learning (FL) enables collaborative optimization of machine learning models across decentralized data by aggregating model parameters. Our approach extends this concept by aggregating "knowledge" derived from models, instead of model parameters. We present a novel framework called CoDream, where clients collaboratively optimize randomly initialized data using federated optimization in the input data space, similar to how randomly initialized model parameters are optimized in FL. Our key insight is that jointly optimizing this data can effectively capture the properties of the global data distribution. Sharing knowledge in data space offers numerous benefits: (1) model-agnostic collaborative learning, i.e., different clients can have different model architectures; (2) communication that is independent of the model size, eliminating scalability concerns with model parameters; (3) compatibility with secure aggregation, thus preserving the privacy benefits of federated learning; (4) allowing of adaptive optimization of knowledge shared for personalized learning. We empirically validate CoDream on standard FL tasks, demonstrating competitive performance despite not sharing model parameters. Our code: https://mitmedialab.github.io/codream.github.io/
Pandemics, notably the recent COVID-19 outbreak, have impacted both public health and the global economy. A profound understanding of disease progression and efficient response strategies is thus needed to prepare for potential future outbreaks. In this paper, we emphasize the potential of Agent-Based Models (ABM) in capturing complex infection dynamics and understanding the impact of interventions. We simulate realistic pharmaceutical, behavioral, and digital interventions that mirror challenges in real-world policy adoption and suggest a holistic combination of these interventions for pandemic response. Using these simulations, we study the trends of emergent behavior on a large-scale population based on real-world socio-demographic and geo-census data from Kings County in Washington. Our analysis reveals the pivotal role of the initial 100 days in dictating a pandemic's course, emphasizing the importance of quick decision-making and efficient policy development. Further, we highlight that investing in behavioral and digital interventions can reduce the burden on pharmaceutical interventions by reducing the total number of infections and hospitalizations, and by delaying the pandemic's peak. We also infer that allocating the same amount of dollars towards extensive testing with contact tracing and self-quarantine offers greater cost efficiency compared to spending the entire budget on vaccinations.
3D modeling from satellite imagery is essential in areas of environmental science, urban planning, agriculture, and disaster response. However, traditional 3D modeling techniques face unique challenges in the remote sensing context, including limited multi-view baselines over extensive regions, varying direct, ambient, and complex illumination conditions, and time-varying scene changes across captures. In this work, we introduce SUNDIAL, a comprehensive approach to 3D reconstruction of satellite imagery using neural radiance fields. We jointly learn satellite scene geometry, illumination components, and sun direction in this single-model approach, and propose a secondary shadow ray casting technique to 1) improve scene geometry using oblique sun angles to render shadows, 2) enable physically-based disentanglement of scene albedo and illumination, and 3) determine the components of illumination from direct, ambient (sky), and complex sources. To achieve this, we incorporate lighting cues and geometric priors from remote sensing literature in a neural rendering approach, modeling physical properties of satellite scenes such as shadows, scattered sky illumination, and complex illumination and shading of vegetation and water. We evaluate the performance of SUNDIAL against existing NeRF-based techniques for satellite scene modeling and demonstrate improved scene and lighting disentanglement, novel view and lighting rendering, and geometry and sun direction estimation on challenging scenes with small baselines, sparse inputs, and variable illumination.
3D reconstruction from a single-view is challenging because of the ambiguity from monocular cues and lack of information about occluded regions. Neural radiance fields (NeRF), while popular for view synthesis and 3D reconstruction, are typically reliant on multi-view images. Existing methods for single-view 3D reconstruction with NeRF rely on either data priors to hallucinate views of occluded regions, which may not be physically accurate, or shadows observed by RGB cameras, which are difficult to detect in ambient light and low albedo backgrounds. We propose using time-of-flight data captured by a single-photon avalanche diode to overcome these limitations. Our method models two-bounce optical paths with NeRF, using lidar transient data for supervision. By leveraging the advantages of both NeRF and two-bounce light measured by lidar, we demonstrate that we can reconstruct visible and occluded geometry without data priors or reliance on controlled ambient lighting or scene albedo. In addition, we demonstrate improved generalization under practical constraints on sensor spatial- and temporal-resolution. We believe our method is a promising direction as single-photon lidars become ubiquitous on consumer devices, such as phones, tablets, and headsets.
Imaging systems consist of cameras to encode visual information about the world and perception models to interpret this encoding. Cameras contain (1) illumination sources, (2) optical elements, and (3) sensors, while perception models use (4) algorithms. Directly searching over all combinations of these four building blocks to design an imaging system is challenging due to the size of the search space. Moreover, cameras and perception models are often designed independently, leading to sub-optimal task performance. In this paper, we formulate these four building blocks of imaging systems as a context-free grammar (CFG), which can be automatically searched over with a learned camera designer to jointly optimize the imaging system with task-specific perception models. By transforming the CFG to a state-action space, we then show how the camera designer can be implemented with reinforcement learning to intelligently search over the combinatorial space of possible imaging system configurations. We demonstrate our approach on two tasks, depth estimation and camera rig design for autonomous vehicles, showing that our method yields rigs that outperform industry-wide standards. We believe that our proposed approach is an important step towards automating imaging system design.
Autonomous vehicles (AV) require that neural networks used for perception be robust to different viewpoints if they are to be deployed across many types of vehicles without the repeated cost of data collection and labeling for each. AV companies typically focus on collecting data from diverse scenarios and locations, but not camera rig configurations, due to cost. As a result, only a small number of rig variations exist across most fleets. In this paper, we study how AV perception models are affected by changes in camera viewpoint and propose a way to scale them across vehicle types without repeated data collection and labeling. Using bird's eye view (BEV) segmentation as a motivating task, we find through extensive experiments that existing perception models are surprisingly sensitive to changes in camera viewpoint. When trained with data from one camera rig, small changes to pitch, yaw, depth, or height of the camera at inference time lead to large drops in performance. We introduce a technique for novel view synthesis and use it to transform collected data to the viewpoint of target rigs, allowing us to train BEV segmentation models for diverse target rigs without any additional data collection or labeling cost. To analyze the impact of viewpoint changes, we leverage synthetic data to mitigate other gaps (content, ISP, etc). Our approach is then trained on real data and evaluated on synthetic data, enabling evaluation on diverse target rigs. We release all data for use in future work. Our method is able to recover an average of 14.7% of the IoU that is otherwise lost when deploying to new rigs.
Conformal prediction is emerging as a popular paradigm for providing rigorous uncertainty quantification in machine learning since it can be easily applied as a post-processing step to already trained models. In this paper, we extend conformal prediction to the federated learning setting. The main challenge we face is data heterogeneity across the clients - this violates the fundamental tenet of exchangeability required for conformal prediction. We propose a weaker notion of partial exchangeability, better suited to the FL setting, and use it to develop the Federated Conformal Prediction (FCP) framework. We show FCP enjoys rigorous theoretical guarantees and excellent empirical performance on several computer vision and medical imaging datasets. Our results demonstrate a practical approach to incorporating meaningful uncertainty quantification in distributed and heterogeneous environments. We provide code used in our experiments https://github.com/clu5/federated-conformal.