Image super-resolution is a common task on mobile and IoT devices, where one often needs to upscale and enhance low-resolution images and video frames. While numerous solutions have been proposed for this problem in the past, they are usually not compatible with low-power mobile NPUs having many computational and memory constraints. In this Mobile AI challenge, we address this problem and propose the participants to design an efficient quantized image super-resolution solution that can demonstrate a real-time performance on mobile NPUs. The participants were provided with the DIV2K dataset and trained INT8 models to do a high-quality 3X image upscaling. The runtime of all models was evaluated on the Synaptics VS680 Smart Home board with a dedicated edge NPU capable of accelerating quantized neural networks. All proposed solutions are fully compatible with the above NPU, demonstrating an up to 60 FPS rate when reconstructing Full HD resolution images. A detailed description of all models developed in the challenge is provided in this paper.
Various depth estimation models are now widely used on many mobile and IoT devices for image segmentation, bokeh effect rendering, object tracking and many other mobile tasks. Thus, it is very crucial to have efficient and accurate depth estimation models that can run fast on low-power mobile chipsets. In this Mobile AI challenge, the target was to develop deep learning-based single image depth estimation solutions that can show a real-time performance on IoT platforms and smartphones. For this, the participants used a large-scale RGB-to-depth dataset that was collected with the ZED stereo camera capable to generated depth maps for objects located at up to 50 meters. The runtime of all models was evaluated on the Raspberry Pi 4 platform, where the developed solutions were able to generate VGA resolution depth maps at up to 27 FPS while achieving high fidelity results. All models developed in the challenge are also compatible with any Android or Linux-based mobile devices, their detailed description is provided in this paper.
The role of mobile cameras increased dramatically over the past few years, leading to more and more research in automatic image quality enhancement and RAW photo processing. In this Mobile AI challenge, the target was to develop an efficient end-to-end AI-based image signal processing (ISP) pipeline replacing the standard mobile ISPs that can run on modern smartphone GPUs using TensorFlow Lite. The participants were provided with a large-scale Fujifilm UltraISP dataset consisting of thousands of paired photos captured with a normal mobile camera sensor and a professional 102MP medium-format FujiFilm GFX100 camera. The runtime of the resulting models was evaluated on the Snapdragon's 8 Gen 1 GPU that provides excellent acceleration results for the majority of common deep learning ops. The proposed solutions are compatible with all recent mobile GPUs, being able to process Full HD photos in less than 20-50 milliseconds while achieving high fidelity results. A detailed description of all models developed in this challenge is provided in this paper.
Recent advances in camera designs and imaging pipelines allow us to capture high-quality images using smartphones. However, due to the small size and lens limitations of the smartphone cameras, we commonly find artifacts or degradation in the processed images. The most common unpleasant effects are noise artifacts, diffraction artifacts, blur, and HDR overexposure. Deep learning methods for image restoration can successfully remove these artifacts. However, most approaches are not suitable for real-time applications on mobile devices due to their heavy computation and memory requirements. In this paper, we propose LPIENet, a lightweight network for perceptual image enhancement, with the focus on deploying it on smartphones. Our experiments show that, with much fewer parameters and operations, our model can deal with the mentioned artifacts and achieve competitive performance compared with state-of-the-art methods on standard benchmarks. Moreover, to prove the efficiency and reliability of our approach, we deployed the model directly on commercial smartphones and evaluated its performance. Our model can process 2K resolution images under 1 second in mid-level commercial smartphones.
Cameras capture sensor RAW images and transform them into pleasant RGB images, suitable for the human eyes, using their integrated Image Signal Processor (ISP). Numerous low-level vision tasks operate in the RAW domain (e.g. image denoising, white balance) due to its linear relationship with the scene irradiance, wide-range of information at 12bits, and sensor designs. Despite this, RAW image datasets are scarce and more expensive to collect than the already large and public RGB datasets. This paper introduces the AIM 2022 Challenge on Reversed Image Signal Processing and RAW Reconstruction. We aim to recover raw sensor images from the corresponding RGBs without metadata and, by doing this, "reverse" the ISP transformation. The proposed methods and benchmark establish the state-of-the-art for this low-level vision inverse problem, and generating realistic raw sensor readings can potentially benefit other tasks such as denoising and super-resolution.
This paper introduces the methods and the results of AIM 2022 challenge on Instagram Filter Removal. Social media filters transform the images by consecutive non-linear operations, and the feature maps of the original content may be interpolated into a different domain. This reduces the overall performance of the recent deep learning strategies. The main goal of this challenge is to produce realistic and visually plausible images where the impact of the filters applied is mitigated while preserving the content. The proposed solutions are ranked in terms of the PSNR value with respect to the original images. There are two prior studies on this task as the baseline, and a total of 9 teams have competed in the final phase of the challenge. The comparison of qualitative results of the proposed solutions and the benchmark for the challenge are presented in this report.
NeRFmm is the Neural Radiance Fields (NeRF) that deal with Joint Optimization tasks, i.e., reconstructing real-world scenes and registering camera parameters simultaneously. Despite NeRFmm producing precise scene synthesis and pose estimations, it still struggles to outperform the full-annotated baseline on challenging scenes. In this work, we identify that there exists a systematic sub-optimality in joint optimization and further identify multiple potential sources for it. To diminish the impacts of potential sources, we propose Sinusoidal Neural Radiance Fields (SiNeRF) that leverage sinusoidal activations for radiance mapping and a novel Mixed Region Sampling (MRS) for selecting ray batch efficiently. Quantitative and qualitative results show that compared to NeRFmm, SiNeRF achieves comprehensive significant improvements in image synthesis quality and pose estimation accuracy. Codes are available at https://github.com/yitongx/sinerf.
Lighter and faster image restoration (IR) models are crucial for the deployment on resource-limited devices. Binary neural network (BNN), one of the most promising model compression methods, can dramatically reduce the computations and parameters of full-precision convolutional neural networks (CNN). However, there are different properties between BNN and full-precision CNN, and we can hardly use the experience of designing CNN to develop BNN. In this study, we reconsider components in binary convolution, such as residual connection, BatchNorm, activation function, and structure, for IR tasks. We conduct systematic analyses to explain each component's role in binary convolution and discuss the pitfalls. Specifically, we find that residual connection can reduce the information loss caused by binarization; BatchNorm can solve the value range gap between residual connection and binary convolution; The position of the activation function dramatically affects the performance of BNN. Based on our findings and analyses, we design a simple yet efficient basic binary convolution unit (BBCU). Furthermore, we divide IR networks into four parts and specially design variants of BBCU for each part to explore the benefit of binarizing these parts. We conduct experiments on different IR tasks, and our BBCU significantly outperforms other BNNs and lightweight models, which shows that BBCU can serve as a basic unit for binarized IR networks. All codes and models will be released.
Compression plays an important role on the efficient transmission and storage of images and videos through band-limited systems such as streaming services, virtual reality or videogames. However, compression unavoidably leads to artifacts and the loss of the original information, which may severely degrade the visual quality. For these reasons, quality enhancement of compressed images has become a popular research topic. While most state-of-the-art image restoration methods are based on convolutional neural networks, other transformers-based methods such as SwinIR, show impressive performance on these tasks. In this paper, we explore the novel Swin Transformer V2, to improve SwinIR for image super-resolution, and in particular, the compressed input scenario. Using this method we can tackle the major issues in training transformer vision models, such as training instability, resolution gaps between pre-training and fine-tuning, and hunger on data. We conduct experiments on three representative tasks: JPEG compression artifacts removal, image super-resolution (classical and lightweight), and compressed image super-resolution. Experimental results demonstrate that our method, Swin2SR, can improve the training convergence and performance of SwinIR, and is a top-5 solution at the "AIM 2022 Challenge on Super-Resolution of Compressed Image and Video".
This paper reviews the Challenge on Super-Resolution of Compressed Image and Video at AIM 2022. This challenge includes two tracks. Track 1 aims at the super-resolution of compressed image, and Track~2 targets the super-resolution of compressed video. In Track 1, we use the popular dataset DIV2K as the training, validation and test sets. In Track 2, we propose the LDV 3.0 dataset, which contains 365 videos, including the LDV 2.0 dataset (335 videos) and 30 additional videos. In this challenge, there are 12 teams and 2 teams that submitted the final results to Track 1 and Track 2, respectively. The proposed methods and solutions gauge the state-of-the-art of super-resolution on compressed image and video. The proposed LDV 3.0 dataset is available at https://github.com/RenYang-home/LDV_dataset. The homepage of this challenge is at https://github.com/RenYang-home/AIM22_CompressSR.