One of the well-known challenges in computer vision tasks is the visual diversity of images, which could result in an agreement or disagreement between the learned knowledge and the visual content exhibited by the current observation. In this work, we first define such an agreement in a concepts learning process as congruency. Formally, given a particular task and sufficiently large dataset, the congruency issue occurs in the learning process whereby the task-specific semantics in the training data are highly varying. We propose a Direction Concentration Learning (DCL) method to improve congruency in the learning process, where enhancing congruency influences the convergence path to be less circuitous. The experimental results show that the proposed DCL method generalizes to state-of-the-art models and optimizers, as well as improves the performances of saliency prediction task, continual learning task, and classification task. Moreover, it helps mitigate the catastrophic forgetting problem in the continual learning task. The code is publicly available at https://github.com/luoyan407/congruency.
Generative Adversarial Networks (GANs) have shown great success in many applications. In this work, we present a novel method that leverages human annotations to improve the quality of generated images. Unlike previous paradigms that directly ask annotators to distinguish between real and fake data in a straightforward way, we propose and annotate a set of carefully designed attributes that encode important image information at various levels, to understand the differences between fake and real images. Specifically, we have collected an annotated dataset that contains 600 fake images and 400 real images. These images are evaluated by 10 workers from the Amazon Mechanical Turk (AMT) based on eight carefully defined attributes. Statistical analyses have revealed different distributions of the proposed attributes between real and fake images. These attributes are shown to be useful in discriminating fake images from real ones, and deep neural networks are developed to automatically predict the attributes. We further utilize the information by integrating the attributes into GANs to generate better images. Experimental results evaluated by multiple metrics show performance improvement of the proposed model.
Intra-class compactness and inter-class separability are crucial indicators to measure the effectiveness of a model to produce discriminative features, where intra-class compactness indicates how close the features with the same label are to each other and inter-class separability indicates how far away the features with different labels are. In this work, we investigate intra-class compactness and inter-class separability of features learned by convolutional networks and propose a Gaussian-based softmax ($\mathcal{G}$-softmax) function that can effectively improve intra-class compactness and inter-class separability. The proposed function is simple to implement and can easily replace the softmax function. We evaluate the proposed $\mathcal{G}$-softmax function on classification datasets (i.e., CIFAR-10, CIFAR-100, and Tiny ImageNet) and on multi-label classification datasets (i.e., MS COCO and NUS-WIDE). The experimental results show that the proposed $\mathcal{G}$-softmax function improves the state-of-the-art models across all evaluated datasets. In addition, analysis of the intra-class compactness and inter-class separability demonstrates the advantages of the proposed function over the softmax function, which is consistent with the performance improvement. More importantly, we observe that high intra-class compactness and inter-class separability are linearly correlated to average precision on MS COCO and NUS-WIDE. This implies that improvement of intra-class compactness and inter-class separability would lead to improvement of average precision.
Visual attention has shown usefulness in image captioning, with the goal of enabling a caption model to selectively focus on regions of interest. Existing models typically rely on top-down language information and learn attention implicitly by optimizing the captioning objectives. While somewhat effective, the learned top-down attention can fail to focus on correct regions of interest without direct supervision of attention. Inspired by the human visual system which is driven by not only the task-specific top-down signals but also the visual stimuli, we in this work propose to use both types of attention for image captioning. In particular, we highlight the complementary nature of the two types of attention and develop a model (Boosted Attention) to integrate them for image captioning. We validate the proposed approach with state-of-the-art performance across various evaluation metrics.
Social relationships form the basis of social structure of humans. Developing computational models to understand social relationships from visual data is essential for building intelligent machines that can better interact with humans in a social environment. In this work, we study the problem of visual social relationship recognition in images. We propose a Dual-Glance model for social relationship recognition, where the first glance fixates at the person of interest and the second glance deploys attention mechanism to exploit contextual cues. To enable this study, we curated a large scale People in Social Context (PISC) dataset, which comprises of 23,311 images and 79,244 person pairs with annotated social relationships. Since visually identifying social relationship bears certain degree of uncertainty, we further propose an Adaptive Focal Loss to leverage the ambiguous annotations for more effective learning. We conduct extensive experiments to quantitatively and qualitatively demonstrate the efficacy of our proposed method, which yields state-of-the-art performance on social relationship recognition.
Despite the success of deep neural networks (DNNs) in image classification tasks, the human-level performance relies on massive training data with high-quality manual annotations, which are expensive and time-consuming to collect. There exist many inexpensive data sources on the web, but they tend to contain inaccurate labels. Training on noisy labeled datasets causes performance degradation because DNNs can easily overfit to the label noise. To overcome this problem, we propose a noise-tolerant training algorithm, where a meta-learning update is performed prior to conventional gradient update. The proposed meta-learning method simulates actual training by generating synthetic noisy labels, and train the model such that after one gradient update using each set of synthetic noisy labels, the model does not overfit to the specific noise. We conduct extensive experiments on the noisy CIFAR-10 dataset and the Clothing1M dataset. The results demonstrate the advantageous performance of the proposed method compared to several state-of-the-art baselines.
The recent success in human action recognition with deep learning methods mostly adopt the supervised learning paradigm, which requires significant amount of manually labeled data to achieve good performance. However, label collection is an expensive and time-consuming process. In this work, we propose an unsupervised learning framework, which exploits unlabeled data to learn video representations. Different from previous works in video representation learning, our unsupervised learning task is to predict 3D motion in multiple target views using video representation from a source view. By learning to extrapolate cross-view motions, the representation can capture view-invariant motion dynamics which is discriminative for the action. In addition, we propose a view-adversarial training method to enhance learning of view-invariant features. We demonstrate the effectiveness of the learned representations for action recognition on multiple datasets.
The recent advances in instance-level detection tasks lay strong foundation for genuine comprehension of the visual scenes. However, the ability to fully comprehend a social scene is still in its preliminary stage. In this work, we focus on detecting human-object interactions (HOIs) in social scene images, which is demanding in terms of research and increasingly useful for practical applications. To undertake social tasks interacting with objects, humans direct their attention and move their body based on their intention. Based on this observation, we provide a unique computational perspective to explore human intention in HOI detection. Specifically, the proposed human intention- driven HOI detection (iHOI) framework models human pose with the relative distances from body joints to the object instances. It also utilizes human gaze to guide the attended contextual regions in a weakly-supervised setting. In addition, we propose a hard negative sampling strategy to address the problem of mis-grouping. We perform extensive experiments on two benchmark datasets, namely V-COCO and HICO-DET, and show that iHOI outperforms the existing approaches. The efficacy of each proposed component has also been validated.
Egocentric spatial memory (ESM) defines a memory system with encoding, storing, recognizing and recalling the spatial information about the environment from an egocentric perspective. We introduce an integrated deep neural network architecture for modeling ESM. It learns to estimate the occupancy state of the world and progressively construct top-down 2D global maps from egocentric views in a spatially extended environment. During the exploration, our proposed ESM model updates belief of the global map based on local observations using a recurrent neural network. It also augments the local mapping with a novel external memory to encode and store latent representations of the visited places over long-term exploration in large environments which enables agents to perform place recognition and hence, loop closure. Our proposed ESM network contributes in the following aspects: (1) without feature engineering, our model predicts free space based on egocentric views efficiently in an end-to-end manner; (2) different from other deep learning-based mapping system, ESMN deals with continuous actions and states which is vitally important for robotic control in real applications. In the experiments, we demonstrate its accurate and robust global mapping capacities in 3D virtual mazes and realistic indoor environments by comparing with several competitive baselines.