Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to produce satisfactory reconstruction results. We propose a new method, named NeuRIS, for high quality reconstruction of indoor scenes. The key idea of NeuRIS is to integrate estimated normal of indoor scenes as a prior in a neural rendering framework for reconstructing large texture-less shapes and, importantly, to do this in an adaptive manner to also enable the reconstruction of irregular shapes with fine details. Specifically, we evaluate the faithfulness of the normal priors on-the-fly by checking the multi-view consistency of reconstruction during the optimization process. Only the normal priors accepted as faithful will be utilized for 3D reconstruction, which typically happens in the regions of smooth shapes possibly with weak texture. However, for those regions with small objects or thin structures, for which the normal priors are usually unreliable, we will only rely on visual features of the input images, since such regions typically contain relatively rich visual features (e.g., shade changes and boundary contours). Extensive experiments show that NeuRIS significantly outperforms the state-of-the-art methods in terms of reconstruction quality.
The K-subspaces (KSS) method is a generalization of the K-means method for subspace clustering. In this work, we present local convergence analysis and a recovery guarantee for KSS, assuming data are generated by the semi-random union of subspaces model, where $N$ points are randomly sampled from $K \ge 2$ overlapping subspaces. We show that if the initial assignment of the KSS method lies within a neighborhood of a true clustering, it converges at a superlinear rate and finds the correct clustering within $\Theta(\log\log N)$ iterations with high probability. Moreover, we propose a thresholding inner-product based spectral method for initialization and prove that it produces a point in this neighborhood. We also present numerical results of the studied method to support our theoretical developments.
We introduce SparseNeuS, a novel neural rendering based method for the task of surface reconstruction from multi-view images. This task becomes more difficult when only sparse images are provided as input, a scenario where existing neural reconstruction approaches usually produce incomplete or distorted results. Moreover, their inability of generalizing to unseen new scenes impedes their application in practice. Contrarily, SparseNeuS can generalize to new scenes and work well with sparse images (as few as 2 or 3). SparseNeuS adopts signed distance function (SDF) as the surface representation, and learns generalizable priors from image features by introducing geometry encoding volumes for generic surface prediction. Moreover, several strategies are introduced to effectively leverage sparse views for high-quality reconstruction, including 1) a multi-level geometry reasoning framework to recover the surfaces in a coarse-to-fine manner; 2) a multi-scale color blending scheme for more reliable color prediction; 3) a consistency-aware fine-tuning scheme to control the inconsistent regions caused by occlusion and noise. Extensive experiments demonstrate that our approach not only outperforms the state-of-the-art methods, but also exhibits good efficiency, generalizability, and flexibility.
Coverage path planning acts as a key component for applications such as mobile robot vacuum cleaners and hospital disinfecting robots. However, the coverage path planning problem remains a challenge due to its NP-hard nature. Bio-inspired algorithms such as Ant Colony Optimisation (ACO) have been exploited to solve the problem because they can utilise heuristic information to mitigate the path planning complexity. This paper proposes a new variant of ACO - the Fast-Spanning Ant Colony Optimisation (FaSACO), where ants can explore the environment with various velocities. By doing so, ants with higher velocities can find targets or obstacles faster and keep lower velocity ants informed by communicating such information via trail pheromones. This mechanism ensures the optimal path is found while reducing the overall path planning time. Experimental results show that FaSACO is $19.3-32.3\%$ more efficient than ACO, and re-covers $6.9-12.5\%$ fewer cells than ACO. This makes FaSACO more appealing in real-time and energy-limited applications.
Differentiable rendering allows the application of computer graphics on vision tasks, e.g. object pose and shape fitting, via analysis-by-synthesis, where gradients at occluded regions are important when inverting the rendering process. To obtain those gradients, state-of-the-art (SoTA) differentiable renderers use rasterization to collect a set of nearest components for each pixel and aggregate them based on the viewing distance. In this paper, we propose VoGE, which uses ray tracing to capture nearest components with their volume density distributions on the rays and aggregates via integral of the volume densities based on Gaussian ellipsoids, which brings more efficient and stable gradients. To efficiently render via VoGE, we propose an approximate close-form solution for the volume density aggregation and a coarse-to-fine rendering strategy. Finally, we provide a CUDA implementation of VoGE, which gives a competitive rendering speed in comparison to PyTorch3D. Quantitative and qualitative experiment results show VoGE outperforms SoTA counterparts when applied to various vision tasks,e.g., object pose estimation, shape/texture fitting, and occlusion reasoning. The VoGE library and demos are available at https://github.com/Angtian/VoGE.
Recently, online shopping has gradually become a common way of shopping for people all over the world. Wonderful merchandise advertisements often attract more people to buy. These advertisements properly integrate multimodal multi-structured information of commodities, such as visual spatial information and fine-grained structure information. However, traditional multimodal text generation focuses on the conventional description of what existed and happened, which does not match the requirement of advertisement copywriting in the real world. Because advertisement copywriting has a vivid language style and higher requirements of faithfulness. Unfortunately, there is a lack of reusable evaluation frameworks and a scarcity of datasets. Therefore, we present a dataset, E-MMAD (e-commercial multimodal multi-structured advertisement copywriting), which requires, and supports much more detailed information in text generation. Noticeably, it is one of the largest video captioning datasets in this field. Accordingly, we propose a baseline method and faithfulness evaluation metric on the strength of structured information reasoning to solve the demand in reality on this dataset. It surpasses the previous methods by a large margin on all metrics. The dataset and method are coming soon on \url{https://e-mmad.github.io/e-mmad.net/index.html}.
Video captioning aims to understand the spatio-temporal semantic concept of the video and generate descriptive sentences. The de-facto approach to this task dictates a text generator to learn from \textit{offline-extracted} motion or appearance features from \textit{pre-trained} vision models. However, these methods may suffer from the so-called \textbf{\textit{"couple"}} drawbacks on both \textit{video spatio-temporal representation} and \textit{sentence generation}. For the former, \textbf{\textit{"couple"}} means learning spatio-temporal representation in a single model(3DCNN), resulting the problems named \emph{disconnection in task/pre-train domain} and \emph{hard for end-to-end training}. As for the latter, \textbf{\textit{"couple"}} means treating the generation of visual semantic and syntax-related words equally. To this end, we present $\mathcal{D}^{2}$ - a dual-level decoupled transformer pipeline to solve the above drawbacks: \emph{(i)} for video spatio-temporal representation, we decouple the process of it into "first-spatial-then-temporal" paradigm, releasing the potential of using dedicated model(\textit{e.g.} image-text pre-training) to connect the pre-training and downstream tasks, and makes the entire model end-to-end trainable. \emph{(ii)} for sentence generation, we propose \emph{Syntax-Aware Decoder} to dynamically measure the contribution of visual semantic and syntax-related words. Extensive experiments on three widely-used benchmarks (MSVD, MSR-VTT and VATEX) have shown great potential of the proposed $\mathcal{D}^{2}$ and surpassed the previous methods by a large margin in the task of video captioning.
Recent work for extracting relations from texts has achieved excellent performance. However, most existing methods pay less attention to the efficiency, making it still challenging to quickly extract relations from massive or streaming text data in realistic scenarios. The main efficiency bottleneck is that these methods use a Transformer-based pre-trained language model for encoding, which heavily affects the training speed and inference speed. To address this issue, we propose a fast relation extraction model (FastRE) based on convolutional encoder and improved cascade binary tagging framework. Compared to previous work, FastRE employs several innovations to improve efficiency while also keeping promising performance. Concretely, FastRE adopts a novel convolutional encoder architecture combined with dilated convolution, gated unit and residual connection, which significantly reduces the computation cost of training and inference, while maintaining the satisfactory performance. Moreover, to improve the cascade binary tagging framework, FastRE first introduces a type-relation mapping mechanism to accelerate tagging efficiency and alleviate relation redundancy, and then utilizes a position-dependent adaptive thresholding strategy to obtain higher tagging accuracy and better model generalization. Experimental results demonstrate that FastRE is well balanced between efficiency and performance, and achieves 3-10x training speed, 7-15x inference speed faster, and 1/100 parameters compared to the state-of-the-art models, while the performance is still competitive.
Existing image captioning systems are dedicated to generating narrative captions for images, which are spatially detached from the image in presentation. However, texts can also be used as decorations on the image to highlight the key points and increase the attractiveness of images. In this work, we introduce a new task called captioning on image (CapOnImage), which aims to generate dense captions at different locations of the image based on contextual information. To fully exploit the surrounding visual context to generate the most suitable caption for each location, we propose a multi-modal pre-training model with multi-level pre-training tasks that progressively learn the correspondence between texts and image locations from easy to difficult. Since the model may generate redundant captions for nearby locations, we further enhance the location embedding with neighbor locations as context. For this new task, we also introduce a large-scale benchmark called CapOnImage2M, which contains 2.1 million product images, each with an average of 4.8 spatially localized captions. Compared with other image captioning model variants, our model achieves the best results in both captioning accuracy and diversity aspects. We will make code and datasets public to facilitate future research.
Scene text recognition (STR) attracts much attention over the years because of its wide application. Most methods train STR model in a fully supervised manner which requires large amounts of labeled data. Although synthetic data contributes a lot to STR, it suffers from the real-tosynthetic domain gap that restricts model performance. In this work, we aim to boost STR models by leveraging both synthetic data and the numerous real unlabeled images, exempting human annotation cost thoroughly. A robust consistency regularization based semi-supervised framework is proposed for STR, which can effectively solve the instability issue due to domain inconsistency between synthetic and real images. A character-level consistency regularization is designed to mitigate the misalignment between characters in sequence recognition. Extensive experiments on standard text recognition benchmarks demonstrate the effectiveness of the proposed method. It can steadily improve existing STR models, and boost an STR model to achieve new state-of-the-art results. To our best knowledge, this is the first consistency regularization based framework that applies successfully to STR.