Existing networks directly learn feature representations on 3D point clouds for shape analysis. We argue that 3D point clouds are highly redundant and hold irregular (permutation-invariant) structure, which makes it difficult to achieve inter-class discrimination efficiently. In this paper, we propose a two-faceted solution to this problem that is seamlessly integrated in a single `Blended Convolution and Synthesis' layer. This fully differentiable layer performs two critical tasks in succession. In the first step, it projects the input 3D point clouds into a latent 3D space to synthesize a highly compact and more inter-class discriminative point cloud representation. Since, 3D point clouds do not follow a Euclidean topology, standard 2/3D Convolutional Neural Networks offer limited representation capability. Therefore, in the second step, it uses a novel 3D convolution operator functioning inside the unit ball ($\mathbb{B}^3$) to extract useful volumetric features. We extensively derive formulae to achieve both translation and rotation of our novel convolution kernels. Finally, using the proposed techniques we present an extremely light-weight, end-to-end architecture that achieves compelling results on 3D shape recognition and retrieval.
Visual Question Answering (VQA) models employ attention mechanisms to discover image locations that are most relevant for answering a specific question. For this purpose, several multimodal fusion strategies have been proposed, ranging from relatively simple operations (e.g., linear sum) to more complex ones (e.g., Block). The resulting multimodal representations define an intermediate feature space for capturing the interplay between visual and semantic features, that is helpful in selectively focusing on image content. In this paper, we propose a question-agnostic attention mechanism that is complementary to the existing question-dependent attention mechanisms. Our proposed model parses object instances to obtain an `object map' and applies this map on the visual features to generate Question-Agnostic Attention (QAA) features. In contrast to question-dependent attention approaches that are learned end-to-end, the proposed QAA does not involve question-specific training, and can be easily included in almost any existing VQA model as a generic light-weight pre-processing step, thereby adding minimal computation overhead for training. Further, when used in complement with the question-dependent attention, the QAA allows the model to focus on the regions containing objects that might have been overlooked by the learned attention representation. Through extensive evaluation on VQAv1, VQAv2 and TDIUC datasets, we show that incorporating complementary QAA allows state-of-the-art VQA models to perform better, and provides significant boost to simplistic VQA models, enabling them to performance on par with highly sophisticated fusion strategies.
Super-Resolution convolutional neural networks have recently demonstrated high-quality restoration for single images. However, existing algorithms often require very deep architectures and long training times. Furthermore, current convolutional neural networks for super-resolution are unable to exploit features at multiple scales and weigh them equally, limiting their learning capability. In this exposition, we present a compact and accurate super-resolution algorithm namely, Densely Residual Laplacian Network (DRLN). The proposed network employs cascading residual on the residual structure to allow the flow of low-frequency information to focus on learning high and mid-level features. In addition, deep supervision is achieved via the densely concatenated residual blocks settings, which also helps in learning from high-level complex features. Moreover, we propose Laplacian attention to model the crucial features to learn the inter and intra-level dependencies between the feature maps. Furthermore, comprehensive quantitative and qualitative evaluations on low-resolution, noisy low-resolution, and real historical image benchmark datasets illustrate that our DRLN algorithm performs favorably against the state-of-the-art methods visually and accurately.
3D shape generation is a challenging problem due to the high-dimensional output space and complex part configurations of real-world objects. As a result, existing algorithms experience difficulties in accurate generative modeling of 3D shapes. Here, we propose a novel factorized generative model for 3D shape generation that sequentially transitions from coarse to fine scale shape generation. To this end, we introduce an unsupervised primitive discovery algorithm based on a higher-order conditional random field model. Using the primitive parts for shapes as attributes, a parameterized 3D representation is modeled in the first stage. This representation is further refined in the next stage by adding fine scale details to shape. Our results demonstrate improved representation ability of the generative model and better quality samples of newly generated 3D shapes. Further, our primitive generation approach can accurately parse common objects into a simplified representation.
Event cameras are novel, bio-inspired visual sensors, whose pixels output asynchronous and independent timestamped spikes at local intensity changes, called 'events'. Event cameras offer advantages over conventional frame-based cameras in terms of latency, high dynamic range (HDR) and temporal resolution. Until recently, event cameras have been limited to outputting events in the intensity channel, however, recent advances have resulted in the development of color event cameras, such as the Color-DAVIS346. In this work, we present and release the first Color Event Camera Dataset (CED), containing 50 minutes of footage with both color frames and events. CED features a wide variety of indoor and outdoor scenes, which we hope will help drive forward event-based vision research. We also present an extension of the event camera simulator ESIM that enables simulation of color events. Finally, we present an evaluation of three state-of-the-art image reconstruction methods that can be used to convert the Color-DAVIS346 into a continuous-time, HDR, color video camera to visualise the event stream, and for use in downstream vision applications.
Deep convolutional networks based super-resolution is a fast-growing field with numerous practical applications. In this exposition, we extensively compare 30+ state-of-the-art super-resolution Convolutional Neural Networks (CNNs) over three classical and three recently introduced challenging datasets to benchmark single image super-resolution. We introduce a taxonomy for deep-learning based super-resolution networks that groups existing methods into nine categories including linear, residual, multi-branch, recursive, progressive, attention-based and adversarial designs. We also provide comparisons between the models in terms of network complexity, memory footprint, model input and output, learning details, the type of network losses and important architectural differences (e.g., depth, skip-connections, filters). The extensive evaluation performed, shows the consistent and rapid growth in the accuracy in the past few years along with a corresponding boost in model complexity and the availability of large-scale datasets. It is also observed that the pioneering methods identified as the benchmark have been significantly outperformed by the current contenders. Despite the progress in recent years, we identify several shortcomings of existing techniques and provide future research directions towards the solution of these open problems.
Deep convolutional neural networks perform better on images containing spatially invariant noise (synthetic noise); however, their performance is limited on real-noisy photographs and requires multiple stage network modeling. To advance the practicability of denoising algorithms, this paper proposes a novel single-stage blind real image denoising network (RIDNet) by employing a modular architecture. We use a residual on the residual structure to ease the flow of low-frequency information and apply feature attention to exploit the channel dependencies. Furthermore, the evaluation in terms of quantitative metrics and visual quality on three synthetic and four real noisy datasets against 19 state-of-the-art algorithms demonstrate the superiority of our RIDNet.
Spatial convolution is arguably the most fundamental of 2D image processing operations. Conventional spatial image convolution can only be applied to a conventional image, that is, an array of pixel values (or similar image representation) that are associated with a single instant in time. Event cameras have serial, asynchronous output with no natural notion of an image frame, and each event arrives with a different timestamp. In this paper, we propose a method to compute the convolution of a linear spatial kernel with the output of an event camera. The approach operates on the event stream output of the camera directly without synthesising pseudo-image frames as is common in the literature. The key idea is the introduction of an internal state that directly encodes the convolved image information, which is updated asynchronously as each event arrives from the camera. The state can be read-off as-often-as and whenever required for use in higher level vision algorithms for real-time robotic systems. We demonstrate the application of our method to corner detection, providing an implementation of a Harris corner-response 'state' that can be used in real-time for feature detection and tracking on robotic systems.
Convolution is an efficient technique to obtain abstract feature representations using hierarchical layers in deep networks. Although performing convolution in Euclidean geometries is fairly straightforward, its extension to other topological spaces---such as a sphere ($\mathbb{S}^2$) or a unit ball ($\mathbb{B}^3$)---entails unique challenges. In this work, we propose a novel `\emph{volumetric convolution}' operation that can effectively convolve arbitrary functions in $\mathbb{B}^3$. We develop a theoretical framework for \emph{volumetric convolution} based on Zernike polynomials and efficiently implement it as a differentiable and an easily pluggable layer for deep networks. Furthermore, our formulation leads to derivation of a novel formula to measure the symmetry of a function in $\mathbb{B}^3$ around an arbitrary axis, that is useful in 3D shape analysis tasks. We demonstrate the efficacy of proposed volumetric convolution operation on a possible use-case i.e., 3D object recognition task.