We present a GAN Transformer framework for general action-conditioned 3D human motion generation, including not only single-person actions but also multi-person interactive actions. Our approach consists of a powerful Action-conditioned motion transFormer (ActFormer) under a GAN training scheme, equipped with a Gaussian Process latent prior. Such a design combines the strong spatio-temporal representation capacity of Transformer, superiority in generative modeling of GAN, and inherent temporal correlations from latent prior. Furthermore, ActFormer can be naturally extended to multi-person motions by alternately modeling temporal correlations and human interactions with Transformer encoders. We validate our approach by comparison with other methods on larger-scale benchmarks, including NTU RGB+D 120 and BABEL. We also introduce a new synthetic dataset of complex multi-person combat behaviors to facilitate research on multi-person motion generation. Our method demonstrates adaptability to various human motion representations and achieves leading performance over SOTA methods on both single-person and multi-person motion generation tasks, indicating a hopeful step towards a universal human motion generator.
Sparsity of user-to-item rating data becomes one of challenging issues in the recommender systems, which severely deteriorates the recommendation performance. Fortunately, context-aware recommender systems can alleviate the sparsity problem by making use of some auxiliary information, such as the information of both the users and items. In particular, the visual information of items, such as the movie poster, can be considered as the supplement for item description documents, which helps to obtain more item features. In this paper, we focus on movie recommender system and propose a probabilistic matrix factorization based recommendation scheme called visual recurrent convolutional matrix factorization (VRConvMF), which utilizes the textual and multi-level visual features extracted from the descriptive texts and posters respectively. We implement the proposed VRConvMF and conduct extensive experiments on three commonly used real world datasets to validate its effectiveness. The experimental results illustrate that the proposed VRConvMF outperforms the existing schemes.
Deployment efficiency is an important criterion for many real-world applications of reinforcement learning (RL). Despite the community's increasing interest, there lacks a formal theoretical formulation for the problem. In this paper, we propose such a formulation for deployment-efficient RL (DE-RL) from an "optimization with constraints" perspective: we are interested in exploring an MDP and obtaining a near-optimal policy within minimal \emph{deployment complexity}, whereas in each deployment the policy can sample a large batch of data. Using finite-horizon linear MDPs as a concrete structural model, we reveal the fundamental limit in achieving deployment efficiency by establishing information-theoretic lower bounds, and provide algorithms that achieve the optimal deployment efficiency. Moreover, our formulation for DE-RL is flexible and can serve as a building block for other practically relevant settings; we give "Safe DE-RL" and "Sample-Efficient DE-RL" as two examples, which may be worth future investigation.
Sample-efficiency guarantees for offline reinforcement learning (RL) often rely on strong assumptions on both the function classes (e.g., Bellman-completeness) and the data coverage (e.g., all-policy concentrability). Despite the recent efforts on relaxing these assumptions, existing works are only able to relax one of the two factors, leaving the strong assumption on the other factor intact. As an important open problem, can we achieve sample-efficient offline RL with weak assumptions on both factors? In this paper we answer the question in the positive. We analyze a simple algorithm based on the primal-dual formulation of MDPs, where the dual variables (discounted occupancy) are modeled using a density-ratio function against offline data. With proper regularization, we show that the algorithm enjoys polynomial sample complexity, under only realizability and single-policy concentrability. We also provide alternative analyses based on different assumptions to shed light on the nature of primal-dual algorithms for offline RL.
We propose Adversarially Trained Actor Critic (ATAC), a new model-free algorithm for offline reinforcement learning under insufficient data coverage, based on a two-player Stackelberg game framing of offline RL: A policy actor competes against an adversarially trained value critic, who finds data-consistent scenarios where the actor is inferior to the data-collection behavior policy. We prove that, when the actor attains no regret in the two-player game, running ATAC produces a policy that provably 1) outperforms the behavior policy over a wide range of hyperparameters, and 2) competes with the best policy covered by data with appropriately chosen hyperparameters. Compared with existing works, notably our framework offers both theoretical guarantees for general function approximation and a deep RL implementation scalable to complex environments and large datasets. In the D4RL benchmark, ATAC consistently outperforms state-of-the-art offline RL algorithms on a range of continuous control tasks
We consider off-policy evaluation (OPE) in Partially Observable Markov Decision Processes (POMDPs), where the evaluation policy depends only on observable variables and the behavior policy depends on unobservable latent variables. Existing works either assume no unmeasured confounders, or focus on settings where both the observation and the state spaces are tabular. As such, these methods suffer from either a large bias in the presence of unmeasured confounders, or a large variance in settings with continuous or large observation/state spaces. In this work, we first propose novel identification methods for OPE in POMDPs with latent confounders, by introducing bridge functions that link the target policy's value and the observed data distribution. In fully-observable MDPs, these bridge functions reduce to the familiar value functions and marginal density ratios between the evaluation and the behavior policies. We next propose minimax estimation methods for learning these bridge functions. Our proposal permits general function approximation and is thus applicable to settings with continuous or large observation/state spaces. Finally, we construct three estimators based on these estimated bridge functions, corresponding to a value function-based estimator, a marginalized importance sampling estimator, and a doubly-robust estimator. Their nonasymptotic and asymptotic properties are investigated in detail.
How to select between policies and value functions produced by different training algorithms in offline reinforcement learning (RL) -- which is crucial for hyperpa-rameter tuning -- is an important open question. Existing approaches based on off-policy evaluation (OPE) often require additional function approximation and hence hyperparameters, creating a chicken-and-egg situation. In this paper, we design hyperparameter-free algorithms for policy selection based on BVFT [XJ21], a recent theoretical advance in value-function selection, and demonstrate their effectiveness in discrete-action benchmarks such as Atari. To address performance degradation due to poor critics in continuous-action domains, we further combine BVFT with OPE to get the best of both worlds, and obtain a hyperparameter-tuning method for Q-function based OPE with theoretical guarantees as a side product.
Many popular machine learning techniques in natural language processing and data mining rely heavily on high-quality text sources. However real-world text datasets contain a significant amount of spelling errors and improperly punctuated variants where the performance of these models would quickly deteriorate. Moreover, real-world, web-scale datasets contain hundreds of millions or even billions of lines of text, where the existing text cleaning tools are prohibitively expensive to execute over and may require an overhead to learn the corrections. In this paper, we present FLAN, a scalable randomized algorithm to clean and canonicalize massive text data. Our algorithm relies on the Jaccard similarity between words to suggest correction results. We efficiently handle the pairwise word-to-word comparisons via Locality Sensitive Hashing (LSH). We also propose a novel stabilization process to address the issue of hash collisions between dissimilar words, which is a consequence of the randomized nature of LSH and is exacerbated by the massive scale of real-world datasets. Compared with existing approaches, our method is more efficient, both asymptotically and in empirical evaluations, and does not rely on additional features, such as lexical/phonetic similarity or word embedding features. In addition, FLAN does not require any annotated data or supervised learning. We further theoretically show the robustness of our algorithm with upper bounds on the false positive and false negative rates of corrections. Our experimental results on real-world datasets demonstrate the efficiency and efficacy of FLAN.
We consider off-policy evaluation (OPE) in Partially Observable Markov Decision Processes, where the evaluation policy depends only on observable variables but the behavior policy depends on latent states (Tennenholtz et al. (2020a)). Prior work on this problem uses a causal identification strategy based on one-step observable proxies of the hidden state, which relies on the invertibility of certain one-step moment matrices. In this work, we relax this requirement by using spectral methods and extending one-step proxies both into the past and future. We empirically compare our OPE methods to existing ones and demonstrate their improved prediction accuracy and greater generality. Lastly, we derive a separate Importance Sampling (IS) algorithm which relies on rank, distinctness, and positivity conditions, and not on the strict sufficiency conditions of observable trajectories with respect to the reward and hidden-state structure required by Tennenholtz et al. (2020a).