Student Evaluations of Teaching (SETs) are widely used in colleges and universities. Typically SET results are summarized for instructors in a static PDF report. The report often includes summary statistics for quantitative ratings and an unsorted list of open-ended student comments. The lack of organization and summarization of the raw comments hinders those interpreting the reports from fully utilizing informative feedback, making accurate inferences, and designing appropriate instructional improvements. In this work, we introduce a novel system, SETSum, that leverages sentiment analysis, aspect extraction, summarization, and visualization techniques to provide organized illustrations of SET findings to instructors and other reviewers. Ten university professors from diverse departments serve as evaluators of the system and all agree that SETSum helps them interpret SET results more efficiently; and 6 out of 10 instructors prefer our system over the standard static PDF report (while the remaining 4 would like to have both). This demonstrates that our work holds the potential to reform the SET reporting conventions in the future. Our code is available at https://github.com/evahuyn/SETSum
Vision-and-Language Navigation (VLN) tasks require an agent to navigate through the environment based on language instructions. In this paper, we aim to solve two key challenges in this task: utilizing multilingual instructions for improved instruction-path grounding and navigating through new environments that are unseen during training. To address these challenges, we propose CLEAR: Cross-Lingual and Environment-Agnostic Representations. First, our agent learns a shared and visually-aligned cross-lingual language representation for the three languages (English, Hindi and Telugu) in the Room-Across-Room dataset. Our language representation learning is guided by text pairs that are aligned by visual information. Second, our agent learns an environment-agnostic visual representation by maximizing the similarity between semantically-aligned image pairs (with constraints on object-matching) from different environments. Our environment agnostic visual representation can mitigate the environment bias induced by low-level visual information. Empirically, on the Room-Across-Room dataset, we show that our multilingual agent gets large improvements in all metrics over the strong baseline model when generalizing to unseen environments with the cross-lingual language representation and the environment-agnostic visual representation. Furthermore, we show that our learned language and visual representations can be successfully transferred to the Room-to-Room and Cooperative Vision-and-Dialogue Navigation task, and present detailed qualitative and quantitative generalization and grounding analysis. Our code is available at https://github.com/jialuli-luka/CLEAR
Previous Part-Of-Speech (POS) induction models usually assume certain independence assumptions (e.g., Markov, unidirectional, local dependency) that do not hold in real languages. For example, the subject-verb agreement can be both long-term and bidirectional. To facilitate flexible dependency modeling, we propose a Masked Part-of-Speech Model (MPoSM), inspired by the recent success of Masked Language Models (MLM). MPoSM can model arbitrary tag dependency and perform POS induction through the objective of masked POS reconstruction. We achieve competitive results on both the English Penn WSJ dataset as well as the universal treebank containing 10 diverse languages. Though modeling the long-term dependency should ideally help this task, our ablation study shows mixed trends in different languages. To better understand this phenomenon, we design a novel synthetic experiment that can specifically diagnose the model's ability to learn tag agreement. Surprisingly, we find that even strong baselines fail to solve this problem consistently in a very simplified setting: the agreement between adjacent words. Nonetheless, MPoSM achieves overall better performance. Lastly, we conduct a detailed error analysis to shed light on other remaining challenges. Our code is available at https://github.com/owenzx/MPoSM
Many past works aim to improve visual reasoning in models by supervising feature importance (estimated by model explanation techniques) with human annotations such as highlights of important image regions. However, recent work has shown that performance gains from feature importance (FI) supervision for Visual Question Answering (VQA) tasks persist even with random supervision, suggesting that these methods do not meaningfully align model FI with human FI. In this paper, we show that model FI supervision can meaningfully improve VQA model accuracy as well as performance on several Right-for-the-Right-Reason (RRR) metrics by optimizing for four key model objectives: (1) accurate predictions given limited but sufficient information (Sufficiency); (2) max-entropy predictions given no important information (Uncertainty); (3) invariance of predictions to changes in unimportant features (Invariance); and (4) alignment between model FI explanations and human FI explanations (Plausibility). Our best performing method, Visual Feature Importance Supervision (VisFIS), outperforms strong baselines on benchmark VQA datasets in terms of both in-distribution and out-of-distribution accuracy. While past work suggests that the mechanism for improved accuracy is through improved explanation plausibility, we show that this relationship depends crucially on explanation faithfulness (whether explanations truly represent the model's internal reasoning). Predictions are more accurate when explanations are plausible and faithful, and not when they are plausible but not faithful. Lastly, we show that, surprisingly, RRR metrics are not predictive of out-of-distribution model accuracy when controlling for a model's in-distribution accuracy, which calls into question the value of these metrics for evaluating model reasoning. All supporting code is available at https://github.com/zfying/visfis
Providing conversation models with background knowledge has been shown to make open-domain dialogues more informative and engaging. Existing models treat knowledge selection as a sentence ranking or classification problem where each sentence is handled individually, ignoring the internal semantic connection among sentences in the background document. In this work, we propose to automatically convert the background knowledge documents into document semantic graphs and then perform knowledge selection over such graphs. Our document semantic graphs preserve sentence-level information through the use of sentence nodes and provide concept connections between sentences. We jointly apply multi-task learning for sentence-level and concept-level knowledge selection and show that it improves sentence-level selection. Our experiments show that our semantic graph-based knowledge selection improves over sentence selection baselines for both the knowledge selection task and the end-to-end response generation task on HollE and improves generalization on unseen topics in WoW.
Fine-tuning large pre-trained models on downstream tasks has been adopted in a variety of domains recently. However, it is costly to update the entire parameter set of large pre-trained models. Although recently proposed parameter-efficient transfer learning (PETL) techniques allow updating a small subset of parameters (e.g. only using 2% of parameters) inside a pre-trained backbone network for a new task, they only reduce the training memory requirement by up to 30%. This is because the gradient computation for the trainable parameters still requires backpropagation through the large pre-trained backbone model. To address this, we propose Ladder Side-Tuning (LST), a new PETL technique that reduces training memory requirements by more substantial amounts. Unlike existing parameter-efficient methods that insert additional parameters inside backbone networks, we train a ladder side network, a small and separate network that takes intermediate activations as input via shortcut connections (ladders) from backbone networks and makes predictions. LST has significantly lower memory requirements than previous methods, because it does not require backpropagation through the backbone network, but instead only through the side network and ladder connections. We evaluate our method with various models (T5, CLIP-T5) on both NLP (GLUE) and vision-language (VQA, GQA, NLVR2, MSCOCO) tasks. LST saves 69% of the memory costs to fine-tune the whole network, while other methods only save 26% of that in similar parameter usages (hence, 2.7x more memory savings). Moreover, LST achieves higher accuracy than Adapter and LoRA in a low-memory regime. To further show the advantage of this better memory efficiency, we also apply LST to larger T5 models (T5-large, T5-3B), attaining better GLUE performance than full fine-tuning and other PETL methods. The exact same trend also holds in our experiments on VL tasks.
Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 442 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.
Training an effective video-and-language model intuitively requires multiple frames as model inputs. However, it is unclear whether using multiple frames is beneficial to downstream tasks, and if yes, whether the performance gain is worth the drastically-increased computation and memory costs resulting from using more frames. In this work, we explore single-frame models for video-and-language learning. On a diverse set of video-and-language tasks (including text-to-video retrieval and video question answering), we show the surprising result that, with large-scale pre-training and a proper frame ensemble strategy at inference time, a single-frame trained model that does not consider temporal information can achieve better performance than existing methods that use multiple frames for training. This result reveals the existence of a strong "static appearance bias" in popular video-and-language datasets. Therefore, to allow for a more comprehensive evaluation of video-and-language models, we propose two new retrieval tasks based on existing fine-grained action recognition datasets that encourage temporal modeling. Our code is available at https://github.com/jayleicn/singularity
The goal of this work is to build flexible video-language models that can generalize to various video-to-text tasks from few examples, such as domain-specific captioning, question answering, and future event prediction. Existing few-shot video-language learners focus exclusively on the encoder, resulting in the absence of a video-to-text decoder to handle generative tasks. Video captioners have been pretrained on large-scale video-language datasets, but they rely heavily on finetuning and lack the ability to generate text for unseen tasks in a few-shot setting. We propose VidIL, a few-shot Video-language Learner via Image and Language models, which demonstrates strong performance on few-shot video-to-text tasks without the necessity of pretraining or finetuning on any video datasets. We use the image-language models to translate the video content into frame captions, object, attribute, and event phrases, and compose them into a temporal structure template. We then instruct a language model, with a prompt containing a few in-context examples, to generate a target output from the composed content. The flexibility of prompting allows the model to capture any form of text input, such as automatic speech recognition (ASR) transcripts. Our experiments demonstrate the power of language models in understanding videos on a wide variety of video-language tasks, including video captioning, video question answering, video caption retrieval, and video future event prediction. Especially, on video future event prediction, our few-shot model significantly outperforms state-of-the-art supervised models trained on large-scale video datasets. Code and resources are publicly available for research purposes at https://github.com/MikeWangWZHL/VidIL .