Display front-of-screen (FOS) quality inspection is essential for the mass production of displays in the manufacturing process. However, the severe imbalanced data, especially the limited number of defect samples, has been a long-standing problem that hinders the successful application of deep learning algorithms. Synthetic defect data generation can help address this issue. This paper reviews the state-of-the-art synthetic data generation methods and the evaluation metrics that can potentially be applied to display FOS quality inspection tasks.
Graph Neural Networks (GNNs) have achieved great success in various tasks, but their performance highly relies on a large number of labeled nodes, which typically requires considerable human effort. GNN-based Active Learning (AL) methods are proposed to improve the labeling efficiency by selecting the most valuable nodes to label. Existing methods assume an oracle can correctly categorize all the selected nodes and thus just focus on the node selection. However, such an exact labeling task is costly, especially when the categorization is out of the domain of individual expert (oracle). The paper goes further, presenting a soft-label approach to AL on GNNs. Our key innovations are: i) relaxed queries where a domain expert (oracle) only judges the correctness of the predicted labels (a binary question) rather than identifying the exact class (a multi-class question), and ii) new criteria of maximizing information gain propagation for active learner with relaxed queries and soft labels. Empirical studies on public datasets demonstrate that our method significantly outperforms the state-of-the-art GNN-based AL methods in terms of both accuracy and labeling cost.
As the adoption of deep learning techniques in industrial applications grows with increasing speed and scale, successful deployment of deep learning models often hinges on the availability, volume, and quality of annotated data. In this paper, we tackle the problems of efficient data labeling and annotation verification under the human-in-the-loop setting. We showcase that the latest advancements in the field of self-supervised visual representation learning can lead to tools and methods that benefit the curation and engineering of natural image datasets, reducing annotation cost and increasing annotation quality. We propose a unifying framework by leveraging self-supervised semi-supervised learning and use it to construct workflows for data labeling and annotation verification tasks. We demonstrate the effectiveness of our workflows over existing methodologies. On active learning task, our method achieves 97.0% Top-1 Accuracy on CIFAR10 with 0.1% annotated data, and 83.9% Top-1 Accuracy on CIFAR100 with 10% annotated data. When learning with 50% of wrong labels, our method achieves 97.4% Top-1 Accuracy on CIFAR10 and 85.5% Top-1 Accuracy on CIFAR100.
Message passing is the core of most graph models such as Graph Convolutional Network (GCN) and Label Propagation (LP), which usually require a large number of clean labeled data to smooth out the neighborhood over the graph. However, the labeling process can be tedious, costly, and error-prone in practice. In this paper, we propose to unify active learning (AL) and message passing towards minimizing labeling costs, e.g., making use of few and unreliable labels that can be obtained cheaply. We make two contributions towards that end. First, we open up a perspective by drawing a connection between AL enforcing message passing and social influence maximization, ensuring that the selected samples effectively improve the model performance. Second, we propose an extension to the influence model that incorporates an explicit quality factor to model label noise. In this way, we derive a fundamentally new AL selection criterion for GCN and LP--reliable influence maximization (RIM)--by considering quantity and quality of influence simultaneously. Empirical studies on public datasets show that RIM significantly outperforms current AL methods in terms of accuracy and efficiency.
Video grounding aims to localize the temporal segment corresponding to a sentence query from an untrimmed video. Almost all existing video grounding methods fall into two frameworks: 1) Top-down model: It predefines a set of segment candidates and then conducts segment classification and regression. 2) Bottom-up model: It directly predicts frame-wise probabilities of the referential segment boundaries. However, all these methods are not end-to-end, \ie, they always rely on some time-consuming post-processing steps to refine predictions. To this end, we reformulate video grounding as a set prediction task and propose a novel end-to-end multi-modal Transformer model, dubbed as \textbf{GTR}. Specifically, GTR has two encoders for video and language encoding, and a cross-modal decoder for grounding prediction. To facilitate the end-to-end training, we use a Cubic Embedding layer to transform the raw videos into a set of visual tokens. To better fuse these two modalities in the decoder, we design a new Multi-head Cross-Modal Attention. The whole GTR is optimized via a Many-to-One matching loss. Furthermore, we conduct comprehensive studies to investigate different model design choices. Extensive results on three benchmarks have validated the superiority of GTR. All three typical GTR variants achieve record-breaking performance on all datasets and metrics, with several times faster inference speed.
Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific task at a time. In addition, for video facial editing, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion, which leads to noticeable visual flickers. In this paper, we propose a unified temporally consistent facial video editing framework termed UniFaceGAN. Based on a 3D reconstruction model and a simple yet efficient dynamic training sample selection mechanism, our framework is designed to handle face swapping and face reenactment simultaneously. To enforce the temporal consistency, a novel 3D temporal loss constraint is introduced based on the barycentric coordinate interpolation. Besides, we propose a region-aware conditional normalization layer to replace the traditional AdaIN or SPADE to synthesize more context-harmonious results. Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.
Weakly-Supervised Temporal Action Localization (WSTAL) aims to localize actions in untrimmed videos with only video-level labels. Currently, most state-of-the-art WSTAL methods follow a Multi-Instance Learning (MIL) pipeline: producing snippet-level predictions first and then aggregating to the video-level prediction. However, we argue that existing methods have overlooked two important drawbacks: 1) inadequate use of motion information and 2) the incompatibility of prevailing cross-entropy training loss. In this paper, we analyze that the motion cues behind the optical flow features are complementary informative. Inspired by this, we propose to build a context-dependent motion prior, termed as motionness. Specifically, a motion graph is introduced to model motionness based on the local motion carrier (e.g., optical flow). In addition, to highlight more informative video snippets, a motion-guided loss is proposed to modulate the network training conditioned on motionness scores. Extensive ablation studies confirm that motionness efficaciously models action-of-interest, and the motion-guided loss leads to more accurate results. Besides, our motion-guided loss is a plug-and-play loss function and is applicable with existing WSTAL methods. Without loss of generality, based on the standard MIL pipeline, our method achieves new state-of-the-art performance on three challenging benchmarks, including THUMOS'14, ActivityNet v1.2 and v1.3.
Arbitrary-shaped text detection is a challenging task since curved texts in the wild are of the complex geometric layouts. Existing mainstream methods follow the instance segmentation pipeline to obtain the text regions. However, arbitraryshaped texts are difficult to be depicted through one single segmentation network because of the varying scales. In this paper, we propose a two-stage segmentation-based detector, termed as NASK (Need A Second looK), for arbitrary-shaped text detection. Compared to the traditional single-stage segmentation network, our NASK conducts the detection in a coarse-to-fine manner with the first stage segmentation spotting the rectangle text proposals and the second one retrieving compact representations. Specifically, NASK is composed of a Text Instance Segmentation (TIS) network (1st stage), a Geometry-aware Text RoI Alignment (GeoAlign) module, and a Fiducial pOint eXpression (FOX) module (2nd stage). Firstly, TIS extracts the augmented features with a novel Group Spatial and Channel Attention (GSCA) module and conducts instance segmentation to obtain rectangle proposals. Then, GeoAlign converts these rectangles into the fixed size and encodes RoI-wise feature representation. Finally, FOX disintegrates the text instance into serval pivotal geometrical attributes to refine the detection results. Extensive experimental results on three public benchmarks including Total-Text, SCUTCTW1500, and ICDAR 2015 verify that our NASK outperforms recent state-of-the-art methods.
As the applications of deep learning models on edge devices increase at an accelerating pace, fast adaptation to various scenarios with varying resource constraints has become a crucial aspect of model deployment. As a result, model optimization strategies with adaptive configuration are becoming increasingly popular. While single-shot quantized neural architecture search enjoys flexibility in both model architecture and quantization policy, the combined search space comes with many challenges, including instability when training the weight-sharing supernet and difficulty in navigating the exponentially growing search space. Existing methods tend to either limit the architecture search space to a small set of options or limit the quantization policy search space to fixed precision policies. To this end, we propose BatchQuant, a robust quantizer formulation that allows fast and stable training of a compact, single-shot, mixed-precision, weight-sharing supernet. We employ BatchQuant to train a compact supernet (offering over $10^{76}$ quantized subnets) within substantially fewer GPU hours than previous methods. Our approach, Quantized-for-all (QFA), is the first to seamlessly extend one-shot weight-sharing NAS supernet to support subnets with arbitrary ultra-low bitwidth mixed-precision quantization policies without retraining. QFA opens up new possibilities in joint hardware-aware neural architecture search and quantization. We demonstrate the effectiveness of our method on ImageNet and achieve SOTA Top-1 accuracy under a low complexity constraint ($<20$ MFLOPs). The code and models will be made publicly available at https://github.com/bhpfelix/QFA.
Video Frame Interpolation synthesizes non-existent images between adjacent frames, with the aim of providing a smooth and consistent visual experience. Two approaches for solving this challenging task are optical flow based and kernel-based methods. In existing works, optical flow based methods can provide accurate point-to-point motion description, however, they lack constraints on object structure. On the contrary, kernel-based methods focus on structural alignment, which relies on semantic and apparent features, but tends to blur results. Based on these observations, we propose a structure-motion based iterative fusion method. The framework is an end-to-end learnable structure with two stages. First, interpolated frames are synthesized by structure-based and motion-based learning branches respectively, then, an iterative refinement module is established via spatial and temporal feature integration. Inspired by the observation that audiences have different visual preferences on foreground and background objects, we for the first time propose to use saliency masks in the evaluation processes of the task of video frame interpolation. Experimental results on three typical benchmarks show that the proposed method achieves superior performance on all evaluation metrics over the state-of-the-art methods, even when our models are trained with only one-tenth of the data other methods use.