Recommendation models are typically trained on observational user interaction data, but the interactions between latent factors in users' decision-making processes lead to complex and entangled data. Disentangling these latent factors to uncover their underlying representation can improve the robustness, interpretability, and controllability of recommendation models. This paper introduces the Causal Disentangled Variational Auto-Encoder (CaD-VAE), a novel approach for learning causal disentangled representations from interaction data in recommender systems. The CaD-VAE method considers the causal relationships between semantically related factors in real-world recommendation scenarios, rather than enforcing independence as in existing disentanglement methods. The approach utilizes structural causal models to generate causal representations that describe the causal relationship between latent factors. The results demonstrate that CaD-VAE outperforms existing methods, offering a promising solution for disentangling complex user behavior data in recommendation systems.
Reinforcement learning-based recommender systems have recently gained popularity. However, the design of the reward function, on which the agent relies to optimize its recommendation policy, is often not straightforward. Exploring the causality underlying users' behavior can take the place of the reward function in guiding the agent to capture the dynamic interests of users. Moreover, due to the typical limitations of simulation environments (e.g., data inefficiency), most of the work cannot be broadly applied in large-scale situations. Although some works attempt to convert the offline dataset into a simulator, data inefficiency makes the learning process even slower. Because of the nature of reinforcement learning (i.e., learning by interaction), it cannot collect enough data to train during a single interaction. Furthermore, traditional reinforcement learning algorithms do not have a solid capability like supervised learning methods to learn from offline datasets directly. In this paper, we propose a new model named the causal decision transformer for recommender systems (CDT4Rec). CDT4Rec is an offline reinforcement learning system that can learn from a dataset rather than from online interaction. Moreover, CDT4Rec employs the transformer architecture, which is capable of processing large offline datasets and capturing both short-term and long-term dependencies within the data to estimate the causal relationship between action, state, and reward. To demonstrate the feasibility and superiority of our model, we have conducted experiments on six real-world offline datasets and one online simulator.
Top-N recommendation aims to recommend each consumer a small set of N items from a large collection of items, and its accuracy is one of the most common indexes to evaluate the performance of a recommendation system. While a large number of algorithms are proposed to push the Top-N accuracy by learning the user preference from their history purchase data, a predictability question is naturally raised - whether there is an upper limit of such Top-N accuracy. This work investigates such predictability by studying the degree of regularity from a specific set of user behavior data. Quantifying the predictability of Top-N recommendations requires simultaneously quantifying the limits on the accuracy of the N behaviors with the highest probability. This greatly increases the difficulty of the problem. To achieve this, we firstly excavate the associations among N behaviors with the highest probability and describe the user behavior distribution based on the information theory. Then, we adopt the Fano inequality to scale and obtain the Top-N predictability. Extensive experiments are conducted on the real-world data where significant improvements are observed compared to the state-of-the-art methods. We have not only completed the predictability calculation for N targets but also obtained predictability that is much closer to the true value than existing methods. We expect our results to assist these research areas where the quantitative requirement of Top-N predictability is required.
Conditional Neural Processes~(CNPs) formulate distributions over functions and generate function observations with exact conditional likelihoods. CNPs, however, have limited expressivity for high-dimensional observations, since their predictive distribution is factorized into a product of unconstrained (typically) Gaussian outputs. Previously, this could be handled using latent variables or autoregressive likelihood, but at the expense of intractable training and quadratically increased complexity. Instead, we propose calibrating CNPs with an adversarial training scheme besides regular maximum likelihood estimates. Specifically, we train an energy-based model (EBM) with noise contrastive estimation, which enforces EBM to identify true observations from the generations of CNP. In this way, CNP must generate predictions closer to the ground-truth to fool EBM, instead of merely optimizing with respect to the fixed-form likelihood. From generative function reconstruction to downstream regression and classification tasks, we demonstrate that our method fits mainstream CNP members, showing effectiveness when unconstrained Gaussian likelihood is defined, requiring minimal computation overhead while preserving foundation properties of CNPs.
Tremendous efforts have been devoted to pedestrian trajectory prediction using generative modeling for accommodating uncertainty and multi-modality in human behaviors. An individual's inherent uncertainty, e.g., change of destination, can be masked by complex patterns resulting from the movements of interacting pedestrians. However, latent variable-based generative models often entangle such uncertainty with complexity, leading to either limited expressivity or overconfident predictions. In this work, we propose to separately model these two factors by implicitly deriving a flexible distribution that describes complex pedestrians' movements, whereas incorporating predictive uncertainty of individuals with explicit density functions over their future locations. More specifically, we present an uncertainty-aware pedestrian trajectory prediction framework, parameterizing sufficient statistics for the distributions of locations that jointly comprise the multi-modal trajectories. We further estimate these parameters of interest by approximating a denoising process that progressively recovers pedestrian movements from noise. Unlike prior studies, we translate the predictive stochasticity to the explicit distribution, making it readily used to generate plausible future trajectories indicating individuals' self-uncertainty. Moreover, our framework is model-agnostic for compatibility with different neural network architectures. We empirically show the performance advantages of our framework on widely-used benchmarks, outperforming state-of-the-art in most scenes even with lighter backbones.
The goal of Image-to-image (I2I) translation is to transfer an image from a source domain to a target domain, which has recently drawn increasing attention. One major branch of this research is to formulate I2I translation based on Generative Adversarial Network (GAN). As a zero-sum game, GAN can be reformulated as a Partially-observed Markov Decision Process (POMDP) for generators, where generators cannot access full state information of their environments. This formulation illustrates the information insufficiency in the GAN training. To mitigate this problem, we propose to add a communication channel between discriminators and generators. We explore multiple architecture designs to integrate the communication mechanism into the I2I translation framework. To validate the performance of the proposed approach, we have conducted extensive experiments on various benchmark datasets. The experimental results confirm the superiority of our proposed method.
Open-World Compositional Zero-Shot Learning (OW-CZSL) aims to recognize new compositions of seen attributes and objects. In OW-CZSL, methods built on the conventional closed-world setting degrade severely due to the unconstrained OW test space. While previous works alleviate the issue by pruning compositions according to external knowledge or correlations in seen pairs, they introduce biases that harm the generalization. Some methods thus predict state and object with independently constructed and trained classifiers, ignoring that attributes are highly context-dependent and visually entangled with objects. In this paper, we propose a novel Distilled Reverse Attention Network to address the challenges. We also model attributes and objects separately but with different motivations, capturing contextuality and locality, respectively. We further design a reverse-and-distill strategy that learns disentangled representations of elementary components in training data supervised by reverse attention and knowledge distillation. We conduct experiments on three datasets and consistently achieve state-of-the-art (SOTA) performance.
The right to be forgotten (RTBF) is motivated by the desire of people not to be perpetually disadvantaged by their past deeds. For this, data deletion needs to be deep and permanent, and should be removed from machine learning models. Researchers have proposed machine unlearning algorithms which aim to erase specific data from trained models more efficiently. However, these methods modify how data is fed into the model and how training is done, which may subsequently compromise AI ethics from the fairness perspective. To help software engineers make responsible decisions when adopting these unlearning methods, we present the first study on machine unlearning methods to reveal their fairness implications. We designed and conducted experiments on two typical machine unlearning methods (SISA and AmnesiacML) along with a retraining method (ORTR) as baseline using three fairness datasets under three different deletion strategies. Experimental results show that under non-uniform data deletion, SISA leads to better fairness compared with ORTR and AmnesiacML, while initial training and uniform data deletion do not necessarily affect the fairness of all three methods. These findings have exposed an important research problem in software engineering, and can help practitioners better understand the potential trade-offs on fairness when considering solutions for RTBF.
Deep generative models have gained popularity in recent years due to their ability to accurately replicate inherent empirical distributions and yield novel samples. In particular, certain advances are proposed wherein the model engenders data examples following specified attributes. Nevertheless, several challenges still exist and are to be overcome, i.e., difficulty in extrapolating out-of-sample data and insufficient learning of disentangled representations. Structural causal models (SCMs), on the other hand, encapsulate the causal factors that govern a generative process and characterize a generative model based on causal relationships, providing crucial insights for addressing the current obstacles in deep generative models. In this paper, we present a comprehensive survey of Causal deep Generative Models (CGMs), which combine SCMs and deep generative models in a way that boosts several trustworthy properties such as robustness, fairness, and interpretability. We provide an overview of the recent advances in CGMs, categorize them based on generative types, and discuss how causality is introduced into the family of deep generative models. We also explore potential avenues for future research in this field.