Most text-driven human motion generation methods employ sequential modeling approaches, e.g., transformer, to extract sentence-level text representations automatically and implicitly for human motion synthesis. However, these compact text representations may overemphasize the action names at the expense of other important properties and lack fine-grained details to guide the synthesis of subtly distinct motion. In this paper, we propose hierarchical semantic graphs for fine-grained control over motion generation. Specifically, we disentangle motion descriptions into hierarchical semantic graphs including three levels of motions, actions, and specifics. Such global-to-local structures facilitate a comprehensive understanding of motion description and fine-grained control of motion generation. Correspondingly, to leverage the coarse-to-fine topology of hierarchical semantic graphs, we decompose the text-to-motion diffusion process into three semantic levels, which correspond to capturing the overall motion, local actions, and action specifics. Extensive experiments on two benchmark human motion datasets, including HumanML3D and KIT, with superior performances, justify the efficacy of our method. More encouragingly, by modifying the edge weights of hierarchical semantic graphs, our method can continuously refine the generated motion, which may have a far-reaching impact on the community. Code and pre-training weights are available at https://github.com/jpthu17/GraphMotion.
Recent text-to-3D generation methods achieve impressive 3D content creation capacity thanks to the advances in image diffusion models and optimizing strategies. However, current methods struggle to generate correct 3D content for a complex prompt in semantics, i.e., a prompt describing multiple interacted objects binding with different attributes. In this work, we propose a general framework named Progressive3D, which decomposes the entire generation into a series of locally progressive editing steps to create precise 3D content for complex prompts, and we constrain the content change to only occur in regions determined by user-defined region prompts in each editing step. Furthermore, we propose an overlapped semantic component suppression technique to encourage the optimization process to focus more on the semantic differences between prompts. Extensive experiments demonstrate that the proposed Progressive3D framework generates precise 3D content for prompts with complex semantics and is general for various text-to-3D methods driven by different 3D representations.
Co-occurrent visual patterns suggest that pixel relation modeling facilitates dense prediction tasks, which inspires the development of numerous context modeling paradigms, \emph{e.g.}, multi-scale-driven and similarity-driven context schemes. Despite the impressive results, these existing paradigms often suffer from inadequate or ineffective contextual information aggregation due to reliance on large amounts of predetermined priors. To alleviate the issues, we propose a novel \textbf{I}ntervention-\textbf{D}riven \textbf{R}elation \textbf{Net}work (\textbf{IDRNet}), which leverages a deletion diagnostics procedure to guide the modeling of contextual relations among different pixels. Specifically, we first group pixel-level representations into semantic-level representations with the guidance of pseudo labels and further improve the distinguishability of the grouped representations with a feature enhancement module. Next, a deletion diagnostics procedure is conducted to model relations of these semantic-level representations via perceiving the network outputs and the extracted relations are utilized to guide the semantic-level representations to interact with each other. Finally, the interacted representations are utilized to augment original pixel-level representations for final predictions. Extensive experiments are conducted to validate the effectiveness of IDRNet quantitatively and qualitatively. Notably, our intervention-driven context scheme brings consistent performance improvements to state-of-the-art segmentation frameworks and achieves competitive results on popular benchmark datasets, including ADE20K, COCO-Stuff, PASCAL-Context, LIP, and Cityscapes. Code is available at \url{https://github.com/SegmentationBLWX/sssegmentation}.
The video-language (VL) pretraining has achieved remarkable improvement in multiple downstream tasks. However, the current VL pretraining framework is hard to extend to multiple modalities (N modalities, N>=3) beyond vision and language. We thus propose LanguageBind, taking the language as the bind across different modalities because the language modality is well-explored and contains rich semantics. Specifically, we freeze the language encoder acquired by VL pretraining, then train encoders for other modalities with contrastive learning. As a result, all modalities are mapped to a shared feature space, implementing multi-modal semantic alignment. While LanguageBind ensures that we can extend VL modalities to N modalities, we also need a high-quality dataset with alignment data pairs centered on language. We thus propose VIDAL-10M with Video, Infrared, Depth, Audio and their corresponding Language, naming as VIDAL-10M. In our VIDAL-10M, all videos are from short video platforms with complete semantics rather than truncated segments from long videos, and all the video, depth, infrared, and audio modalities are aligned to their textual descriptions. After pretraining on VIDAL-10M, we outperform ImageBind by 5.8% R@1 on the MSR-VTT dataset with only 15% of the parameters in the zero-shot video-text retrieval task. Beyond this, our LanguageBind has greatly improved in the zero-shot video, audio, depth, and infrared understanding tasks. For instance, LanguageBind surpassing InterVideo by 1.9% on MSR-VTT, 8.8% on MSVD, 6.3% on DiDeMo, and 4.4% on ActivityNet. On the LLVIP and NYU-D datasets, LanguageBind outperforms ImageBind with 23.8% and 11.1% top-1 accuracy. Code address: https://github.com/PKU-YuanGroup/LanguageBind.
Recent advances in text-to-image diffusion models have enabled 3D generation from a single image. However, current image-to-3D methods often produce suboptimal results for novel views, with blurred textures and deviations from the reference image, limiting their practical applications. In this paper, we introduce HiFi-123, a method designed for high-fidelity and multi-view consistent 3D generation. Our contributions are twofold: First, we propose a reference-guided novel view enhancement technique that substantially reduces the quality gap between synthesized and reference views. Second, capitalizing on the novel view enhancement, we present a novel reference-guided state distillation loss. When incorporated into the optimization-based image-to-3D pipeline, our method significantly improves 3D generation quality, achieving state-of-the-art performance. Comprehensive evaluations demonstrate the effectiveness of our approach over existing methods, both qualitatively and quantitatively.
Large Language Models (LLMs), including GPT-3.5, LLaMA, and PaLM, seem to be knowledgeable and able to adapt to many tasks. However, we still can not completely trust their answer, since LLMs suffer from hallucination--fabricating non-existent facts to cheat users without perception. And the reasons for their existence and pervasiveness remain unclear. In this paper, we demonstrate that non-sense prompts composed of random tokens can also elicit the LLMs to respond with hallucinations. This phenomenon forces us to revisit that hallucination may be another view of adversarial examples, and it shares similar features with conventional adversarial examples as the basic feature of LLMs. Therefore, we formalize an automatic hallucination triggering method as the hallucination attack in an adversarial way. Finally, we explore basic feature of attacked adversarial prompts and propose a simple yet effective defense strategy. Our code is released on GitHub.
Video object segmentation has been applied to various computer vision tasks, such as video editing, autonomous driving, and human-robot interaction. However, the methods based on deep neural networks are vulnerable to adversarial examples, which are the inputs attacked by almost human-imperceptible perturbations, and the adversary (i.e., attacker) will fool the segmentation model to make incorrect pixel-level predictions. This will rise the security issues in highly-demanding tasks because small perturbations to the input video will result in potential attack risks. Though adversarial examples have been extensively used for classification, it is rarely studied in video object segmentation. Existing related methods in computer vision either require prior knowledge of categories or cannot be directly applied due to the special design for certain tasks, failing to consider the pixel-wise region attack. Hence, this work develops an object-agnostic adversary that has adversarial impacts on VOS by first-frame attacking via hard region discovery. Particularly, the gradients from the segmentation model are exploited to discover the easily confused region, in which it is difficult to identify the pixel-wise objects from the background in a frame. This provides a hardness map that helps to generate perturbations with a stronger adversarial power for attacking the first frame. Empirical studies on three benchmarks indicate that our attacker significantly degrades the performance of several state-of-the-art video object segmentation models.
To alleviate the expensive human labeling, semi-supervised semantic segmentation employs a few labeled images and an abundant of unlabeled images to predict the pixel-level label map with the same size. Previous methods often adopt co-training using two convolutional networks with the same architecture but different initialization, which fails to capture the sufficiently diverse features. This motivates us to use tri-training and develop the triple-view encoder to utilize the encoders with different architectures to derive diverse features, and exploit the knowledge distillation skill to learn the complementary semantics among these encoders. Moreover, existing methods simply concatenate the features from both encoder and decoder, resulting in redundant features that require large memory cost. This inspires us to devise a dual-frequency decoder that selects those important features by projecting the features from the spatial domain to the frequency domain, where the dual-frequency channel attention mechanism is introduced to model the feature importance. Therefore, we propose a Triple-view Knowledge Distillation framework, termed TriKD, for semi-supervised semantic segmentation, including the triple-view encoder and the dual-frequency decoder. Extensive experiments were conducted on two benchmarks, \ie, Pascal VOC 2012 and Cityscapes, whose results verify the superiority of the proposed method with a good tradeoff between precision and inference speed.
Referring Video Object Segmentation (RVOS) requires segmenting the object in video referred by a natural language query. Existing methods mainly rely on sophisticated pipelines to tackle such cross-modal task, and do not explicitly model the object-level spatial context which plays an important role in locating the referred object. Therefore, we propose an end-to-end RVOS framework completely built upon transformers, termed \textit{Fully Transformer-Equipped Architecture} (FTEA), which treats the RVOS task as a mask sequence learning problem and regards all the objects in video as candidate objects. Given a video clip with a text query, the visual-textual features are yielded by encoder, while the corresponding pixel-level and word-level features are aligned in terms of semantic similarity. To capture the object-level spatial context, we have developed the Stacked Transformer, which individually characterizes the visual appearance of each candidate object, whose feature map is decoded to the binary mask sequence in order directly. Finally, the model finds the best matching between mask sequence and text query. In addition, to diversify the generated masks for candidate objects, we impose a diversity loss on the model for capturing more accurate mask of the referred object. Empirical studies have shown the superiority of the proposed method on three benchmarks, e.g., FETA achieves 45.1% and 38.7% in terms of mAP on A2D Sentences (3782 videos) and J-HMDB Sentences (928 videos), respectively; it achieves 56.6% in terms of $\mathcal{J\&F}$ on Ref-YouTube-VOS (3975 videos and 7451 objects). Particularly, compared to the best candidate method, it has a gain of 2.1% and 3.2% in terms of P$@$0.5 on the former two, respectively, while it has a gain of 2.9% in terms of $\mathcal{J}$ on the latter one.