Hybrid Reinforcement Learning (RL), leveraging both online and offline data, has garnered recent interest, yet research on its provable benefits remains sparse. Additionally, many existing hybrid RL algorithms (Song et al., 2023; Nakamoto et al., 2023; Amortila et al., 2024) impose coverage assumptions on the offline dataset, but we show that this is unnecessary. A well-designed online algorithm should "fill in the gaps" in the offline dataset, exploring states and actions that the behavior policy did not explore. Unlike previous approaches that focus on estimating the offline data distribution to guide online exploration (Li et al., 2023b), we show that a natural extension to standard optimistic online algorithms -- warm-starting them by including the offline dataset in the experience replay buffer -- achieves similar provable gains from hybrid data even when the offline dataset does not have single-policy concentrability. We accomplish this by partitioning the state-action space into two, bounding the regret on each partition through an offline and an online complexity measure, and showing that the regret of this hybrid RL algorithm can be characterized by the best partition -- despite the algorithm not knowing the partition itself. As an example, we propose DISC-GOLF, a modification of an existing optimistic online algorithm with general function approximation called GOLF used in Jin et al. (2021); Xie et al. (2022a), and show that it demonstrates provable gains over both online-only and offline-only reinforcement learning, with competitive bounds when specialized to the tabular, linear and block MDP cases. Numerical simulations further validate our theory that hybrid data facilitates more efficient exploration, supporting the potential of hybrid RL in various scenarios.
With a few exceptions, work in offline reinforcement learning (RL) has so far assumed that there is no confounding. In a classical regression setting, confounders introduce omitted variable bias and inhibit the identification of causal effects. In offline RL, they prevent the identification of a policy's value, and therefore make it impossible to perform policy improvement. Using conventional methods in offline RL in the presence of confounding can therefore not only lead to poor decisions and poor policies, but can also have disastrous effects in applications such as healthcare and education. We provide approaches for both off-policy evaluation (OPE) and local policy optimization in the settings of i.i.d. and global confounders. Theoretical and empirical results confirm the validity and viability of these methods.
We present an algorithm for use in learning mixtures of both Markov chains (MCs) and Markov decision processes (offline latent MDPs) from trajectories, with roots dating back to the work of Vempala and Wang. This amounts to handling Markov chains with optional control input. The method is modular in nature and amounts to (1) a subspace estimation step, (2) spectral clustering of trajectories, and (3) a few iterations of the EM algorithm. We provide end-to-end performance guarantees where we only explicitly require the number of trajectories to be linear in states and the trajectory length to be linear in mixing time. Experimental results suggest it outperforms both EM (95.4% on average) and a previous method by Gupta et al. (54.1%), obtaining 100% permuted accuracy on an 8x8 gridworld.
Micro-facial expressions are regarded as an important human behavioural event that can highlight emotional deception. Spotting these movements is difficult for humans and machines, however research into using computer vision to detect subtle facial expressions is growing in popularity. This paper proposes an individualised baseline micro-movement detection method using 3D Histogram of Oriented Gradients (3D HOG) temporal difference method. We define a face template consisting of 26 regions based on the Facial Action Coding System (FACS). We extract the temporal features of each region using 3D HOG. Then, we use Chi-square distance to find subtle facial motion in the local regions. Finally, an automatic peak detector is used to detect micro-movements above the newly proposed adaptive baseline threshold. The performance is validated on two FACS coded datasets: SAMM and CASME II. This objective method focuses on the movement of the 26 face regions. When comparing with the ground truth, the best result was an AUC of 0.7512 and 0.7261 on SAMM and CASME II, respectively. The results show that 3D HOG outperformed for micro-movement detection, compared to state-of-the-art feature representations: Local Binary Patterns in Three Orthogonal Planes and Histograms of Oriented Optical Flow.