Graph neural networks (GNNs) have been widely adopted for semi-supervised learning on graphs. A recent study shows that the graph random neural network (GRAND) model can generate state-of-the-art performance for this problem. However, it is difficult for GRAND to handle large-scale graphs since its effectiveness relies on computationally expensive data augmentation procedures. In this work, we present a scalable and high-performance GNN framework GRAND+ for semi-supervised graph learning. To address the above issue, we develop a generalized forward push (GFPush) algorithm in GRAND+ to pre-compute a general propagation matrix and employ it to perform graph data augmentation in a mini-batch manner. We show that both the low time and space complexities of GFPush enable GRAND+ to efficiently scale to large graphs. Furthermore, we introduce a confidence-aware consistency loss into the model optimization of GRAND+, facilitating GRAND+'s generalization superiority. We conduct extensive experiments on seven public datasets of different sizes. The results demonstrate that GRAND+ 1) is able to scale to large graphs and costs less running time than existing scalable GNNs, and 2) can offer consistent accuracy improvements over both full-batch and scalable GNNs across all datasets.
Entity alignment, aiming to identify equivalent entities across different knowledge graphs (KGs), is a fundamental problem for constructing Web-scale KGs. Over the course of its development, the label supervision has been considered necessary for accurate alignments. Inspired by the recent progress of self-supervised learning, we explore the extent to which we can get rid of supervision for entity alignment. Commonly, the label information (positive entity pairs) is used to supervise the process of pulling the aligned entities in each positive pair closer. However, our theoretical analysis suggests that the learning of entity alignment can actually benefit more from pushing unlabeled negative pairs far away from each other than pulling labeled positive pairs close. By leveraging this discovery, we develop the self-supervised learning objective for entity alignment. We present SelfKG with efficient strategies to optimize this objective for aligning entities without label supervision. Extensive experiments on benchmark datasets demonstrate that SelfKG without supervision can match or achieve comparable results with state-of-the-art supervised baselines. The performance of SelfKG suggests that self-supervised learning offers great potential for entity alignment in KGs. The code and data are available at https://github.com/THUDM/SelfKG.
Recent works on knowledge base question answering (KBQA) retrieve subgraphs for easier reasoning. A desired subgraph is crucial as a small one may exclude the answer but a large one might introduce more noises. However, the existing retrieval is either heuristic or interwoven with the reasoning, causing reasoning on the partial subgraphs, which increases the reasoning bias when the intermediate supervision is missing. This paper proposes a trainable subgraph retriever (SR) decoupled from the subsequent reasoning process, which enables a plug-and-play framework to enhance any subgraph-oriented KBQA model. Extensive experiments demonstrate SR achieves significantly better retrieval and QA performance than existing retrieval methods. Via weakly supervised pre-training as well as the end-to-end fine-tuning, SRl achieves new state-of-the-art performance when combined with NSM, a subgraph-oriented reasoner, for embedding-based KBQA methods.
We investigate the fundamental multiple access (MA) scheme in an active intelligent reflecting surface (IRS) aided energy-constrained Internet-of-Things (IoT) system, where an active IRS is deployed to assist the uplink transmission from multiple IoT devices to an access point (AP). Our goal is to maximize the sum throughput by optimizing the IRS beamforming vectors across time and resource allocation. To this end, we first study two typical active IRS aided MA schemes, namely time division multiple access (TDMA) and non-orthogonal multiple access (NOMA), by analytically comparing their achievable sum throughput and proposing corresponding algorithms. Interestingly, we prove that given only one available IRS beamforming vector, the NOMA-based scheme generally achieves a larger throughput than the TDMA-based scheme, whereas the latter can potentially outperform the former if multiple IRS beamforming vectors are available to harness the favorable time selectivity of the IRS. To strike a flexible balance between the system performance and the associated signaling overhead incurred by more IRS beamforming vectors, we then propose a general hybrid TDMA-NOMA scheme with user grouping, where the devices in the same group transmit simultaneously via NOMA while devices in different groups occupy orthogonal time slots. By controlling the number of groups, the hybrid TDMA-NOMA scheme is applicable for any given number of IRS beamforming vectors available. Despite of the non-convexity of the considered optimization problem, we propose an efficient algorithm based on alternating optimization. Simulation results illustrate the practical superiorities of the active IRS over the passive IRS in terms of the coverage extension and supporting multiple energy-limited devices, and demonstrate the effectiveness of our proposed hybrid MA scheme for flexibly balancing the performance-cost tradeoff.
We present TFGM (Training Free Graph Matching), a framework to boost the performance of Graph Neural Networks (GNNs) based graph matching without training. TFGM sidesteps two crucial problems when training GNNs: 1) the limited supervision due to expensive annotation, and 2) training's computational cost. A basic framework, BasicTFGM, is first proposed by adopting the inference stage of graph matching methods. Our analysis shows that the BasicTFGM is a linear relaxation to the quadratic assignment formulation of graph matching. This guarantees the preservation of structure compatibility and an efficient polynomial complexity. Empirically, we further improve the BasicTFGM by handcrafting two types of matching priors into the architecture of GNNs: comparing node neighborhoods of different localities and utilizing annotation data if available. For evaluation, we conduct extensive experiments on a broad set of settings, including supervised keypoint matching between images, semi-supervised entity alignment between knowledge graphs, and unsupervised alignment between protein interaction networks. Applying TFGM on various GNNs shows promising improvements over baselines. Further ablation studies demonstrate the effective and efficient training-free property of TFGM. Our code is available at https://github.com/acharkq/Training-Free-Graph-Matching.
Heterogeneous graph neural networks (HGNNs) have been blossoming in recent years, but the unique data processing and evaluation setups used by each work obstruct a full understanding of their advancements. In this work, we present a systematical reproduction of 12 recent HGNNs by using their official codes, datasets, settings, and hyperparameters, revealing surprising findings about the progress of HGNNs. We find that the simple homogeneous GNNs, e.g., GCN and GAT, are largely underestimated due to improper settings. GAT with proper inputs can generally match or outperform all existing HGNNs across various scenarios. To facilitate robust and reproducible HGNN research, we construct the Heterogeneous Graph Benchmark (HGB), consisting of 11 diverse datasets with three tasks. HGB standardizes the process of heterogeneous graph data splits, feature processing, and performance evaluation. Finally, we introduce a simple but very strong baseline Simple-HGN--which significantly outperforms all previous models on HGB--to accelerate the advancement of HGNNs in the future.
Graph neural networks (GNNs) have achieved notable success in the semi-supervised learning scenario. The message passing mechanism in graph neural networks helps unlabeled nodes gather supervision signals from their labeled neighbors. In this work, we investigate how consistency regularization, one of widely adopted semi-supervised learning methods, can help improve the performance of graph neural networks. We revisit two methods of consistency regularization for graph neural networks. One is simple consistency regularization (SCR), and the other is mean-teacher consistency regularization (MCR). We combine the consistency regularization methods with two state-of-the-art GNNs and conduct experiments on the ogbn-products dataset. With the consistency regularization, the performance of state-of-the-art GNNs can be improved by 0.3% on the ogbn-products dataset of Open Graph Benchmark (OGB) both with and without external data.
Normalization like Batch Normalization (BN) is a milestone technique to normalize the distributions of intermediate layers in deep learning, enabling faster training and better generalization accuracy. However, in fidelity image Super-Resolution (SR), it is believed that normalization layers get rid of range flexibility by normalizing the features and they are simply removed from modern SR networks. In this paper, we study this phenomenon quantitatively and qualitatively. We found that the standard deviation of the residual feature shrinks a lot after normalization layers, which causes the performance degradation in SR networks. Standard deviation reflects the amount of variation of pixel values. When the variation becomes smaller, the edges will become less discriminative for the network to resolve. To address this problem, we propose an Adaptive Deviation Modulator (AdaDM), in which a modulation factor is adaptively predicted to amplify the pixel deviation. For better generalization performance, we apply BN in state-of-the-art SR networks with the proposed AdaDM. Meanwhile, the deviation amplification strategy in AdaDM makes the edge information in the feature more distinguishable. As a consequence, SR networks with BN and our AdaDM can get substantial performance improvements on benchmark datasets. Extensive experiments have been conducted to show the effectiveness of our method.
Graph is a universe data structure that is widely used to organize data in real-world. Various real-word networks like the transportation network, social and academic network can be represented by graphs. Recent years have witnessed the quick development on representing vertices in the network into a low-dimensional vector space, referred to as network representation learning. Representation learning can facilitate the design of new algorithms on the graph data. In this survey, we conduct a comprehensive review of current literature on network representation learning. Existing algorithms can be categorized into three groups: shallow embedding models, heterogeneous network embedding models, graph neural network based models. We review state-of-the-art algorithms for each category and discuss the essential differences between these algorithms. One advantage of the survey is that we systematically study the underlying theoretical foundations underlying the different categories of algorithms, which offers deep insights for better understanding the development of the network representation learning field.
Adversarial attacks on graphs have posed a major threat to the robustness of graph machine learning (GML) models. Naturally, there is an ever-escalating arms race between attackers and defenders. However, the strategies behind both sides are often not fairly compared under the same and realistic conditions. To bridge this gap, we present the Graph Robustness Benchmark (GRB) with the goal of providing a scalable, unified, modular, and reproducible evaluation for the adversarial robustness of GML models. GRB standardizes the process of attacks and defenses by 1) developing scalable and diverse datasets, 2) modularizing the attack and defense implementations, and 3) unifying the evaluation protocol in refined scenarios. By leveraging the GRB pipeline, the end-users can focus on the development of robust GML models with automated data processing and experimental evaluations. To support open and reproducible research on graph adversarial learning, GRB also hosts public leaderboards across different scenarios. As a starting point, we conduct extensive experiments to benchmark baseline techniques. GRB is open-source and welcomes contributions from the community. Datasets, codes, leaderboards are available at https://cogdl.ai/grb/home.