Large language models (LLMs), despite their impressive performance in various language tasks, are typically limited to processing texts within context-window size. This limitation has spurred significant research efforts to enhance LLMs' long-context understanding with high-quality long-sequence benchmarks. However, prior datasets in this regard suffer from shortcomings, such as short context length compared to the context window of modern LLMs; outdated documents that have data leakage problems; and an emphasis on short dependency tasks rather than long dependency tasks. In this paper, we present LooGLE, a Long Context Generic Language Evaluation benchmark for LLMs' long context understanding. LooGLE features relatively new documents post-2022, with over 24,000 tokens per document and 6,000 newly generated questions spanning diverse domains. Human annotators meticulously crafted more than 1,100 high-quality question-answer pairs to meet the long dependency requirements. These pairs underwent thorough cross-validation, yielding the most precise assessment of LLMs' long dependency capabilities. The evaluation of eight state-of-the-art LLMs on LooGLE revealed key findings: (i) commercial models outperformed open-sourced models; (ii) LLMs excelled in short dependency tasks like short question-answering and cloze tasks but struggled with more intricate long dependency tasks; (iii) in-context learning and chaining thoughts offered only marginal improvements; (iv) retrieval-based techniques demonstrated substantial benefits for short question-answering, while strategies for extending context window length had limited impact on long context understanding. As such, LooGLE not only provides a systematic and comprehensive evaluation schema on long-context LLMs, but also sheds light on future development of enhanced models towards "true long-context understanding".
Deep Learning has advanced Automatic Speaker Verification (ASV) in the past few years. Although it is known that deep learning-based ASV systems are vulnerable to adversarial examples in digital access, there are few studies on adversarial attacks in the context of physical access, where a replay process (i.e., over the air) is involved. An over-the-air attack involves a loudspeaker, a microphone, and a replaying environment that impacts the movement of the sound wave. Our initial experiment confirms that the replay process impacts the effectiveness of the over-the-air attack performance. This study performs an initial investigation towards utilizing a neural replay simulator to improve over-the-air adversarial attack robustness. This is achieved by using a neural waveform synthesizer to simulate the replay process when estimating the adversarial perturbations. Experiments conducted on the ASVspoof2019 dataset confirm that the neural replay simulator can considerably increase the success rates of over-the-air adversarial attacks. This raises the concern for adversarial attacks on speaker verification in physical access applications.
Multimodal movie genre classification has always been regarded as a demanding multi-label classification task due to the diversity of multimodal data such as posters, plot summaries, trailers and metadata. Although existing works have made great progress in modeling and combining each modality, they still face three issues: 1) unutilized group relations in metadata, 2) unreliable attention allocation, and 3) indiscriminative fused features. Given that the knowledge graph has been proven to contain rich information, we present a novel framework that exploits the knowledge graph from various perspectives to address the above problems. As a preparation, the metadata is processed into a domain knowledge graph. A translate model for knowledge graph embedding is adopted to capture the relations between entities. Firstly we retrieve the relevant embedding from the knowledge graph by utilizing group relations in metadata and then integrate it with other modalities. Next, we introduce an Attention Teacher module for reliable attention allocation based on self-supervised learning. It learns the distribution of the knowledge graph and produces rational attention weights. Finally, a Genre-Centroid Anchored Contrastive Learning module is proposed to strengthen the discriminative ability of fused features. The embedding space of anchors is initialized from the genre entities in the knowledge graph. To verify the effectiveness of our framework, we collect a larger and more challenging dataset named MM-IMDb 2.0 compared with the MM-IMDb dataset. The experimental results on two datasets demonstrate that our model is superior to the state-of-the-art methods. We will release the code in the near future.
It is known that deep neural networks are vulnerable to adversarial attacks. Although Automatic Speaker Verification (ASV) built on top of deep neural networks exhibits robust performance in controlled scenarios, many studies confirm that ASV is vulnerable to adversarial attacks. The lack of a standard dataset is a bottleneck for further research, especially reproducible research. In this study, we developed an open-source adversarial attack dataset for speaker verification research. As an initial step, we focused on the over-the-air attack. An over-the-air adversarial attack involves a perturbation generation algorithm, a loudspeaker, a microphone, and an acoustic environment. The variations in the recording configurations make it very challenging to reproduce previous research. The AdvSV dataset is constructed using the Voxceleb1 Verification test set as its foundation. This dataset employs representative ASV models subjected to adversarial attacks and records adversarial samples to simulate over-the-air attack settings. The scope of the dataset can be easily extended to include more types of adversarial attacks. The dataset will be released to the public under the CC-BY license. In addition, we also provide a detection baseline for reproducible research.
Video depth estimation aims to infer temporally consistent depth. Some methods achieve temporal consistency by finetuning a single-image depth model during test time using geometry and re-projection constraints, which is inefficient and not robust. An alternative approach is to learn how to enforce temporal consistency from data, but this requires well-designed models and sufficient video depth data. To address these challenges, we propose a plug-and-play framework called Neural Video Depth Stabilizer (NVDS) that stabilizes inconsistent depth estimations and can be applied to different single-image depth models without extra effort. We also introduce a large-scale dataset, Video Depth in the Wild (VDW), which consists of 14,203 videos with over two million frames, making it the largest natural-scene video depth dataset to our knowledge. We evaluate our method on the VDW dataset as well as two public benchmarks and demonstrate significant improvements in consistency, accuracy, and efficiency compared to previous approaches. Our work serves as a solid baseline and provides a data foundation for learning-based video depth models. We will release our dataset and code for future research.
Depth estimation aims to predict dense depth maps. In autonomous driving scenes, sparsity of annotations makes the task challenging. Supervised models produce concave objects due to insufficient structural information. They overfit to valid pixels and fail to restore spatial structures. Self-supervised methods are proposed for the problem. Their robustness is limited by pose estimation, leading to erroneous results in natural scenes. In this paper, we propose a supervised framework termed Diffusion-Augmented Depth Prediction (DADP). We leverage the structural characteristics of diffusion model to enforce depth structures of depth models in a plug-and-play manner. An object-guided integrality loss is also proposed to further enhance regional structure integrality by fetching objective information. We evaluate DADP on three driving benchmarks and achieve significant improvements in depth structures and robustness. Our work provides a new perspective on depth estimation with sparse annotations in autonomous driving scenes.
The emergent few-shot reasoning capabilities of Large Language Models (LLMs) have excited the natural language and machine learning community over recent years. Despite of numerous successful applications, the underlying mechanism of such in-context capabilities still remains unclear. In this work, we hypothesize that the learned \textit{semantics} of language tokens do the most heavy lifting during the reasoning process. Different from human's symbolic reasoning process, the semantic representations of LLMs could create strong connections among tokens, thus composing a superficial logical chain. To test our hypothesis, we decouple semantics from the language reasoning process and evaluate three kinds of reasoning abilities, i.e., deduction, induction and abduction. Our findings reveal that semantics play a vital role in LLMs' in-context reasoning -- LLMs perform significantly better when semantics are consistent with commonsense but struggle to solve symbolic or counter-commonsense reasoning tasks by leveraging in-context new knowledge. The surprising observations question whether modern LLMs have mastered the inductive, deductive and abductive reasoning abilities as in human intelligence, and motivate research on unveiling the magic existing within the black-box LLMs. On the whole, our analysis provides a novel perspective on the role of semantics in developing and evaluating language models' reasoning abilities. Code is available at {\url{https://github.com/XiaojuanTang/ICSR}}.
Autonomous exploration is a widely studied fundamental application in the field of quadrotors, which requires them to automatically explore unknown space to obtain complete information about the environment. The frontier-based method, which is one of the representative works on autonomous exploration, drives autonomous determination by the definition of frontier information, so that complete information about the environment is available to the quadrotor. However, existing frontier-based methods are able to accomplish the task but still suffer from inefficient exploration. How to improve the efficiency of autonomous exploration is the focus of current research. Typical problems include slow frontier generation, which affects real-time viewpoint determination, and insufficient determination methods that affect the quality of viewpoints. Therefore, to overcome these problems, this paper proposes a two-level viewpoint determination method for frontier-based autonomous exploration. Firstly, a sampling-based frontier detection method is presented for faster frontier generation, which improves the immediacy of environmental representation compared to traditional traversal-based methods. Secondly, we consider the access to environmental information during flight for the first time and design an innovative heuristic evaluation function to decide on a high-quality viewpoint as the next local navigation target in each exploration iteration. We conducted extensive benchmark and real-world tests to validate our method. The results confirm that our method optimizes the frontier search time by 85%, the exploration time by around 20-30%, and the exploration path by 25-35%.