This paper presents RAYEN, a framework to impose hard convex constraints on the output or latent variable of a neural network. RAYEN guarantees that, for any input or any weights of the network, the constraints are satisfied at all times. Compared to other approaches, RAYEN does not perform a computationally-expensive orthogonal projection step onto the feasible set, does not rely on soft constraints (which do not guarantee the satisfaction of the constraints at test time), does not use conservative approximations of the feasible set, and does not perform a potentially slow inner gradient descent correction to enforce the constraints. RAYEN supports any combination of linear, convex quadratic, second-order cone (SOC), and linear matrix inequality (LMI) constraints, achieving a very small computational overhead compared to unconstrained networks. For example, it is able to impose 1K quadratic constraints on a 1K-dimensional variable with an overhead of less than 8 ms, and an LMI constraint with 300x300 dense matrices on a 10K-dimensional variable in less than 12 ms. When used in neural networks that approximate the solution of constrained optimization problems, RAYEN achieves computation times between 20 and 7468 times faster than state-of-the-art algorithms, while guaranteeing the satisfaction of the constraints at all times and obtaining a cost very close to the optimal one.
Communication delays can be catastrophic for multiagent systems. However, most existing state-of-the-art multiagent trajectory planners assume perfect communication and therefore lack a strategy to rectify this issue in real-world environments. To address this challenge, we propose Robust MADER (RMADER), a decentralized, asynchronous multiagent trajectory planner robust to communication delay. By always keeping a guaranteed collision-free trajectory and performing a delay check step, RMADER is able to guarantee safety even under communication delay. We perform an in-depth analysis of trajectory deconfliction among agents, extensive benchmark studies, and hardware flight experiments with multiple dynamic obstacles. We show that RMADER outperforms existing approaches by achieving a 100% success rate of collision-free trajectory generation, whereas the next best asynchronous decentralized method only achieves 83% success.
Although communication delays can disrupt multiagent systems, most of the existing multiagent trajectory planners lack a strategy to address this issue. State-of-the-art approaches typically assume perfect communication environments, which is hardly realistic in real-world experiments. This paper presents Robust MADER (RMADER), a decentralized and asynchronous multiagent trajectory planner that can handle communication delays among agents. By broadcasting both the newly optimized trajectory and the committed trajectory, and by performing a delay check step, RMADER is able to guarantee safety even under communication delay. RMADER was validated through extensive simulation and hardware flight experiments and achieved a 100% success rate of collision-free trajectory generation, outperforming state-of-the-art approaches.
This paper presents Deep-PANTHER, a learning-based perception-aware trajectory planner for unmanned aerial vehicles (UAVs) in dynamic environments. Given the current state of the UAV, and the predicted trajectory and size of the obstacle, Deep-PANTHER generates multiple trajectories to avoid a dynamic obstacle while simultaneously maximizing its presence in the field of view (FOV) of the onboard camera. To obtain a computationally tractable real-time solution, imitation learning is leveraged to train a Deep-PANTHER policy using demonstrations provided by a multimodal optimization-based expert. Extensive simulations show replanning times that are two orders of magnitude faster than the optimization-based expert, while achieving a similar cost. By ensuring that each expert trajectory is assigned to one distinct student trajectory in the loss function, Deep-PANTHER can also capture the multimodality of the problem and achieve a mean squared error (MSE) loss with respect to the expert that is up to 18 times smaller than state-of-the-art (Relaxed) Winner-Takes-All approaches. Deep-PANTHER is also shown to generalize well to obstacle trajectories that differ from the ones used in training.
This paper presents and discusses algorithms, hardware, and software architecture developed by the TEAM CoSTAR (Collaborative SubTerranean Autonomous Robots), competing in the DARPA Subterranean Challenge. Specifically, it presents the techniques utilized within the Tunnel (2019) and Urban (2020) competitions, where CoSTAR achieved 2nd and 1st place, respectively. We also discuss CoSTAR's demonstrations in Martian-analog surface and subsurface (lava tubes) exploration. The paper introduces our autonomy solution, referred to as NeBula (Networked Belief-aware Perceptual Autonomy). NeBula is an uncertainty-aware framework that aims at enabling resilient and modular autonomy solutions by performing reasoning and decision making in the belief space (space of probability distributions over the robot and world states). We discuss various components of the NeBula framework, including: (i) geometric and semantic environment mapping; (ii) a multi-modal positioning system; (iii) traversability analysis and local planning; (iv) global motion planning and exploration behavior; (i) risk-aware mission planning; (vi) networking and decentralized reasoning; and (vii) learning-enabled adaptation. We discuss the performance of NeBula on several robot types (e.g. wheeled, legged, flying), in various environments. We discuss the specific results and lessons learned from fielding this solution in the challenging courses of the DARPA Subterranean Challenge competition.
This paper presents PANTHER, a real-time perception-aware (PA) trajectory planner in dynamic environments. PANTHER plans trajectories that avoid dynamic obstacles while also keeping them in the sensor field of view (FOV) and minimizing the blur to aid in object tracking. The rotation and translation of the UAV are jointly optimized, which allows PANTHER to fully exploit the differential flatness of multirotors. Real-time performance is achieved by implicitly imposing this constraint through the Hopf fibration. PANTHER is able to keep the obstacles inside the FOV 7.4 and 1.5 times more than non-PA approaches and PA approaches that decouple translation and yaw, respectively. The projected velocity (and hence the blur) is reduced by 30%. Our recently-derived MINVO basis is used to impose low-conservative collision avoidance constraints in position and velocity space. Finally, extensive hardware experiments in unknown dynamic environments with all the computation running onboard are presented, with velocities of up to 5.8 m/s, and with relative velocities (with respect to the obstacles) of up to 6.3 m/s. The only sensors used are an IMU, a forward-facing depth camera, and a downward-facing monocular camera.
State estimation for robots navigating in GPS-denied and perceptually-degraded environments, such as underground tunnels, mines and planetary subsurface voids, remains challenging in robotics. Towards this goal, we present LION (Lidar-Inertial Observability-Aware Navigator), which is part of the state estimation framework developed by the team CoSTAR for the DARPA Subterranean Challenge, where the team achieved second and first places in the Tunnel and Urban circuits in August 2019 and February 2020, respectively. LION provides high-rate odometry estimates by fusing high-frequency inertial data from an IMU and low-rate relative pose estimates from a lidar via a fixed-lag sliding window smoother. LION does not require knowledge of relative positioning between lidar and IMU, as the extrinsic calibration is estimated online. In addition, LION is able to self-assess its performance using an observability metric that evaluates whether the pose estimate is geometrically ill-constrained. Odometry and confidence estimates are used by HeRO, a supervisory algorithm that provides robust estimates by switching between different odometry sources. In this paper we benchmark the performance of LION in perceptually-degraded subterranean environments, demonstrating its high technology readiness level for deployment in the field.
We propose a framework for resilient autonomous navigation in perceptually challenging unknown environments with mobility-stressing elements such as uneven surfaces with rocks and boulders, steep slopes, negative obstacles like cliffs and holes, and narrow passages. Environments are GPS-denied and perceptually-degraded with variable lighting from dark to lit and obscurants (dust, fog, smoke). Lack of prior maps and degraded communication eliminates the possibility of prior or off-board computation or operator intervention. This necessitates real-time on-board computation using noisy sensor data. To address these challenges, we propose a resilient architecture that exploits redundancy and heterogeneity in sensing modalities. Further resilience is achieved by triggering recovery behaviors upon failure. We propose a fast settling algorithm to generate robust multi-fidelity traversability estimates in real-time. The proposed approach was deployed on multiple physical systems including skid-steer and tracked robots, a high-speed RC car and legged robots, as a part of Team CoSTAR's effort to the DARPA Subterranean Challenge, where the team won 2nd and 1st place in the Tunnel and Urban Circuits, respectively.
This paper presents MADER, a 3D decentralized and asynchronous trajectory planner for UAVs that generates collision-free trajectories in environments with static obstacles, dynamic obstacles, and other planning agents. Real-time collision avoidance with other dynamic obstacles or agents is done by performing outer polyhedral representations of every interval of the trajectories and then including the plane that separates each pair of polyhedra as a decision variable in the optimization problem. MADER uses our recently developed MINVO basis to obtain outer polyhedral representations with volumes 2.36 and 254.9 times, respectively, smaller than the Bernstein or B-Spline bases used extensively in the planning literature. Our decentralized and asynchronous algorithm guarantees safety with respect to other agents by including their committed trajectories as constraints in the optimization and then executing a collision check-recheck scheme. Finally, extensive simulations in challenging cluttered environments show up to a 33.9% reduction in the flight time, and a 88.8% reduction in the number of stops compared to the Bernstein and B-Spline bases, shorter flight distances than centralized approaches, and shorter total times on average than synchronous decentralized approaches.