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Jesse Harder

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Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Design

Feb 21, 2023
Karine Levonyan, Jesse Harder, Fernando De Mesentier Silva

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Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Desig

Feb 17, 2023
Karine Levonyan, Jesse Harder, Fernando De Mesentier Silva

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Towards Interactive Training of Non-Player Characters in Video Games

Jun 03, 2019
Igor Borovikov, Jesse Harder, Michael Sadovsky, Ahmad Beirami

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Winning Isn't Everything: Training Human-Like Agents for Playtesting and Game AI

Mar 25, 2019
Yunqi Zhao, Igor Borovikov, Ahmad Beirami, Jason Rupert, Caedmon Somers, Jesse Harder, Fernando de Mesentier Silva, John Kolen, Jervis Pinto, Reza Pourabolghasem, Harold Chaput, James Pestrak, Mohsen Sardari, Long Lin, Navid Aghdaie, Kazi Zaman

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