Autonomous driving systems require a good understanding of surrounding environments, including moving obstacles and static High-Definition (HD) semantic maps. Existing methods approach the semantic map problem by offline manual annotations, which suffer from serious scalability issues. More recent learning-based methods produce dense rasterized segmentation predictions which do not include instance information of individual map elements and require heuristic post-processing that involves many hand-designed components, to obtain vectorized maps. To that end, we introduce an end-to-end vectorized HD map learning pipeline, termed VectorMapNet. VectorMapNet takes onboard sensor observations and predicts a sparse set of polylines primitives in the bird's-eye view to model the geometry of HD maps. Based on this pipeline, our method can explicitly model the spatial relation between map elements and generate vectorized maps that are friendly for downstream autonomous driving tasks without the need for post-processing. In our experiments, VectorMapNet achieves strong HD map learning performance on nuScenes dataset, surpassing previous state-of-the-art methods by 14.2 mAP. Qualitatively, we also show that VectorMapNet is capable of generating comprehensive maps and capturing more fine-grained details of road geometry. To the best of our knowledge, VectorMapNet is the first work designed toward end-to-end vectorized HD map learning problems.
Multimodal knowledge distillation (KD) extends traditional knowledge distillation to the area of multimodal learning. One common practice is to adopt a well-performed multimodal network as the teacher in the hope that it can transfer its full knowledge to a unimodal student for performance improvement. In this paper, we investigate the efficacy of multimodal KD. We begin by providing two failure cases of it and demonstrate that KD is not a universal cure in multimodal knowledge transfer. We present the modality Venn diagram to understand modality relationships and the modality focusing hypothesis revealing the decisive factor in the efficacy of multimodal KD. Experimental results on 6 multimodal datasets help justify our hypothesis, diagnose failure cases, and point directions to improve distillation performance.
Estimating the distance of objects is a safety-critical task for autonomous driving. Focusing on short-range objects, existing methods and datasets neglect the equally important long-range objects. In this paper, we introduce a challenging and under-explored task, which we refer to as Long-Range Distance Estimation, as well as two datasets to validate new methods developed for this task. We then proposeR4D, the first framework to accurately estimate the distance of long-range objects by using references with known distances in the scene. Drawing inspiration from human perception, R4D builds a graph by connecting a target object to all references. An edge in the graph encodes the relative distance information between a pair of target and reference objects. An attention module is then used to weigh the importance of reference objects and combine them into one target object distance prediction. Experiments on the two proposed datasets demonstrate the effectiveness and robustness of R4D by showing significant improvements compared to existing baselines. We are looking to make the proposed dataset, Waymo OpenDataset - Long-Range Labels, available publicly at waymo.com/open/download.
Monocular image-based 3D perception has become an active research area in recent years owing to its applications in autonomous driving. Approaches to monocular 3D perception including detection and tracking, however, often yield inferior performance when compared to LiDAR-based techniques. Through systematic analysis, we identified that per-object depth estimation accuracy is a major factor bounding the performance. Motivated by this observation, we propose a multi-level fusion method that combines different representations (RGB and pseudo-LiDAR) and temporal information across multiple frames for objects (tracklets) to enhance per-object depth estimation. Our proposed fusion method achieves the state-of-the-art performance of per-object depth estimation on the Waymo Open Dataset, the KITTI detection dataset, and the KITTI MOT dataset. We further demonstrate that by simply replacing estimated depth with fusion-enhanced depth, we can achieve significant improvements in monocular 3D perception tasks, including detection and tracking.
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns to manipulate the texture of a scene to match a sound, a problem we term audio-driven image stylization. Given a dataset of paired audio-visual data, we learn to modify input images such that, after manipulation, they are more likely to co-occur with a given input sound. In quantitative and qualitative evaluations, our sound-based model outperforms label-based approaches. We also show that audio can be an intuitive representation for manipulating images, as adjusting a sound's volume or mixing two sounds together results in predictable changes to visual style. Project webpage: https://tinglok.netlify.app/files/avstyle
Synthesizer is a type of electronic musical instrument that is now widely used in modern music production and sound design. Each parameters configuration of a synthesizer produces a unique timbre and can be viewed as a unique instrument. The problem of estimating a set of parameters configuration that best restore a sound timbre is an important yet complicated problem, i.e.: the synthesizer parameters estimation problem. We proposed a multi-modal deep-learning-based pipeline Sound2Synth, together with a network structure Prime-Dilated Convolution (PDC) specially designed to solve this problem. Our method achieved not only SOTA but also the first real-world applicable results on Dexed synthesizer, a popular FM synthesizer.
Accurate and consistent 3D tracking from multiple cameras is a key component in a vision-based autonomous driving system. It involves modeling 3D dynamic objects in complex scenes across multiple cameras. This problem is inherently challenging due to depth estimation, visual occlusions, appearance ambiguity, etc. Moreover, objects are not consistently associated across time and cameras. To address that, we propose an end-to-end \textbf{MU}lti-camera \textbf{TR}acking framework called MUTR3D. In contrast to prior works, MUTR3D does not explicitly rely on the spatial and appearance similarity of objects. Instead, our method introduces \textit{3D track query} to model spatial and appearance coherent track for each object that appears in multiple cameras and multiple frames. We use camera transformations to link 3D trackers with their observations in 2D images. Each tracker is further refined according to the features that are obtained from camera images. MUTR3D uses a set-to-set loss to measure the difference between the predicted tracking results and the ground truths. Therefore, it does not require any post-processing such as non-maximum suppression and/or bounding box association. MUTR3D outperforms state-of-the-art methods by 5.3 AMOTA on the nuScenes dataset. Code is available at: \url{https://github.com/a1600012888/MUTR3D}.
Multimodal fusion emerges as an appealing technique to improve model performances on many tasks. Nevertheless, the robustness of such fusion methods is rarely involved in the present literature. In this paper, we propose a training-free robust late-fusion method by exploiting conditional independence assumption and Jacobian regularization. Our key is to minimize the Frobenius norm of a Jacobian matrix, where the resulting optimization problem is relaxed to a tractable Sylvester equation. Furthermore, we provide a theoretical error bound of our method and some insights about the function of the extra modality. Several numerical experiments on AV-MNIST, RAVDESS, and VGGsound demonstrate the efficacy of our method under both adversarial attacks and random corruptions.
Predicting future motions of road participants is an important task for driving autonomously in urban scenes. Existing models excel at predicting marginal trajectories for single agents, yet it remains an open question to jointly predict scene compliant trajectories over multiple agents. The challenge is due to exponentially increasing prediction space as a function of the number of agents. In this work, we exploit the underlying relations between interacting agents and decouple the joint prediction problem into marginal prediction problems. Our proposed approach M2I first classifies interacting agents as pairs of influencers and reactors, and then leverages a marginal prediction model and a conditional prediction model to predict trajectories for the influencers and reactors, respectively. The predictions from interacting agents are combined and selected according to their joint likelihoods. Experiments show that our simple but effective approach achieves state-of-the-art performance on the Waymo Open Motion Dataset interactive prediction benchmark.
We are interested in anticipating as early as possible the target location of a person's object manipulation action in a 3D workspace from egocentric vision. It is important in fields like human-robot collaboration, but has not yet received enough attention from vision and learning communities. To stimulate more research on this challenging egocentric vision task, we propose a large multimodality dataset of more than 1 million frames of RGB-D and IMU streams, and provide evaluation metrics based on our high-quality 2D and 3D labels from semi-automatic annotation. Meanwhile, we design baseline methods using recurrent neural networks and conduct various ablation studies to validate their effectiveness. Our results demonstrate that this new task is worthy of further study by researchers in robotics, vision, and learning communities.