Reinforcement learning (RL) is a powerful approach for acquiring a good-performing policy. However, learning diverse skills is challenging in RL due to the commonly used Gaussian policy parameterization. We propose \textbf{Di}verse \textbf{Skil}l \textbf{L}earning (Di-SkilL), an RL method for learning diverse skills using Mixture of Experts, where each expert formalizes a skill as a contextual motion primitive. Di-SkilL optimizes each expert and its associate context distribution to a maximum entropy objective that incentivizes learning diverse skills in similar contexts. The per-expert context distribution enables automatic curricula learning, allowing each expert to focus on its best-performing sub-region of the context space. To overcome hard discontinuities and multi-modalities without any prior knowledge of the environment's unknown context probability space, we leverage energy-based models to represent the per-expert context distributions and demonstrate how we can efficiently train them using the standard policy gradient objective. We show on challenging robot simulation tasks that Di-SkilL can learn diverse and performant skills.
Existing off-policy reinforcement learning algorithms typically necessitate an explicit state-action-value function representation, which becomes problematic in high-dimensional action spaces. These algorithms often encounter challenges where they struggle with the curse of dimensionality, as maintaining a state-action-value function in such spaces becomes data-inefficient. In this work, we propose a novel off-policy trust region optimization approach, called Vlearn, that eliminates the requirement for an explicit state-action-value function. Instead, we demonstrate how to efficiently leverage just a state-value function as the critic, thus overcoming several limitations of existing methods. By doing so, Vlearn addresses the computational challenges posed by high-dimensional action spaces. Furthermore, Vlearn introduces an efficient approach to address the challenges associated with pure state-value function learning in the off-policy setting. This approach not only simplifies the implementation of off-policy policy gradient algorithms but also leads to consistent and robust performance across various benchmark tasks. Specifically, by removing the need for a state-action-value function Vlearn simplifies the learning process and allows for more efficient exploration and exploitation in complex environments
Imitation learning with human data has demonstrated remarkable success in teaching robots in a wide range of skills. However, the inherent diversity in human behavior leads to the emergence of multi-modal data distributions, thereby presenting a formidable challenge for existing imitation learning algorithms. Quantifying a model's capacity to capture and replicate this diversity effectively is still an open problem. In this work, we introduce simulation benchmark environments and the corresponding Datasets with Diverse human Demonstrations for Imitation Learning (D3IL), designed explicitly to evaluate a model's ability to learn multi-modal behavior. Our environments are designed to involve multiple sub-tasks that need to be solved, consider manipulation of multiple objects which increases the diversity of the behavior and can only be solved by policies that rely on closed loop sensory feedback. Other available datasets are missing at least one of these challenging properties. To address the challenge of diversity quantification, we introduce tractable metrics that provide valuable insights into a model's ability to acquire and reproduce diverse behaviors. These metrics offer a practical means to assess the robustness and versatility of imitation learning algorithms. Furthermore, we conduct a thorough evaluation of state-of-the-art methods on the proposed task suite. This evaluation serves as a benchmark for assessing their capability to learn diverse behaviors. Our findings shed light on the effectiveness of these methods in tackling the intricate problem of capturing and generalizing multi-modal human behaviors, offering a valuable reference for the design of future imitation learning algorithms.
Engineering components must meet increasing technological demands in ever shorter development cycles. To face these challenges, a holistic approach is essential that allows for the concurrent development of part design, material system and manufacturing process. Current approaches employ numerical simulations, which however quickly becomes computation-intensive, especially for iterative optimization. Data-driven machine learning methods can be used to replace time- and resource-intensive numerical simulations. In particular, MeshGraphNets (MGNs) have shown promising results. They enable fast and accurate predictions on unseen mesh geometries while being fully differentiable for optimization. However, these models rely on large amounts of expensive training data, such as numerical simulations. Physics-informed neural networks (PINNs) offer an opportunity to train neural networks with partial differential equations instead of labeled data, but have not been extended yet to handle time-dependent simulations of arbitrary meshes. This work introduces PI-MGNs, a hybrid approach that combines PINNs and MGNs to quickly and accurately solve non-stationary and nonlinear partial differential equations (PDEs) on arbitrary meshes. The method is exemplified for thermal process simulations of unseen parts with inhomogeneous material distribution. Further results show that the model scales well to large and complex meshes, although it is trained on small generic meshes only.
Current advancements in reinforcement learning (RL) have predominantly focused on learning step-based policies that generate actions for each perceived state. While these methods efficiently leverage step information from environmental interaction, they often ignore the temporal correlation between actions, resulting in inefficient exploration and unsmooth trajectories that are challenging to implement on real hardware. Episodic RL (ERL) seeks to overcome these challenges by exploring in parameters space that capture the correlation of actions. However, these approaches typically compromise data efficiency, as they treat trajectories as opaque \emph{black boxes}. In this work, we introduce a novel ERL algorithm, Temporally-Correlated Episodic RL (TCE), which effectively utilizes step information in episodic policy updates, opening the 'black box' in existing ERL methods while retaining the smooth and consistent exploration in parameter space. TCE synergistically combines the advantages of step-based and episodic RL, achieving comparable performance to recent ERL methods while maintaining data efficiency akin to state-of-the-art (SoTA) step-based RL.
Stability guarantees are crucial when ensuring a fully autonomous robot does not take undesirable or potentially harmful actions. Unfortunately, global stability guarantees are hard to provide in dynamical systems learned from data, especially when the learned dynamics are governed by neural networks. We propose a novel methodology to learn neural contractive dynamical systems, where our neural architecture ensures contraction, and hence, global stability. To efficiently scale the method to high-dimensional dynamical systems, we develop a variant of the variational autoencoder that learns dynamics in a low-dimensional latent representation space while retaining contractive stability after decoding. We further extend our approach to learning contractive systems on the Lie group of rotations to account for full-pose end-effector dynamic motions. The result is the first highly flexible learning architecture that provides contractive stability guarantees with capability to perform obstacle avoidance. Empirically, we demonstrate that our approach encodes the desired dynamics more accurately than the current state-of-the-art, which provides less strong stability guarantees.
Industrial robots are applied in a widening range of industries, but robot programming mostly remains a task limited to programming experts. We propose a natural language-based assistant for programming of advanced, industrial robotic applications and investigate strategies for domain-specific fine-tuning of foundation models with limited data and compute.
Policy learning in robot-assisted surgery (RAS) lacks data efficient and versatile methods that exhibit the desired motion quality for delicate surgical interventions. To this end, we introduce Movement Primitive Diffusion (MPD), a novel method for imitation learning (IL) in RAS that focuses on gentle manipulation of deformable objects. The approach combines the versatility of diffusion-based imitation learning (DIL) with the high-quality motion generation capabilities of Probabilistic Dynamic Movement Primitives (ProDMPs). This combination enables MPD to achieve gentle manipulation of deformable objects, while maintaining data efficiency critical for RAS applications where demonstration data is scarce. We evaluate MPD across various simulated tasks and a real world robotic setup on both state and image observations. MPD outperforms state-of-the-art DIL methods in success rate, motion quality, and data efficiency.
In deformable object manipulation, we often want to interact with specific segments of an object that are only defined in non-deformed models of the object. We thus require a system that can recognize and locate these segments in sensor data of deformed real world objects. This is normally done using deformable object registration, which is problem specific and complex to tune. Recent methods utilize neural occupancy functions to improve deformable object registration by registering to an object reconstruction. Going one step further, we propose a system that in addition to reconstruction learns segmentation of the reconstructed object. As the resulting output already contains the information about the segments, we can skip the registration process. Tested on a variety of deformable objects in simulation and the real world, we demonstrate that our method learns to robustly find these segments. We also introduce a simple sampling algorithm to generate better training data for occupancy learning.
Simulating dynamic physical interactions is a critical challenge across multiple scientific domains, with applications ranging from robotics to material science. For mesh-based simulations, Graph Network Simulators (GNSs) pose an efficient alternative to traditional physics-based simulators. Their inherent differentiability and speed make them particularly well-suited for inverse design problems. Yet, adapting to new tasks from limited available data is an important aspect for real-world applications that current methods struggle with. We frame mesh-based simulation as a meta-learning problem and use a recent Bayesian meta-learning method to improve GNSs adaptability to new scenarios by leveraging context data and handling uncertainties. Our approach, latent task-specific graph network simulator, uses non-amortized task posterior approximations to sample latent descriptions of unknown system properties. Additionally, we leverage movement primitives for efficient full trajectory prediction, effectively addressing the issue of accumulating errors encountered by previous auto-regressive methods. We validate the effectiveness of our approach through various experiments, performing on par with or better than established baseline methods. Movement primitives further allow us to accommodate various types of context data, as demonstrated through the utilization of point clouds during inference. By combining GNSs with meta-learning, we bring them closer to real-world applicability, particularly in scenarios with smaller datasets.