In-the-wild human pose estimation has a huge potential for various fields, ranging from animation and action recognition to intention recognition and prediction for autonomous driving. The current state-of-the-art is focused only on RGB and RGB-D approaches for predicting the 3D human pose. However, not using precise LiDAR depth information limits the performance and leads to very inaccurate absolute pose estimation. With LiDAR sensors becoming more affordable and common on robots and autonomous vehicle setups, we propose an end-to-end architecture using RGB and LiDAR to predict the absolute 3D human pose with unprecedented precision. Additionally, we introduce a weakly-supervised approach to generate 3D predictions using 2D pose annotations from PedX [1]. This allows for many new opportunities in the field of 3D human pose estimation.
This article introduces a new physics-based method for rigid point set alignment called Fast Gravitational Approach (FGA). In FGA, the source and target point sets are interpreted as rigid particle swarms with masses interacting in a globally multiply-linked manner while moving in a simulated gravitational force field. The optimal alignment is obtained by explicit modeling of forces acting on the particles as well as their velocities and displacements with second-order ordinary differential equations of motion. Additional alignment cues (point-based or geometric features, and other boundary conditions) can be integrated into FGA through particle masses. We propose a smooth-particle mass function for point mass initialization, which improves robustness to noise and structural discontinuities. To avoid prohibitive quadratic complexity of all-to-all point interactions, we adapt a Barnes-Hut tree for accelerated force computation and achieve quasilinear computational complexity. We show that the new method class has characteristics not found in previous alignment methods such as efficient handling of partial overlaps, inhomogeneous point sampling densities, and coping with large point clouds with reduced runtime compared to the state of the art. Experiments show that our method performs on par with or outperforms all compared competing non-deep-learning-based and general-purpose techniques (which do not assume the availability of training data and a scene prior) in resolving transformations for LiDAR data and gains state-of-the-art accuracy and speed when coping with different types of data disturbances.
Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as medicine, manufacturing or entertainment. However, the possibilities that AR, VR and MR offer in the area of environmental applications are not yet widely explored. In this paper we present the outcome of a survey meant to discover and classify existing AR/VR/MR applications that can benefit the environment or increase awareness on environmental issues. We performed an exhaustive search over several online publication access platforms and past proceedings of major conferences in the fields of AR/VR/MR. Identified relevant papers were filtered based on novelty, technical soundness, impact and topic relevance, and classified into different categories. Referring to the selected papers, we discuss how the applications of each category are contributing to environmental protection, preservation and sensitization purposes. We further analyse these approaches as well as possible future directions in the scope of existing and upcoming AR/VR/MR enabling technologies.
Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as medicine, manufacturing or entertainment. However, the possibilities that AR, VR and MR offer in the area of environmental applications are not yet widely explored. In this paper we present the outcome of a survey meant to discover and classify existing AR/VR/MR applications that can benefit the environment or increase awareness on environmental issues. We performed an exhaustive search over several online publication access platforms and past proceedings of major conferences in the fields of AR/VR/MR. Identified relevant papers were filtered based on novelty, technical soundness, impact and topic relevance, and classified into different categories. Referring to the selected papers, we discuss how the applications of each category are contributing to environmental protection, preservation and sensitization purposes. We further analyse these approaches as well as possible future directions in the scope of existing and upcoming AR/VR/MR enabling technologies.
Interpolation of sparse pixel information towards a dense target resolution finds its application across multiple disciplines in computer vision. State-of-the-art interpolation of motion fields applies model-based interpolation that makes use of edge information extracted from the target image. For depth completion, data-driven learning approaches are widespread. Our work is inspired by latest trends in depth completion that tackle the problem of dense guidance for sparse information. We extend these ideas and create a generic cross-domain architecture that can be applied for a multitude of interpolation problems like optical flow, scene flow, or depth completion. In our experiments, we show that our proposed concept of Sparse Spatial Guided Propagation (SSGP) achieves improvements to robustness, accuracy, or speed compared to specialized algorithms.
Content creation, central to applications such as virtual reality, can be a tedious and time-consuming. Recent image synthesis methods simplify this task by offering tools to generate new views from as little as a single input image, or by converting a semantic map into a photorealistic image. We propose to push the envelope further, and introduce \emph{Generative View Synthesis} (GVS), which can synthesize multiple photorealistic views of a scene given a single semantic map. We show that the sequential application of existing techniques, e.g., semantics-to-image translation followed by monocular view synthesis, fail at capturing the scene's structure. In contrast, we solve the semantics-to-image translation in concert with the estimation of the 3D layout of the scene, thus producing geometrically consistent novel views that preserve semantic structures. We first lift the input 2D semantic map onto a 3D layered representation of the scene in feature space, thereby preserving the semantic labels of 3D geometric structures. We then project the layered features onto the target views to generate the final novel-view images. We verify the strengths of our method and compare it with several advanced baselines on three different datasets. Our approach also allows for style manipulation and image editing operations, such as the addition or removal of objects, with simple manipulations of the input style images and semantic maps respectively. Visit the project page at https://gvsnet.github.io.
Scene flow is the dense 3D reconstruction of motion and geometry of a scene. Most state-of-the-art methods use a pair of stereo images as input for full scene reconstruction. These methods depend a lot on the quality of the RGB images and perform poorly in regions with reflective objects, shadows, ill-conditioned light environment and so on. LiDAR measurements are much less sensitive to the aforementioned conditions but LiDAR features are in general unsuitable for matching tasks due to their sparse nature. Hence, using both LiDAR and RGB can potentially overcome the individual disadvantages of each sensor by mutual improvement and yield robust features which can improve the matching process. In this paper, we present DeepLiDARFlow, a novel deep learning architecture which fuses high level RGB and LiDAR features at multiple scales in a monocular setup to predict dense scene flow. Its performance is much better in the critical regions where image-only and LiDAR-only methods are inaccurate. We verify our DeepLiDARFlow using the established data sets KITTI and FlyingThings3D and we show strong robustness compared to several state-of-the-art methods which used other input modalities. The code of our paper is available at https://github.com/dfki-av/DeepLiDARFlow.
Dense pixel matching is required for many computer vision algorithms such as disparity, optical flow or scene flow estimation. Feature Pyramid Networks (FPN) have proven to be a suitable feature extractor for CNN-based dense matching tasks. FPN generates well localized and semantically strong features at multiple scales. However, the generic FPN is not utilizing its full potential, due to its reasonable but limited localization accuracy. Thus, we present ResFPN -- a multi-resolution feature pyramid network with multiple residual skip connections, where at any scale, we leverage the information from higher resolution maps for stronger and better localized features. In our ablation study, we demonstrate the effectiveness of our novel architecture with clearly higher accuracy than FPN. In addition, we verify the superior accuracy of ResFPN in many different pixel matching applications on established datasets like KITTI, Sintel, and FlyingThings3D.
While short range 3D pedestrian detection is sufficient for emergency breaking, long range detections are required for smooth breaking and gaining trust in autonomous vehicles. The current state-of-the-art on the KITTI benchmark performs suboptimal in detecting the position of pedestrians at long range. Thus, we propose an approach specifically targeting long range 3D pedestrian detection (LRPD), leveraging the density of RGB and the precision of LiDAR. Therefore, for proposals, RGB instance segmentation and LiDAR point based proposal generation are combined, followed by a second stage using both sensor modalities symmetrically. This leads to a significant improvement in mAP on long range compared to the current state-of-the art. The evaluation of our LRPD approach was done on the pedestrians from the KITTI benchmark.
Object detection and identification is a challenging area of computer vision and a fundamental requirement for autonomous cars. This project aims to jointly perform object detection of a swap-body and to find the type of swap-body by reading an ILU code using an efficient optical character recognition (OCR) method. Recent research activities have drastically improved deep learning techniques which proves to enhance the field of computer vision. Collecting enough images for training the model is a critical step towards achieving good results. The data for training were collected from different locations with maximum possible variations and the details are explained. In addition, data augmentation methods applied for training has proved to be effective in improving the performance of the trained model. Training the model achieved good results and the test results are also provided. The final model was tested with images and videos. Finally, this paper also draws attention to some of the major challenges faced during various stages of the project and the possible solutions applied.