Understanding the structure of the ice at the Earth's poles is important for modeling how global warming will impact polar ice and, in turn, the Earth's climate. Ground-penetrating radar is able to collect observations of the internal structure of snow and ice, but the process of manually labeling these observations with layer boundaries is slow and laborious. Recent work has developed automatic techniques for finding ice-bed boundaries, but finding internal boundaries is much more challenging because the number of layers is unknown and the layers can disappear, reappear, merge, and split. In this paper, we propose a novel deep neural network-based model for solving a general class of tiered segmentation problems. We then apply it to detecting internal layers in polar ice, and evaluate on a large-scale dataset of polar ice radar data with human-labeled annotations as ground truth.
Human infants have the remarkable ability to learn the associations between object names and visual objects from inherently ambiguous experiences. Researchers in cognitive science and developmental psychology have built formal models that implement in-principle learning algorithms, and then used pre-selected and pre-cleaned datasets to test the abilities of the models to find statistical regularities in the input data. In contrast to previous modeling approaches, the present study used egocentric video and gaze data collected from infant learners during natural toy play with their parents. This allowed us to capture the learning environment from the perspective of the learner's own point of view. We then used a Convolutional Neural Network (CNN) model to process sensory data from the infant's point of view and learn name-object associations from scratch. As the first model that takes raw egocentric video to simulate infant word learning, the present study provides a proof of principle that the problem of early word learning can be solved, using actual visual data perceived by infant learners. Moreover, we conducted simulation experiments to systematically determine how visual, perceptual, and attentional properties of infants' sensory experiences may affect word learning.
Video anomaly detection (VAD) has been extensively studied. However, research on egocentric traffic videos with dynamic scenes lacks large-scale benchmark datasets as well as effective evaluation metrics. This paper proposes traffic anomaly detection with a \textit{when-where-what} pipeline to detect, localize, and recognize anomalous events from egocentric videos. We introduce a new dataset called Detection of Traffic Anomaly (DoTA) containing 4,677 videos with temporal, spatial, and categorical annotations. A new spatial-temporal area under curve (STAUC) evaluation metric is proposed and used with DoTA. State-of-the-art methods are benchmarked for two VAD-related tasks.Experimental results show STAUC is an effective VAD metric. To our knowledge, DoTA is the largest traffic anomaly dataset to-date and is the first supporting traffic anomaly studies across when-where-what perspectives. Our code and dataset can be found in: https://github.com/MoonBlvd/Detection-of-Traffic-Anomaly
Hand-object pose estimation (HOPE) aims to jointly detect the poses of both a hand and of a held object. In this paper, we propose a lightweight model called HOPE-Net which jointly estimates hand and object pose in 2D and 3D in real-time. Our network uses a cascade of two adaptive graph convolutional neural networks, one to estimate 2D coordinates of the hand joints and object corners, followed by another to convert 2D coordinates to 3D. Our experiments show that through end-to-end training of the full network, we achieve better accuracy for both the 2D and 3D coordinate estimation problems. The proposed 2D to 3D graph convolution-based model could be applied to other 3D landmark detection problems, where it is possible to first predict the 2D keypoints and then transform them to 3D.
A vehicle driving along the road is surrounded by many objects, but only a small subset of them influence the driver's decisions and actions. Learning to estimate the importance of each object on the driver's real-time decision-making may help better understand human driving behavior and lead to more reliable autonomous driving systems. Solving this problem requires models that understand the interactions between the ego-vehicle and the surrounding objects. However, interactions among other objects in the scene can potentially also be very helpful, e.g., a pedestrian beginning to cross the road between the ego-vehicle and the car in front will make the car in front less important. We propose a novel framework for object importance estimation using an interaction graph, in which the features of each object node are updated by interacting with others through graph convolution. Experiments show that our model outperforms state-of-the-art baselines with much less input and pre-processing.
We propose a new method for video object segmentation (VOS) that addresses object pattern learning from unlabeled videos, unlike most existing methods which rely heavily on extensive annotated data. We introduce a unified unsupervised/weakly supervised learning framework, called MuG, that comprehensively captures intrinsic properties of VOS at multiple granularities. Our approach can help advance understanding of visual patterns in VOS and significantly reduce annotation burden. With a carefully-designed architecture and strong representation learning ability, our learned model can be applied to diverse VOS settings, including object-level zero-shot VOS, instance-level zero-shot VOS, and one-shot VOS. Experiments demonstrate promising performance in these settings, as well as the potential of MuG in leveraging unlabeled data to further improve the segmentation accuracy.
This work proposes a novel attentive graph neural network (AGNN) for zero-shot video object segmentation (ZVOS). The suggested AGNN recasts this task as a process of iterative information fusion over video graphs. Specifically, AGNN builds a fully connected graph to efficiently represent frames as nodes, and relations between arbitrary frame pairs as edges. The underlying pair-wise relations are described by a differentiable attention mechanism. Through parametric message passing, AGNN is able to efficiently capture and mine much richer and higher-order relations between video frames, thus enabling a more complete understanding of video content and more accurate foreground estimation. Experimental results on three video segmentation datasets show that AGNN sets a new state-of-the-art in each case. To further demonstrate the generalizability of our framework, we extend AGNN to an additional task: image object co-segmentation (IOCS). We perform experiments on two famous IOCS datasets and observe again the superiority of our AGNN model. The extensive experiments verify that AGNN is able to learn the underlying semantic/appearance relationships among video frames or related images, and discover the common objects.
We propose Pure CapsNets (P-CapsNets) which is a generation of normal CNNs structurally. Specifically, we make three modifications to current CapsNets. First, we remove routing procedures from CapsNets based on the observation that the coupling coefficients can be learned implicitly. Second, we replace the convolutional layers in CapsNets to improve efficiency. Third, we package the capsules into rank-3 tensors to further improve efficiency. The experiment shows that P-CapsNets achieve better performance than CapsNets with varied routing procedures by using significantly fewer parameters on MNIST\&CIFAR10. The high efficiency of P-CapsNets is even comparable to some deep compressing models. For example, we achieve more than 99\% percent accuracy on MNIST by using only 3888 parameters. We visualize the capsules as well as the corresponding correlation matrix to show a possible way of initializing CapsNets in the future. We also explore the adversarial robustness of P-CapsNets compared to CNNs.
One-shot fine-grained visual recognition often suffers from the problem of training data scarcity for new fine-grained classes. To alleviate this problem, an off-the-shelf image generator can be applied to synthesize additional training images, but these synthesized images are often not helpful for actually improving the accuracy of one-shot fine-grained recognition. This paper proposes a meta-learning framework to combine generated images with original images, so that the resulting ``hybrid'' training images can improve one-shot learning. Specifically, the generic image generator is updated by a few training instances of novel classes, and a Meta Image Reinforcing Network (MetaIRNet) is proposed to conduct one-shot fine-grained recognition as well as image reinforcement. The model is trained in an end-to-end manner, and our experiments demonstrate consistent improvement over baselines on one-shot fine-grained image classification benchmarks.
Due to the foveated nature of the human vision system, people can focus their visual attention on a small region of their visual field at a time, which usually contains only a single object. Estimating this object of attention in first-person (egocentric) videos is useful for many human-centered real-world applications such as augmented reality applications and driver assistance systems. A straightforward solution for this problem is to pick the object whose bounding box is hit by the gaze, where eye gaze point estimation is obtained from a traditional eye gaze estimator and object candidates are generated from an off-the-shelf object detector. However, such an approach can fail because it addresses the where and the what problems separately, despite that they are highly related, chicken-and-egg problems. In this paper, we propose a novel unified model that incorporates both spatial and temporal evidence in identifying as well as locating the attended object in firstperson videos. It introduces a novel Self Validation Module that enforces and leverages consistency of the where and the what concepts. We evaluate on two public datasets, demonstrating that Self Validation Module significantly benefits both training and testing and that our model outperforms the state-of-the-art.