The intrinsic probabilistic nature of quantum mechanics invokes endeavors of designing quantum generative learning models (QGLMs) with computational advantages over classical ones. To date, two prototypical QGLMs are quantum circuit Born machines (QCBMs) and quantum generative adversarial networks (QGANs), which approximate the target distribution in explicit and implicit ways, respectively. Despite the empirical achievements, the fundamental theory of these models remains largely obscure. To narrow this knowledge gap, here we explore the learnability of QCBMs and QGANs from the perspective of generalization when their loss is specified to be the maximum mean discrepancy. Particularly, we first analyze the generalization ability of QCBMs and identify their superiorities when the quantum devices can directly access the target distribution and the quantum kernels are employed. Next, we prove how the generalization error bound of QGANs depends on the employed Ansatz, the number of qudits, and input states. This bound can be further employed to seek potential quantum advantages in Hamiltonian learning tasks. Numerical results of QGLMs in approximating quantum states, Gaussian distribution, and ground states of parameterized Hamiltonians accord with the theoretical analysis. Our work opens the avenue for quantitatively understanding the power of quantum generative learning models.
Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships. Despite their effectiveness, however, current SGG methods only assume scene graph homophily while ignoring heterophily. Accordingly, in this paper, we propose a novel Heterophily Learning Network (HL-Net) to comprehensively explore the homophily and heterophily between objects/relationships in scene graphs. More specifically, HL-Net comprises the following 1) an adaptive reweighting transformer module, which adaptively integrates the information from different layers to exploit both the heterophily and homophily in objects; 2) a relationship feature propagation module that efficiently explores the connections between relationships by considering heterophily in order to refine the relationship representation; 3) a heterophily-aware message-passing scheme to further distinguish the heterophily and homophily between objects/relationships, thereby facilitating improved message passing in graphs. We conducted extensive experiments on two public datasets: Visual Genome (VG) and Open Images (OI). The experimental results demonstrate the superiority of our proposed HL-Net over existing state-of-the-art approaches. In more detail, HL-Net outperforms the second-best competitors by 2.1$\%$ on the VG dataset for scene graph classification and 1.2$\%$ on the IO dataset for the final score. Code is available at https://github.com/siml3/HL-Net.
Scene graph generation (SGG) aims to detect objects and predict the relationships between each pair of objects. Existing SGG methods usually suffer from several issues, including 1) ambiguous object representations, as graph neural network-based message passing (GMP) modules are typically sensitive to spurious inter-node correlations, and 2) low diversity in relationship predictions due to severe class imbalance and a large number of missing annotations. To address both problems, in this paper, we propose a regularized unrolling network (RU-Net). We first study the relation between GMP and graph Laplacian denoising (GLD) from the perspective of the unrolling technique, determining that GMP can be formulated as a solver for GLD. Based on this observation, we propose an unrolled message passing module and introduce an $\ell_p$-based graph regularization to suppress spurious connections between nodes. Second, we propose a group diversity enhancement module that promotes the prediction diversity of relationships via rank maximization. Systematic experiments demonstrate that RU-Net is effective under a variety of settings and metrics. Furthermore, RU-Net achieves new state-of-the-arts on three popular databases: VG, VRD, and OI. Code is available at https://github.com/siml3/RU-Net.
Transformers are successfully applied to computer vision due to their powerful modeling capacity with self-attention. However, the excellent performance of transformers heavily depends on enormous training images. Thus, a data-efficient transformer solution is urgently needed. In this work, we propose an early knowledge distillation framework, which is termed as DearKD, to improve the data efficiency required by transformers. Our DearKD is a two-stage framework that first distills the inductive biases from the early intermediate layers of a CNN and then gives the transformer full play by training without distillation. Further, our DearKD can be readily applied to the extreme data-free case where no real images are available. In this case, we propose a boundary-preserving intra-divergence loss based on DeepInversion to further close the performance gap against the full-data counterpart. Extensive experiments on ImageNet, partial ImageNet, data-free setting and other downstream tasks prove the superiority of DearKD over its baselines and state-of-the-art methods.
Recently, customized vision transformers have been adapted for human pose estimation and have achieved superior performance with elaborate structures. However, it is still unclear whether plain vision transformers can facilitate pose estimation. In this paper, we take the first step toward answering the question by employing a plain and non-hierarchical vision transformer together with simple deconvolution decoders termed ViTPose for human pose estimation. We demonstrate that a plain vision transformer with MAE pretraining can obtain superior performance after finetuning on human pose estimation datasets. ViTPose has good scalability with respect to model size and flexibility regarding input resolution and token number. Moreover, it can be easily pretrained using the unlabeled pose data without the need for large-scale upstream ImageNet data. Our biggest ViTPose model based on the ViTAE-G backbone with 1 billion parameters obtains the best 80.9 mAP on the MS COCO test-dev set, while the ensemble models further set a new state-of-the-art for human pose estimation, i.e., 81.1 mAP. The source code and models will be released at https://github.com/ViTAE-Transformer/ViTPose.
Real-world dynamic scene deblurring has long been a challenging task since paired blurry-sharp training data is unavailable. Conventional Maximum A Posteriori estimation and deep learning-based deblurring methods are restricted by handcrafted priors and synthetic blurry-sharp training pairs respectively, thereby failing to generalize to real dynamic blurriness. To this end, we propose a Neural Maximum A Posteriori (NeurMAP) estimation framework for training neural networks to recover blind motion information and sharp content from unpaired data. The proposed NeruMAP consists of a motion estimation network and a deblurring network which are trained jointly to model the (re)blurring process (i.e. likelihood function). Meanwhile, the motion estimation network is trained to explore the motion information in images by applying implicit dynamic motion prior, and in return enforces the deblurring network training (i.e. providing sharp image prior). The proposed NeurMAP is an orthogonal approach to existing deblurring neural networks, and is the first framework that enables training image deblurring networks on unpaired datasets. Experiments demonstrate our superiority on both quantitative metrics and visual quality over state-of-the-art methods. Codes are available on https://github.com/yjzhang96/NeurMAP-deblur.
Data augmentations (DA) are the cores to achieving robust sequence-to-sequence learning on various natural language processing (NLP) tasks. However, most of the DA approaches force the decoder to make predictions conditioned on the perturbed input representation, underutilizing supervised information provided by perturbed input. In this work, we propose a framework-level robust sequence-to-sequence learning approach, named BLISS, via self-supervised input representation, which has the great potential to complement the data-level augmentation approaches. The key idea is to supervise the sequence-to-sequence framework with both the \textit{supervised} ("input$\rightarrow$output") and \textit{self-supervised} ("perturbed input$\rightarrow$input") information. We conduct comprehensive experiments to validate the effectiveness of BLISS on various tasks, including machine translation, grammatical error correction, and text summarization. The results show that BLISS outperforms significantly the vanilla Transformer and consistently works well across tasks than the other five contrastive baselines. Extensive analyses reveal that BLISS learns robust representations and rich linguistic knowledge, confirming our claim. Source code will be released upon publication.
Domain Adaptation aims to transfer the knowledge learned from a labeled source domain to an unlabeled target domain whose data distributions are different. However, the training data in source domain required by most of the existing methods is usually unavailable in real-world applications due to privacy preserving policies. Recently, Source-Free Domain Adaptation (SFDA) has drawn much attention, which tries to tackle domain adaptation problem without using source data. In this work, we propose a novel framework called SFDA-DE to address SFDA task via source Distribution Estimation. Firstly, we produce robust pseudo-labels for target data with spherical k-means clustering, whose initial class centers are the weight vectors (anchors) learned by the classifier of pretrained model. Furthermore, we propose to estimate the class-conditioned feature distribution of source domain by exploiting target data and corresponding anchors. Finally, we sample surrogate features from the estimated distribution, which are then utilized to align two domains by minimizing a contrastive adaptation loss function. Extensive experiments show that the proposed method achieves state-of-the-art performance on multiple DA benchmarks, and even outperforms traditional DA methods which require plenty of source data.
Towards building intelligent dialogue agents, there has been a growing interest in introducing explicit personas in generation models. However, with limited persona-based dialogue data at hand, it may be difficult to train a dialogue generation model well. We point out that the data challenges of this generation task lie in two aspects: first, it is expensive to scale up current persona-based dialogue datasets; second, each data sample in this task is more complex to learn with than conventional dialogue data. To alleviate the above data issues, we propose a data manipulation method, which is model-agnostic to be packed with any persona-based dialogue generation model to improve its performance. The original training samples will first be distilled and thus expected to be fitted more easily. Next, we show various effective ways that can diversify such easier distilled data. A given base model will then be trained via the constructed data curricula, i.e. first on augmented distilled samples and then on original ones. Experiments illustrate the superiority of our method with two strong base dialogue models (Transformer encoder-decoder and GPT2).
Class imbalance distribution widely exists in real-world engineering. However, the mainstream optimization algorithms that seek to minimize error will trap the deep learning model in sub-optimums when facing extreme class imbalance. It seriously harms the classification precision, especially on the minor classes. The essential reason is that the gradients of the classifier weights are imbalanced among the components from different classes. In this paper, we propose Attraction-Repulsion-Balanced Loss (ARB-Loss) to balance the different components of the gradients. We perform experiments on the large-scale classification and segmentation datasets and our ARB-Loss can achieve state-of-the-art performance via only one-stage training instead of 2-stage learning like nowadays SOTA works.