In this paper, we investigate the in-context learning ability of retrieval-augmented encoder-decoder language models. We first conduct a comprehensive analysis of the state-of-the-art ATLAS model and identify its limitations in in-context learning, primarily due to a mismatch between pretraining and testing, as well as a restricted context length. To address these issues, we propose RAVEN, a model that combines retrieval-augmented masked language modeling and prefix language modeling. We further introduce Fusion-in-Context Learning to enhance the few-shot performance by enabling the model to leverage more in-context examples without requiring additional training or model modifications. Through extensive experiments, we demonstrate that RAVEN significantly outperforms ATLAS and achieves results comparable to the most advanced language models in certain scenarios, despite having substantially fewer parameters. Our work underscores the potential of retrieval-augmented encoder-decoder language models for in-context learning and encourages further research in this direction.
In this work, we introduce GraPhSyM, a Graph Attention Network (GATv2) model for fast and accurate estimation of post-physical synthesis circuit delay and area metrics from pre-physical synthesis circuit netlists. Once trained, GraPhSyM provides accurate visibility of final design metrics to early EDA stages, such as logic synthesis, without running the slow physical synthesis flow, enabling global co-optimization across stages. Additionally, the swift and precise feedback provided by GraPhSym is instrumental for machine-learning-based EDA optimization frameworks. Given a gate-level netlist of a circuit represented as a graph, GraPhSyM utilizes graph structure, connectivity, and electrical property features to predict the impact of physical synthesis transformations such as buffer insertion and gate sizing. When trained on a dataset of 6000 prefix adder designs synthesized at an aggressive delay target, GraPhSyM can accurately predict the post-synthesis delay (98.3%) and area (96.1%) metrics of unseen adders with a fast 0.22s inference time. Furthermore, we illustrate the compositionality of GraPhSyM by employing the model trained on a fixed delay target to accurately anticipate post-synthesis metrics at a variety of unseen delay targets. Lastly, we report promising generalization capabilities of the GraPhSyM model when it is evaluated on circuits different from the adders it was exclusively trained on. The results show the potential for GraPhSyM to serve as a powerful tool for advanced optimization techniques and as an oracle for EDA machine learning frameworks.
This paper presents a method to reconstruct high-quality textured 3D models from single images. Current methods rely on datasets with expensive annotations; multi-view images and their camera parameters. Our method relies on GAN generated multi-view image datasets which have a negligible annotation cost. However, they are not strictly multi-view consistent and sometimes GANs output distorted images. This results in degraded reconstruction qualities. In this work, to overcome these limitations of generated datasets, we have two main contributions which lead us to achieve state-of-the-art results on challenging objects: 1) A robust multi-stage learning scheme that gradually relies more on the models own predictions when calculating losses, 2) A novel adversarial learning pipeline with online pseudo-ground truth generations to achieve fine details. Our work provides a bridge from 2D supervisions of GAN models to 3D reconstruction models and removes the expensive annotation efforts. We show significant improvements over previous methods whether they were trained on GAN generated multi-view images or on real images with expensive annotations. Please visit our web-page for 3D visuals: https://research.nvidia.com/labs/adlr/progressive-3d-learning
Despite tremendous progress in generating high-quality images using diffusion models, synthesizing a sequence of animated frames that are both photorealistic and temporally coherent is still in its infancy. While off-the-shelf billion-scale datasets for image generation are available, collecting similar video data of the same scale is still challenging. Also, training a video diffusion model is computationally much more expensive than its image counterpart. In this work, we explore finetuning a pretrained image diffusion model with video data as a practical solution for the video synthesis task. We find that naively extending the image noise prior to video noise prior in video diffusion leads to sub-optimal performance. Our carefully designed video noise prior leads to substantially better performance. Extensive experimental validation shows that our model, Preserve Your Own Correlation (PYoCo), attains SOTA zero-shot text-to-video results on the UCF-101 and MSR-VTT benchmarks. It also achieves SOTA video generation quality on the small-scale UCF-101 benchmark with a $10\times$ smaller model using significantly less computation than the prior art.
Large decoder-only language models (LMs) can be largely improved in terms of perplexity by retrieval (e.g., RETRO), but its impact on text generation quality and downstream task accuracy is unclear. Thus, it is still an open question: shall we pretrain large autoregressive LMs with retrieval? To answer it, we perform a comprehensive study on a scalable pre-trained retrieval-augmented LM (i.e., RETRO) compared with standard GPT and retrieval-augmented GPT incorporated at fine-tuning or inference stages. We first provide the recipe to reproduce RETRO up to 9.5B parameters while retrieving a text corpus with 330B tokens. Based on that, we have the following novel findings: i) RETRO outperforms GPT on text generation with much less degeneration (i.e., repetition), moderately higher factual accuracy, and slightly lower toxicity with a nontoxic retrieval database. ii) On the LM Evaluation Harness benchmark, RETRO largely outperforms GPT on knowledge-intensive tasks, but is on par with GPT on other tasks. Furthermore, we introduce a simple variant of the model, RETRO++, which largely improves open-domain QA results of original RETRO (e.g., EM score +8.6 on Natural Question) and significantly outperforms retrieval-augmented GPT across different model sizes. Our findings highlight the promising direction of pretraining autoregressive LMs with retrieval as future foundation models. We release our implementation at: https://github.com/NVIDIA/Megatron-LM#retro
We introduce VANI, a very lightweight multi-lingual accent controllable speech synthesis system. Our model builds upon disentanglement strategies proposed in RADMMM and supports explicit control of accent, language, speaker and fine-grained $F_0$ and energy features for speech synthesis. We utilize the Indic languages dataset, released for LIMMITS 2023 as part of ICASSP Signal Processing Grand Challenge, to synthesize speech in 3 different languages. Our model supports transferring the language of a speaker while retaining their voice and the native accent of the target language. We utilize the large-parameter RADMMM model for Track $1$ and lightweight VANI model for Track $2$ and $3$ of the competition.
Pretrained large language models have become indispensable for solving various natural language processing (NLP) tasks. However, safely deploying them in real world applications is challenging because they generate toxic content. To address this challenge, we propose two novel pretraining data augmentation strategies that significantly reduce model toxicity without compromising its utility. Our two strategies are: (1) MEDA: adds raw toxicity score as meta-data to the pretraining samples, and (2) INST: adds instructions to those samples indicating their toxicity. Our results indicate that our best performing strategy (INST) substantially reduces the toxicity probability up to 61% while preserving the accuracy on five benchmark NLP tasks as well as improving AUC scores on four bias detection tasks by 1.3%. We also demonstrate the generalizability of our techniques by scaling the number of training samples and the number of model parameters.
Augmenting pretrained language models (LMs) with a vision encoder (e.g., Flamingo) has obtained state-of-the-art results in image-to-text generation. However, these models store all the knowledge within their parameters, thus often requiring enormous model parameters to model the abundant visual concepts and very rich textual descriptions. Additionally, they are inefficient in incorporating new data, requiring a computational-expensive fine-tuning process. In this work, we introduce a Retrieval-augmented Visual Language Model, Re-ViLM, built upon the Flamingo, that supports retrieving the relevant knowledge from the external database for zero and in-context few-shot image-to-text generations. By storing certain knowledge explicitly in the external database, our approach reduces the number of model parameters and can easily accommodate new data during evaluation by simply updating the database. We also construct an interleaved image and text data that facilitates in-context few-shot learning capabilities. We demonstrate that Re-ViLM significantly boosts performance for image-to-text generation tasks, especially for zero-shot and few-shot generation in out-of-domain settings with 4 times less parameters compared with baseline methods.
We work to create a multilingual speech synthesis system which can generate speech with the proper accent while retaining the characteristics of an individual voice. This is challenging to do because it is expensive to obtain bilingual training data in multiple languages, and the lack of such data results in strong correlations that entangle speaker, language, and accent, resulting in poor transfer capabilities. To overcome this, we present a multilingual, multiaccented, multispeaker speech synthesis model based on RADTTS with explicit control over accent, language, speaker and fine-grained $F_0$ and energy features. Our proposed model does not rely on bilingual training data. We demonstrate an ability to control synthesized accent for any speaker in an open-source dataset comprising of 7 accents. Human subjective evaluation demonstrates that our model can better retain a speaker's voice and accent quality than controlled baselines while synthesizing fluent speech in all target languages and accents in our dataset.
Large-scale diffusion-based generative models have led to breakthroughs in text-conditioned high-resolution image synthesis. Starting from random noise, such text-to-image diffusion models gradually synthesize images in an iterative fashion while conditioning on text prompts. We find that their synthesis behavior qualitatively changes throughout this process: Early in sampling, generation strongly relies on the text prompt to generate text-aligned content, while later, the text conditioning is almost entirely ignored. This suggests that sharing model parameters throughout the entire generation process may not be ideal. Therefore, in contrast to existing works, we propose to train an ensemble of text-to-image diffusion models specialized for different synthesis stages. To maintain training efficiency, we initially train a single model, which is then split into specialized models that are trained for the specific stages of the iterative generation process. Our ensemble of diffusion models, called eDiff-I, results in improved text alignment while maintaining the same inference computation cost and preserving high visual quality, outperforming previous large-scale text-to-image diffusion models on the standard benchmark. In addition, we train our model to exploit a variety of embeddings for conditioning, including the T5 text, CLIP text, and CLIP image embeddings. We show that these different embeddings lead to different behaviors. Notably, the CLIP image embedding allows an intuitive way of transferring the style of a reference image to the target text-to-image output. Lastly, we show a technique that enables eDiff-I's "paint-with-words" capability. A user can select the word in the input text and paint it in a canvas to control the output, which is very handy for crafting the desired image in mind. The project page is available at https://deepimagination.cc/eDiff-I/