Recently neural response generation models have leveraged large pre-trained transformer models and knowledge snippets to generate relevant and informative responses. However, this does not guarantee that generated responses are factually correct. In this paper, we examine factual correctness in knowledge-grounded neural response generation models. We present a human annotation setup to identify three different response types: responses that are factually consistent with respect to the input knowledge, responses that contain hallucinated knowledge, and non-verifiable chitchat style responses. We use this setup to annotate responses generated using different stateof-the-art models, knowledge snippets, and decoding strategies. In addition, to facilitate the development of a factual consistency detector, we automatically create a new corpus called Conv-FEVER that is adapted from the Wizard of Wikipedia dataset and includes factually consistent and inconsistent responses. We demonstrate the benefit of our Conv-FEVER dataset by showing that the models trained on this data perform reasonably well to detect factually inconsistent responses with respect to the provided knowledge through evaluation on our human annotated data. We will release the Conv-FEVER dataset and the human annotated responses.
Most prior work in dialogue modeling has been on written conversations mostly because of existing data sets. However, written dialogues are not sufficient to fully capture the nature of spoken conversations as well as the potential speech recognition errors in practical spoken dialogue systems. This work presents a new benchmark on spoken task-oriented conversations, which is intended to study multi-domain dialogue state tracking and knowledge-grounded dialogue modeling. We report that the existing state-of-the-art models trained on written conversations are not performing well on our spoken data, as expected. Furthermore, we observe improvements in task performances when leveraging n-best speech recognition hypotheses such as by combining predictions based on individual hypotheses. Our data set enables speech-based benchmarking of task-oriented dialogue systems.
Smooth and effective communication requires the ability to perform latent or explicit commonsense inference. Prior commonsense reasoning benchmarks (such as SocialIQA and CommonsenseQA) mainly focus on the discriminative task of choosing the right answer from a set of candidates, and do not involve interactive language generation as in dialogue. Moreover, existing dialogue datasets do not explicitly focus on exhibiting commonsense as a facet. In this paper, we present an empirical study of commonsense in dialogue response generation. We first auto-extract commonsensical dialogues from existing dialogue datasets by leveraging ConceptNet, a commonsense knowledge graph. Furthermore, building on social contexts/situations in SocialIQA, we collect a new dialogue dataset with 25K dialogues aimed at exhibiting social commonsense in an interactive setting. We evaluate response generation models trained using these datasets and find that models trained on both extracted and our collected data produce responses that consistently exhibit more commonsense than baselines. Finally we propose an approach for automatic evaluation of commonsense that relies on features derived from ConceptNet and pre-trained language and dialog models, and show reasonable correlation with human evaluation of responses' commonsense quality. We are releasing a subset of our collected data, Commonsense-Dialogues, containing about 11K dialogs.
Pretrained language models have demonstrated outstanding performance in many NLP tasks recently. However, their social intelligence, which requires commonsense reasoning about the current situation and mental states of others, is still developing. Towards improving language models' social intelligence, we focus on the Social IQA dataset, a task requiring social and emotional commonsense reasoning. Building on top of the pretrained RoBERTa and GPT2 models, we propose several architecture variations and extensions, as well as leveraging external commonsense corpora, to optimize the model for Social IQA. Our proposed system achieves competitive results as those top-ranking models on the leaderboard. This work demonstrates the strengths of pretrained language models, and provides viable ways to improve their performance for a particular task.
Pretrained language models have excelled at many NLP tasks recently; however, their social intelligence is still unsatisfactory. To enable this, machines need to have a more general understanding of our complicated world and develop the ability to perform commonsense reasoning besides fitting the specific downstream tasks. External commonsense knowledge graphs (KGs), such as ConceptNet, provide rich information about words and their relationships. Thus, towards general commonsense learning, we propose two approaches to \emph{implicitly} and \emph{explicitly} infuse such KGs into pretrained language models. We demonstrate our proposed methods perform well on SocialIQA, a social commonsense reasoning task, in both limited and full training data regimes.
Most prior work on task-oriented dialogue systems are restricted to a limited coverage of domain APIs, while users oftentimes have domain related requests that are not covered by the APIs. This challenge track aims to expand the coverage of task-oriented dialogue systems by incorporating external unstructured knowledge sources. We define three tasks: knowledge-seeking turn detection, knowledge selection, and knowledge-grounded response generation. We introduce the data sets and the neural baseline models for three tasks. The challenge track received a total of 105 entries from 24 participating teams. In the evaluation results, the ensemble methods with different large-scale pretrained language models achieved high performances with improved knowledge selection capability and better generalization into unseen data.
This paper introduces the Ninth Dialog System Technology Challenge (DSTC-9). This edition of the DSTC focuses on applying end-to-end dialog technologies for four distinct tasks in dialog systems, namely, 1. Task-oriented dialog Modeling with unstructured knowledge access, 2. Multi-domain task-oriented dialog, 3. Interactive evaluation of dialog, and 4. Situated interactive multi-modal dialog. This paper describes the task definition, provided datasets, baselines and evaluation set-up for each track. We also summarize the results of the submitted systems to highlight the overall trends of the state-of-the-art technologies for the tasks.
Large end-to-end neural open-domain chatbots are becoming increasingly popular. However, research on building such chatbots has typically assumed that the user input is written in nature and it is not clear whether these chatbots would seamlessly integrate with automatic speech recognition (ASR) models to serve the speech modality. We aim to bring attention to this important question by empirically studying the effects of various types of synthetic and actual ASR hypotheses in the dialog history on TransferTransfo, a state-of-the-art Generative Pre-trained Transformer (GPT) based neural open-domain dialog system from the NeurIPS ConvAI2 challenge. We observe that TransferTransfo trained on written data is very sensitive to such hypotheses introduced to the dialog history during inference time. As a baseline mitigation strategy, we introduce synthetic ASR hypotheses to the dialog history during training and observe marginal improvements, demonstrating the need for further research into techniques to make end-to-end open-domain chatbots fully speech-robust. To the best of our knowledge, this is the first study to evaluate the effects of synthetic and actual ASR hypotheses on a state-of-the-art neural open-domain dialog system and we hope it promotes speech-robustness as an evaluation criterion in open-domain dialog.
Open-domain dialogue systems aim to generate relevant, informative and engaging responses. Seq2seq neural response generation approaches do not have explicit mechanisms to control the content or style of the generated response, and frequently result in uninformative utterances. In this paper, we propose using a dialogue policy to plan the content and style of target responses in the form of an action plan, which includes knowledge sentences related to the dialogue context, targeted dialogue acts, topic information, etc. The attributes within the action plan are obtained by automatically annotating the publicly released Topical-Chat dataset. We condition neural response generators on the action plan which is then realized as target utterances at the turn and sentence levels. We also investigate different dialogue policy models to predict an action plan given the dialogue context. Through automated and human evaluation, we measure the appropriateness of the generated responses and check if the generation models indeed learn to realize the given action plans. We demonstrate that a basic dialogue policy that operates at the sentence level generates better responses in comparison to turn level generation as well as baseline models with no action plan. Additionally the basic dialogue policy has the added effect of controllability.