While exam-style questions are a fundamental educational tool serving a variety of purposes, manual construction of questions is a complex process that requires training, experience and resources. To reduce the expenses associated with the manual construction of questions and to satisfy the need for a continuous supply of new questions, automatic question generation (QG) techniques can be utilized. However, compared to automatic question answering (QA), QG is a more challenging task. In this work, we fine-tune a multilingual T5 (mT5) transformer in a multi-task setting for QA, QG and answer extraction tasks using a Turkish QA dataset. To the best of our knowledge, this is the first academic work that attempts to perform automated text-to-text question generation from Turkish texts. Evaluation results show that the proposed multi-task setting achieves state-of-the-art Turkish question answering and question generation performance over TQuADv1, TQuADv2 datasets and XQuAD Turkish split. The source code and pre-trained models are available at https://github.com/obss/turkish-question-generation.
Deep Neural Networks have been shown to be vulnerable to various kinds of adversarial perturbations. In addition to widely studied additive noise based perturbations, adversarial examples can also be created by applying a per pixel spatial drift on input images. While spatial transformation based adversarial examples look more natural to human observers due to absence of additive noise, they still possess visible distortions caused by spatial transformations. Since the human vision is more sensitive to the distortions in the luminance compared to those in chrominance channels, which is one of the main ideas behind the lossy visual multimedia compression standards, we propose a spatial transformation based perturbation method to create adversarial examples by only modifying the color components of an input image. While having competitive fooling rates on CIFAR-10 and NIPS2017 Adversarial Learning Challenge datasets, examples created with the proposed method have better scores with regards to various perceptual quality metrics. Human visual perception studies validate that the examples are more natural looking and often indistinguishable from their original counterparts.
Scarcity of training data is one of the prominent problems for deep networks which require large amounts data. Data augmentation is a widely used method to increase the number of training samples and their variations. In this paper, we focus on improving vehicle detection performance in aerial images and propose a generative augmentation method which does not need any extra supervision than the bounding box annotations of the vehicle objects in the training dataset. The proposed method increases the performance of vehicle detection by allowing detectors to be trained with higher number of instances, especially when there are limited number of training instances. The proposed method is generic in the sense that it can be integrated with different generators. The experiments show that the method increases the Average Precision by up to 25.2% and 25.7% when integrated with Pluralistic and DeepFill respectively.
The Endoscopy Computer Vision Challenge (EndoCV) is a crowd-sourcing initiative to address eminent problems in developing reliable computer aided detection and diagnosis endoscopy systems and suggest a pathway for clinical translation of technologies. Whilst endoscopy is a widely used diagnostic and treatment tool for hollow-organs, there are several core challenges often faced by endoscopists, mainly: 1) presence of multi-class artefacts that hinder their visual interpretation, and 2) difficulty in identifying subtle precancerous precursors and cancer abnormalities. Artefacts often affect the robustness of deep learning methods applied to the gastrointestinal tract organs as they can be confused with tissue of interest. EndoCV2020 challenges are designed to address research questions in these remits. In this paper, we present a summary of methods developed by the top 17 teams and provide an objective comparison of state-of-the-art methods and methods designed by the participants for two sub-challenges: i) artefact detection and segmentation (EAD2020), and ii) disease detection and segmentation (EDD2020). Multi-center, multi-organ, multi-class, and multi-modal clinical endoscopy datasets were compiled for both EAD2020 and EDD2020 sub-challenges. An out-of-sample generalisation ability of detection algorithms was also evaluated. Whilst most teams focused on accuracy improvements, only a few methods hold credibility for clinical usability. The best performing teams provided solutions to tackle class imbalance, and variabilities in size, origin, modality and occurrences by exploring data augmentation, data fusion, and optimal class thresholding techniques.
In this paper, we focus on latent modification and generation of 3D point cloud object models with respect to their semantic parts. Different to the existing methods which use separate networks for part generation and assembly, we propose a single end-to-end Autoencoder model that can handle generation and modification of both semantic parts, and global shapes. The proposed method supports part exchange between 3D point cloud models and composition by different parts to form new models by directly editing latent representations. This holistic approach does not need part-based training to learn part representations and does not introduce any extra loss besides the standard reconstruction loss. The experiments demonstrate the robustness of the proposed method with different object categories and varying number of points. The method can generate new models by integration of generative models such as GANs and VAEs and can work with unannotated point clouds by integration of a segmentation module.
Binary convolutional networks have lower computational load and lower memory foot-print compared to their full-precision counterparts. So, they are a feasible alternative for the deployment of computer vision applications on limited capacity embedded devices. Once trained on less resource-constrained computational environments, they can be deployed for real-time inference on such devices. In this study, we propose an implementation of binary convolutional network inference on GPU by focusing on optimization of XNOR convolution. Experimental results show that using GPU can provide a speed-up of up to $42.61\times$ with a kernel size of $3\times3$. The implementation is publicly available at https://github.com/metcan/Binary-Convolutional-Neural-Network-Inference-on-GPU
High Dynamic Range (HDR) images are generated using multiple exposures of a scene. When a hand-held camera is used to capture a static scene, these images need to be aligned by globally shifting each image in both dimensions. For a fast and robust alignment, the shift amount is commonly calculated using Median Threshold Bitmaps (MTB) and creating an image pyramid. In this study, we optimize these computations using a parallel processing approach utilizing GPU. Experimental evaluation shows that the proposed implementation achieves a speed-up of up to 6.24 times over the baseline multi-threaded CPU implementation on the alignment of one image pair. The source code is available at https://github.com/kadircenk/WardMTBCuda
Acoustic features extracted from speech are widely used in problems such as biometric speaker identification and first-person activity detection. However, the use of speech for such purposes raises privacy issues as the content is accessible to the processing party. In this work, we propose a method for speaker and posture classification using intraspeech breathing sounds. Instantaneous magnitude features are extracted using the Hilbert-Huang transform (HHT) and fed into a CNN-GRU network for classification of recordings from the open intraspeech breathing sound dataset, BreathBase, that we collected for this study. Using intraspeech breathing sounds, 87% speaker classification, and 98% posture classification accuracy were obtained.