Quantile regression (QR) is a statistical tool for distribution-free estimation of conditional quantiles of a target variable given explanatory features. QR is limited by the assumption that the target distribution is univariate and defined on an Euclidean domain. Although the notion of quantiles was recently extended to multi-variate distributions, QR for multi-variate distributions on manifolds remains underexplored, even though many important applications inherently involve data distributed on, e.g., spheres (climate measurements), tori (dihedral angles in proteins), or Lie groups (attitude in navigation). By leveraging optimal transport theory and the notion of $c$-concave functions, we meaningfully define conditional vector quantile functions of high-dimensional variables on manifolds (M-CVQFs). Our approach allows for quantile estimation, regression, and computation of conditional confidence sets. We demonstrate the approach's efficacy and provide insights regarding the meaning of non-Euclidean quantiles through preliminary synthetic data experiments.
We propose a novel, physically-constrained and differentiable approach for the generation of D-dimensional qudit states via spontaneous parametric down-conversion (SPDC) in quantum optics. We circumvent any limitations imposed by the inherently stochastic nature of the physical process and incorporate a set of stochastic dynamical equations governing its evolution under the SPDC Hamiltonian. We demonstrate the effectiveness of our model through the design of structured nonlinear photonic crystals (NLPCs) and shaped pump beams; and show, theoretically and experimentally, how to generate maximally entangled states in the spatial degree of freedom. The learning of NLPC structures offers a promising new avenue for shaping and controlling arbitrary quantum states and enables all-optical coherent control of the generated states. We believe that this approach can readily be extended from bulky crystals to thin Metasurfaces and potentially applied to other quantum systems sharing a similar Hamiltonian structures, such as superfluids and superconductors.
We study the problem of routing and scheduling of real-time flows over a multi-hop millimeter wave (mmWave) mesh. We develop a model-free deep reinforcement learning algorithm that determines which subset of the mmWave links should be activated during each time slot and using what power level. The proposed algorithm, called Adaptive Activator RL (AARL), can handle a variety of network topologies, network loads, and interference models, as well as adapt to different workloads. We demonstrate the operation of AARL on several topologies: a small topology with 10 links, a moderately-sized mesh with 48 links, and a large topology with 96 links. For each topology, the results of AARL are compared to those of a greedy scheduling algorithm. AARL is shown to outperform the greedy algorithm in two aspects. First, its schedule obtains higher goodput. Second, and even more importantly, while the run time of the greedy algorithm renders it impractical for real-time scheduling, the run time of AARL is suitable for meeting the time constraints of typical 5G networks.
Vision-Transformers are widely used in various vision tasks. Meanwhile, there is another line of works starting with the MLP-mixer trying to achieve similar performance using mlp-based architectures. Interestingly, until now none reported using them for NLP tasks, additionally until now non of those mlp-based architectures claimed to achieve state-of-the-art in vision tasks. In this paper, we analyze the expressive power of mlp-based architectures in modeling dependencies between multiple different inputs simultaneously, and show an exponential gap between the attention and the mlp-based mechanisms. Our results suggest a theoretical explanation for the mlp inability to compete with attention-based mechanisms in NLP problems, they also suggest that the performance gap in vision tasks may be due to the mlp relative weakness in modeling dependencies between multiple different locations, and that combining smart input permutations to the mlp architectures may not suffice alone to close the performance gap.
Hyperparameter tuning is a common technique for improving the performance of neural networks. Most techniques for hyperparameter search involve an iterated process where the model is retrained at every iteration. However, the expected accuracy improvement from every additional search iteration, is still unknown. Calculating the expected improvement can help create stopping rules for hyperparameter tuning and allow for a wiser allocation of a project's computational budget. In this paper, we establish an empirical estimate for the expected accuracy improvement from an additional iteration of hyperparameter search. Our results hold for any hyperparameter tuning method which is based on random search \cite{bergstra2012random} and samples hyperparameters from a fixed distribution. We bound our estimate with an error of $O\left(\sqrt{\frac{\log k}{k}}\right)$ w.h.p. where $k$ is the current number of iterations. To the best of our knowledge this is the first bound on the expected gain from an additional iteration of hyperparameter search. Finally, we demonstrate that the optimal estimate for the expected accuracy will still have an error of $\frac{1}{k}$.
Deep neural networks are known to be susceptible to adversarial perturbations -- small perturbations that alter the output of the network and exist under strict norm limitations. While such perturbations are usually discussed as tailored to a specific input, a universal perturbation can be constructed to alter the model's output on a set of inputs. Universal perturbations present a more realistic case of adversarial attacks, as awareness of the model's exact input is not required. In addition, the universal attack setting raises the subject of generalization to unseen data, where given a set of inputs, the universal perturbations aim to alter the model's output on out-of-sample data. In this work, we study physical passive patch adversarial attacks on visual odometry-based autonomous navigation systems. A visual odometry system aims to infer the relative camera motion between two corresponding viewpoints, and is frequently used by vision-based autonomous navigation systems to estimate their state. For such navigation systems, a patch adversarial perturbation poses a severe security issue, as it can be used to mislead a system onto some collision course. To the best of our knowledge, we show for the first time that the error margin of a visual odometry model can be significantly increased by deploying patch adversarial attacks in the scene. We provide evaluation on synthetic closed-loop drone navigation data and demonstrate that a comparable vulnerability exists in real data. A reference implementation of the proposed method and the reported experiments is provided at https://github.com/patchadversarialattacks/patchadversarialattacks.
Quantile regression (QR) is a powerful tool for estimating one or more conditional quantiles of a target variable $\mathrm{Y}$ given explanatory features $\boldsymbol{\mathrm{X}}$. A limitation of QR is that it is only defined for scalar target variables, due to the formulation of its objective function, and since the notion of quantiles has no standard definition for multivariate distributions. Recently, vector quantile regression (VQR) was proposed as an extension of QR for high-dimensional target variables, thanks to a meaningful generalization of the notion of quantiles to multivariate distributions. Despite its elegance, VQR is arguably not applicable in practice due to several limitations: (i) it assumes a linear model for the quantiles of the target $\mathrm{Y}$ given the features $\boldsymbol{\mathrm{X}}$; (ii) its exact formulation is intractable even for modestly-sized problems in terms of target dimensions, number of regressed quantile levels, or number of features, and its relaxed dual formulation may violate the monotonicity of the estimated quantiles; (iii) no fast or scalable solvers for VQR currently exist. In this work we fully address these limitations, namely: (i) We extend VQR to the non-linear case, showing substantial improvement over linear VQR; (ii) We propose vector monotone rearrangement, a method which ensures the estimates obtained by VQR relaxations are monotone functions; (iii) We provide fast, GPU-accelerated solvers for linear and nonlinear VQR which maintain a fixed memory footprint with number of samples and quantile levels, and demonstrate that they scale to millions of samples and thousands of quantile levels; (iv) We release an optimized python package of our solvers as to widespread the use of VQR in real-world applications.
A central challenge in building robotic prostheses is the creation of a sensor-based system able to read physiological signals from the lower limb and instruct a robotic hand to perform various tasks. Existing systems typically perform discrete gestures such as pointing or grasping, by employing electromyography (EMG) or ultrasound (US) technologies to analyze the state of the muscles. In this work, we study the inference problem of identifying the activation of specific fingers from a sequence of US images when performing dexterous tasks such as keyboard typing or playing the piano. While estimating finger gestures has been done in the past by detecting prominent gestures, we are interested in classification done in the context of fine motions that evolve over time. We consider this task as an important step towards higher adoption rates of robotic prostheses among arm amputees, as it has the potential to dramatically increase functionality in performing daily tasks. Our key observation, motivating this work, is that modeling the hand as a robotic manipulator allows to encode an intermediate representation wherein US images are mapped to said configurations. Given a sequence of such learned configurations, coupled with a neural-network architecture that exploits temporal coherence, we are able to infer fine finger motions. We evaluated our method by collecting data from a group of subjects and demonstrating how our framework can be used to replay music played or text typed. To the best of our knowledge, this is the first study demonstrating these downstream tasks within an end-to-end system.
Spontaneous parametric down-conversion in quantum optics is an invaluable resource for the realization of high-dimensional qudits with spatial modes of light. One of the main open challenges is how to directly generate a desirable qudit state in the SPDC process. This problem can be addressed through advanced computational learning methods; however, due to difficulties in modeling the SPDC process by a fully differentiable algorithm that takes into account all interaction effects, progress has been limited. Here, we overcome these limitations and introduce a physically-constrained and differentiable model, validated against experimental results for shaped pump beams and structured crystals, capable of learning every interaction parameter in the process. We avoid any restrictions induced by the stochastic nature of our physical model and integrate the dynamic equations governing the evolution under the SPDC Hamiltonian. We solve the inverse problem of designing a nonlinear quantum optical system that achieves the desired quantum state of down-converted photon pairs. The desired states are defined using either the second-order correlations between different spatial modes or by specifying the required density matrix. By learning nonlinear volume holograms as well as different pump shapes, we successfully show how to generate maximally entangled states. Furthermore, we simulate all-optical coherent control over the generated quantum state by actively changing the profile of the pump beam. Our work can be useful for applications such as novel designs of high-dimensional quantum key distribution and quantum information processing protocols. In addition, our method can be readily applied for controlling other degrees of freedom of light in the SPDC process, such as the spectral and temporal properties, and may even be used in condensed-matter systems having a similar interaction Hamiltonian.
The success of learning with noisy labels (LNL) methods relies heavily on the success of a warm-up stage where standard supervised training is performed using the full (noisy) training set. In this paper, we identify a "warm-up obstacle": the inability of standard warm-up stages to train high quality feature extractors and avert memorization of noisy labels. We propose "Contrast to Divide" (C2D), a simple framework that solves this problem by pre-training the feature extractor in a self-supervised fashion. Using self-supervised pre-training boosts the performance of existing LNL approaches by drastically reducing the warm-up stage's susceptibility to noise level, shortening its duration, and increasing extracted feature quality. C2D works out of the box with existing methods and demonstrates markedly improved performance, especially in the high noise regime, where we get a boost of more than 27% for CIFAR-100 with 90% noise over the previous state of the art. In real-life noise settings, C2D trained on mini-WebVision outperforms previous works both in WebVision and ImageNet validation sets by 3% top-1 accuracy. We perform an in-depth analysis of the framework, including investigating the performance of different pre-training approaches and estimating the effective upper bound of the LNL performance with semi-supervised learning. Code for reproducing our experiments is available at https://github.com/ContrastToDivide/C2D