Most existing zero-shot learning methods consider the problem as a visual semantic embedding one. Given the demonstrated capability of Generative Adversarial Networks(GANs) to generate images, we instead leverage GANs to imagine unseen categories from text descriptions and hence recognize novel classes with no examples being seen. Specifically, we propose a simple yet effective generative model that takes as input noisy text descriptions about an unseen class (e.g.Wikipedia articles) and generates synthesized visual features for this class. With added pseudo data, zero-shot learning is naturally converted to a traditional classification problem. Additionally, to preserve the inter-class discrimination of the generated features, a visual pivot regularization is proposed as an explicit supervision. Unlike previous methods using complex engineered regularizers, our approach can suppress the noise well without additional regularization. Empirically, we show that our method consistently outperforms the state of the art on the largest available benchmarks on Text-based Zero-shot Learning.
How does the machine classify styles in art? And how does it relate to art historians' methods for analyzing style? Several studies have shown the ability of the machine to learn and predict style categories, such as Renaissance, Baroque, Impressionism, etc., from images of paintings. This implies that the machine can learn an internal representation encoding discriminative features through its visual analysis. However, such a representation is not necessarily interpretable. We conducted a comprehensive study of several of the state-of-the-art convolutional neural networks applied to the task of style classification on 77K images of paintings, and analyzed the learned representation through correlation analysis with concepts derived from art history. Surprisingly, the networks could place the works of art in a smooth temporal arrangement mainly based on learning style labels, without any a priori knowledge of time of creation, the historical time and context of styles, or relations between styles. The learned representations showed that there are few underlying factors that explain the visual variations of style in art. Some of these factors were found to correlate with style patterns suggested by Heinrich W\"olfflin (1846-1945). The learned representations also consistently highlighted certain artists as the extreme distinctive representative of their styles, which quantitatively confirms art historian observations.
This paper proposes a computational approach for analysis of strokes in line drawings by artists. We aim at developing an AI methodology that facilitates attribution of drawings of unknown authors in a way that is not easy to be deceived by forged art. The methodology used is based on quantifying the characteristics of individual strokes in drawings. We propose a novel algorithm for segmenting individual strokes. We designed and compared different hand-crafted and learned features for the task of quantifying stroke characteristics. We also propose and compare different classification methods at the drawing level. We experimented with a dataset of 300 digitized drawings with over 80 thousands strokes. The collection mainly consisted of drawings of Pablo Picasso, Henry Matisse, and Egon Schiele, besides a small number of representative works of other artists. The experiments shows that the proposed methodology can classify individual strokes with accuracy 70%-90%, and aggregate over drawings with accuracy above 80%, while being robust to be deceived by fakes (with accuracy 100% for detecting fakes in most settings).
In this paper, we study learning visual classifiers from unstructured text descriptions at part precision with no training images. We propose a learning framework that is able to connect text terms to its relevant parts and suppress connections to non-visual text terms without any part-text annotations. For instance, this learning process enables terms like "beak" to be sparsely linked to the visual representation of parts like head, while reduces the effect of non-visual terms like "migrate" on classifier prediction. Images are encoded by a part-based CNN that detect bird parts and learn part-specific representation. Part-based visual classifiers are predicted from text descriptions of unseen visual classifiers to facilitate classification without training images (also known as zero-shot recognition). We performed our experiments on CUBirds 2011 dataset and improves the state-of-the-art text-based zero-shot recognition results from 34.7\% to 43.6\%. We also created large scale benchmarks on North American Bird Images augmented with text descriptions, where we also show that our approach outperforms existing methods. Our code, data, and models are publically available.
The exponentially increasing use of moving platforms for video capture introduces the urgent need to develop the general background subtraction algorithms with the capability to deal with the moving background. In this paper, we propose a multilayer-based framework for online background subtraction for videos captured by moving cameras. Unlike the previous treatments of the problem, the proposed method is not restricted to binary segmentation of background and foreground, but formulates it as a multi-label segmentation problem by modeling multiple foreground objects in different layers when they appear simultaneously in the scene. We assign an independent processing layer to each foreground object, as well as the background, where both motion and appearance models are estimated, and a probability map is inferred using a Bayesian filtering framework. Finally, Multi-label Graph-cut on Markov Random Field is employed to perform pixel-wise labeling. Extensive evaluation results show that the proposed method outperforms state-of-the-art methods on challenging video sequences.
We propose a new system for generating art. The system generates art by looking at art and learning about style; and becomes creative by increasing the arousal potential of the generated art by deviating from the learned styles. We build over Generative Adversarial Networks (GAN), which have shown the ability to learn to generate novel images simulating a given distribution. We argue that such networks are limited in their ability to generate creative products in their original design. We propose modifications to its objective to make it capable of generating creative art by maximizing deviation from established styles and minimizing deviation from art distribution. We conducted experiments to compare the response of human subjects to the generated art with their response to art created by artists. The results show that human subjects could not distinguish art generated by the proposed system from art generated by contemporary artists and shown in top art fairs. Human subjects even rated the generated images higher on various scales.
In a regression setting we propose algorithms that reduce the dimensionality of the features while simultaneously maximizing a statistical measure of dependence known as distance correlation between the low-dimensional features and a response variable. This helps in solving the prediction problem with a low-dimensional set of features. Our setting is different from subset-selection algorithms where the problem is to choose the best subset of features for regression. Instead, we attempt to generate a new set of low-dimensional features as in a feature-learning setting. We attempt to keep our proposed approach as model-free and our algorithm does not assume the application of any specific regression model in conjunction with the low-dimensional features that it learns. The algorithm is iterative and is fomulated as a combination of the majorization-minimization and concave-convex optimization procedures. We also present spectral radius based convergence results for the proposed iterations.
We present the Overlapping Domain Cover (ODC) notion for kernel machines, as a set of overlapping subsets of the data that covers the entire training set and optimized to be spatially cohesive as possible. We show how this notion benefit the speed of local kernel machines for regression in terms of both speed while achieving while minimizing the prediction error. We propose an efficient ODC framework, which is applicable to various regression models and in particular reduces the complexity of Twin Gaussian Processes (TGP) regression from cubic to quadratic. Our notion is also applicable to several kernel methods (e.g., Gaussian Process Regression(GPR) and IWTGP regression, as shown in our experiments). We also theoretically justified the idea behind our method to improve local prediction by the overlapping cover. We validated and analyzed our method on three benchmark human pose estimation datasets and interesting findings are discussed.
People typically learn through exposure to visual concepts associated with linguistic descriptions. For instance, teaching visual object categories to children is often accompanied by descriptions in text or speech. In a machine learning context, these observations motivates us to ask whether this learning process could be computationally modeled to learn visual classifiers. More specifically, the main question of this work is how to utilize purely textual description of visual classes with no training images, to learn explicit visual classifiers for them. We propose and investigate two baseline formulations, based on regression and domain transfer, that predict a linear classifier. Then, we propose a new constrained optimization formulation that combines a regression function and a knowledge transfer function with additional constraints to predict the parameters of a linear classifier. We also propose a generic kernelized models where a kernel classifier is predicted in the form defined by the representer theorem. The kernelized models allow defining and utilizing any two RKHS (Reproducing Kernel Hilbert Space) kernel functions in the visual space and text space, respectively. We finally propose a kernel function between unstructured text descriptions that builds on distributional semantics, which shows an advantage in our setting and could be useful for other applications. We applied all the studied models to predict visual classifiers on two fine-grained and challenging categorization datasets (CU Birds and Flower Datasets), and the results indicate successful predictions of our final model over several baselines that we designed.
The problem of detecting changes in a scene and segmenting the foreground from background is still challenging, despite previous work. Moreover, new RGBD capturing devices include depth cues, which could be incorporated to improve foreground segmentation. In this work, we present a new nonparametric approach where a unified model mixes the device multiple information cues. In order to unify all the device channel cues, a new probabilistic depth data model is also proposed where we show how handle the inaccurate data to improve foreground segmentation. A new RGBD video dataset is presented in order to introduce a new standard for comparison purposes of this kind of algorithms. Results show that the proposed approach can handle several practical situations and obtain good results in all cases.